Player Matchup

Cthulhu
Cthulhu
Dude_wat76
Cthulhu
Level 25
God Stats
5W - 6L
1,410 SR
Queue Stats
64W - 87L
1,413 Elo+
Solo
Izanami
Izanami
Mark14009
Izanami
Level 6
God Stats
2W - 0L
1,714 SR
Queue Stats
8W - 5L
1,372 Elo+
Solo
Jormungandr
Jormungandr
b7uesk1n03
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,277 Elo+
Solo
Team Averages
Level 16
1,541 SR
1,354 Elo+

VS

Team Averages
Level 24
1,562 SR
1,429 Elo+
Tsukuyomi
Tsukuyomi
CmdtRicardoFort
Tsukuyomi
Level 29
God Stats
55W - 71L
1,569 SR
Queue Stats
96W - 129L
1,435 Elo+
Solo
Ymir
Ymir
LoudLord
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,376 Elo+
Party 1
Scylla
Scylla
OnTrack7217
Scylla
Level 38
God Stats
2W - 2L
1,618 SR
Queue Stats
75W - 76L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dude_wat76
Cthulhu
14
10 / 4 / 8
11,934
796
12,187
11,369
8,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Mark14009
Izanami
14
4 / 3 / 5
10,234
682
7,227
9,270
3,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
b7uesk1n03
Jormungandr
14
4 / 4 / 10
10,787
719
10,204
14,975
15,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CmdtRicardoFort
Tsukuyomi
13
7 / 7 / 2
10,686
712
8,293
12,420
4,517
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
11
0 / 6 / 6
8,876
592
3,300
13,674
11,459
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
14
3 / 5 / 2
9,767
651
9,680
11,040
4,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
18
Kills
10
11
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CmdtRicardoFort
Tsukuyomi
7
7
2
1.14
W
Cthulhu
Dude_wat76
Cthulhu
10
4
8
3.5
L
Ymir
0
6
6
0.5
W
Izanami
Mark14009
Izanami
4
3
5
2.17
L
Scylla
3
5
2
0.8
W
Jormungandr
b7uesk1n03
Jormungandr
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,618
Damage
21,273
35,614
Taken
37,134
27,054
Mitigated
20,826
3,739
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CmdtRicardoFort
Tsukuyomi
8,293
1,339
0
2,384
12,420
4,517
0
8,232
3,974
0
32,716
W
Cthulhu
Dude_wat76
Cthulhu
12,187
765
322
0
11,369
8,630
112
2,691
8,561
32,665
0
L
Ymir
3,300
913
0
400
13,674
11,459
0
6,715
6,809
8,413
0
W
Izanami
Mark14009
Izanami
7,227
5,472
0
1,168
9,270
3,161
2,981
4,393
4,802
0
53,242
L
Scylla
9,680
1,126
0
1,448
11,040
4,850
108
6,801
3,918
50,387
0
W
Jormungandr
b7uesk1n03
Jormungandr
10,204
2,350
314
1,935
14,975
15,263
277
5,590
9,160
39,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
29,329
157
Minions Killed
134
0
Camps Cleared
0
740,620
Distance Traveled
668,200
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,686
712
38
3
0
259,322
2
W
Cthulhu
11,934
796
21
1
0
278,280
0
L
Ymir
8,876
592
9
1
0
193,398
0
W
Izanami
10,234
682
83
6
0
238,447
0
L
Scylla
9,767
651
87
6
0
215,480
2
W
Jormungandr
10,787
719
53
4
0
223,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role