Player Matchup

Merlin
Merlin
Aifei2
Merlin
Level 25
God Stats
4W - 1L
1,634 SR
Queue Stats
17W - 14L
1,492 Elo+
Party 2
Chang'e
Chang'e
Billybot29
Chang'e
Level 22
God Stats
22W - 12L
1,425 SR
Queue Stats
307W - 346L
1,438 Elo+
Solo
Odin
Odin
NIWLEK
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,412 Elo+
Party 2
Team Averages
Level 22
1,520 SR
1,448 Elo+

VS

Team Averages
Level 31
1,500 SR
1,367 Elo+
Neith
Neith
Aletstremo
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,234 Elo+
Solo
Hel
Hel
MajinEden
Hel
Level 21
God Stats
2W - 5L
1,792 SR
Queue Stats
49W - 51L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
Strixxx2020
Cthulhu
Level 60
God Stats
0W - 1L
1,207 SR
Queue Stats
85W - 72L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aifei2
Merlin
17
6 / 1 / 7
12,520
696
23,983
9,619
3,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
Billybot29
Chang'e
16
8 / 3 / 4
12,924
718
15,730
14,804
4,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
NIWLEK
Odin
15
2 / 7 / 10
11,836
658
3,246
16,737
8,026
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 5 / 8
10,729
596
8,245
15,308
5,240
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 6 / 3
11,255
625
7,649
13,045
4,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Strixxx2020
Cthulhu
16
7 / 5 / 3
12,400
689
17,312
24,111
10,509
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
16
Kills
11
11
Deaths
16
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aifei2
Merlin
6
1
7
9.5
L
Neith
0
5
8
0.8
W
Chang'e
Billybot29
Chang'e
8
3
4
3.33
L
4
6
3
0.92
W
Odin
NIWLEK
Odin
2
7
10
1
L
Cthulhu
Strixxx2020
Cthulhu
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,959
Damage
33,206
41,160
Taken
52,464
16,538
Mitigated
20,347
14,756
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aifei2
Merlin
23,983
1,686
0
418
9,619
3,604
1,063
6,121
3,498
81,368
0
L
Neith
8,245
3,661
749
4,298
15,308
5,240
570
13,057
2,251
0
40,809
W
Chang'e
Billybot29
Chang'e
15,730
2,133
5,980
8,358
14,804
4,908
826
7,499
7,305
60,225
0
L
7,649
1,078
3,663
3,453
13,045
4,598
423
9,899
3,146
33,763
0
W
Odin
NIWLEK
Odin
3,246
1,250
0
0
16,737
8,026
1,189
11,450
5,287
0
30,786
L
Cthulhu
Strixxx2020
Cthulhu
17,312
2,023
487
4,624
24,111
10,509
282
16,869
7,242
66,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
34,384
211
Minions Killed
199
0
Camps Cleared
0
978,747
Distance Traveled
907,900
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,520
696
92
5
0
317,234
1
L
Neith
10,729
596
71
4
0
256,632
0
W
Chang'e
12,924
718
73
4
0
346,442
0
L
Hel
11,255
625
42
2
0
287,592
1
W
Odin
11,836
658
46
3
0
315,071
0
L
Cthulhu
12,400
689
86
5
0
363,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role