Player Matchup

Da Ji
Da Ji
Cedric68hz
Da Ji
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 25L
1,644 Elo+
Party 3
Chernobog
Chernobog
Edwardelrik972
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,869 Elo+
Party 3
Hel
Hel
Mister Panda TW
Hel
Level 52
God Stats
3W - 3L
1,258 SR
Queue Stats
6W - 7L
1,446 Elo+
Party 2
Xbalanque
Xbalanque
XXXXGREJOXXXX
Xbalanque
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 3
Poseidon
Poseidon
Zaaelys
Poseidon
Level 17
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 2
Team Averages
Level 33
1,491 SR
1,629 Elo+

VS

Team Averages
Level 61
1,481 SR
1,420 Elo+
Nemesis
Nemesis
ASDRU4K
Nemesis
Level 36
God Stats
1W - 0L
1,567 SR
Queue Stats
15W - 11L
1,291 Elo+
Party 1
Scylla
Scylla
Ghants502
Scylla
Level 56
God Stats
9W - 7L
1,208 SR
Queue Stats
49W - 70L
1,441 Elo+
Party 1
Achilles
Achilles
Gringo 142
Achilles
Level 43
God Stats
35W - 25L
1,547 SR
Queue Stats
51W - 43L
1,565 Elo+
Party 4
Cthulhu
Cthulhu
Sanroso15
Cthulhu
Level 44
God Stats
1W - 2L
1,432 SR
Queue Stats
15W - 17L
1,176 Elo+
Party 1
Tyr
Tyr
TheTavernDragon
Tyr
Level 126
God Stats
13W - 12L
1,648 SR
Queue Stats
226W - 204L
1,627 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
9 / 4 / 3
15,641
1,043
25,027
19,560
10,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Edwardelrik972
Chernobog
20
0 / 10 / 6
13,264
884
13,662
26,293
12,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 7 / 6
13,591
906
13,642
21,974
19,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
XXXXGREJOXXXX
Xbalanque
19
0 / 7 / 6
12,441
829
10,088
19,233
8,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Poseidon
Zaaelys
Poseidon
19
1 / 15 / 4
13,134
876
16,246
22,190
7,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASDRU4K
Nemesis
15
0 / 0 / 0
11,020
735
123
258
59
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Ghants502
Scylla
20
12 / 4 / 15
16,492
1,099
28,235
22,415
6,868
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Gringo 142
Achilles
20
14 / 0 / 17
16,343
1,090
20,970
15,487
21,714
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Sanroso15
Cthulhu
20
8 / 3 / 23
16,788
1,119
32,967
32,764
14,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 5 / 13
14,475
965
23,321
16,988
10,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
12
Kills
43
43
Deaths
12
25
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASDRU4K
Nemesis
0
0
0
0
L
Da Ji
9
4
3
2.63
L
Chernobog
Edwardelrik972
Chernobog
0
10
6
0.3
W
Scylla
Ghants502
Scylla
12
4
15
4.88
W
Achilles
Gringo 142
Achilles
14
0
17
22.5
L
2
7
6
0.71
W
Cthulhu
Sanroso15
Cthulhu
8
3
23
6.5
W
9
5
13
3.1
L
Xbalanque
XXXXGREJOXXXX
Xbalanque
0
7
6
0.43
L
Poseidon
Zaaelys
Poseidon
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,665
Damage
105,616
109,250
Taken
87,912
57,972
Mitigated
53,564
19,579
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASDRU4K
Nemesis
123
0
0
0
258
59
0
34
224
0
559
L
Da Ji
25,027
8,010
0
15
19,560
10,601
0
10,445
9,115
0
39,001
L
Chernobog
Edwardelrik972
Chernobog
13,662
10,272
0
868
26,293
12,156
0
12,823
13,470
0
34,488
W
Scylla
Ghants502
Scylla
28,235
2,132
112
3,219
22,415
6,868
0
7,315
15,100
65,039
0
W
Achilles
Gringo 142
Achilles
20,970
5,167
498
2,579
15,487
21,714
0
6,004
9,483
707
28,648
L
13,642
1,402
8,487
9,190
21,974
19,284
0
14,928
7,046
38,843
0
W
Cthulhu
Sanroso15
Cthulhu
32,967
1,333
1,213
2,444
32,764
14,360
0
9,263
23,091
67,394
0
W
23,321
2,525
0
938
16,988
10,563
0
7,272
9,716
0
30,884
L
Xbalanque
XXXXGREJOXXXX
Xbalanque
10,088
6,914
0
1,019
19,233
8,688
0
14,211
5,022
0
22,038
L
Poseidon
Zaaelys
Poseidon
16,246
2,657
0
0
22,190
7,243
0
9,486
12,704
41,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,071
Gold Earned
75,118
215
Minions Killed
206
7
Camps Cleared
8
1,293,917
Distance Traveled
1,203,906
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,020
735
0
0
0
19,957
0
L
Da Ji
15,641
1,043
28
2
3
273,316
0
L
Chernobog
13,264
884
59
4
1
258,363
0
W
Scylla
16,492
1,099
110
7
3
246,588
0
W
Achilles
16,343
1,090
15
1
0
323,816
0
L
Hel
13,591
906
48
3
0
286,383
0
W
Cthulhu
16,788
1,119
73
5
0
318,436
0
W
Tyr
14,475
965
8
1
5
295,109
0
L
Xbalanque
12,441
829
28
2
0
208,256
2
L
Poseidon
13,134
876
52
3
3
267,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role