Player Matchup

Discordia
Discordia
Marciella
Discordia
Level 29
God Stats
3W - 3L
1,566 SR
Queue Stats
53W - 32L
1,674 Elo+
Solo
Mercury
Mercury
Serfail
Mercury
Level 25
God Stats
2W - 0L
1,434 SR
Queue Stats
73W - 73L
1,384 Elo+
Party 1
Horus
Horus
Yeosang
Horus
Level 63
God Stats
19W - 36L
1,303 SR
Queue Stats
164W - 254L
1,340 Elo+
Party 1
Team Averages
Level 39
1,434 SR
1,466 Elo+

VS

Team Averages
Level 21
1,385 SR
1,296 Elo+
Thoth
Thoth
Shpeta
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 160L
1,511 Elo+
Solo
Bacchus
Bacchus
Stasokk
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,332 Elo+
Solo
Anubis
Anubis
WildDiamond007
Anubis
Level 8
God Stats
1W - 2L
1,154 SR
Queue Stats
1W - 2L
1,046 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Marciella
Discordia
16
9 / 2 / 10
11,919
795
13,276
7,460
2,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Serfail
Mercury
14
6 / 4 / 13
11,122
741
9,754
11,114
3,500
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Yeosang
Horus
14
6 / 0 / 14
11,274
752
7,664
12,159
8,082
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Shpeta
Thoth
12
2 / 5 / 2
9,349
623
5,763
8,952
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Stasokk
Bacchus
12
3 / 8 / 3
9,379
625
8,311
15,402
18,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 8 / 3
9,099
607
6,827
12,744
5,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
21
Kills
6
6
Deaths
21
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
Marciella
Discordia
9
2
10
7
W
Mercury
Serfail
Mercury
6
4
13
3.13
L
Thoth
Shpeta
Thoth
2
5
2
0.6
L
Bacchus
Stasokk
Bacchus
3
8
3
0.56
L
1
8
3
0.31
W
Horus
Yeosang
Horus
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,694
Damage
20,901
30,733
Taken
37,098
14,275
Mitigated
26,868
9,826
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Marciella
Discordia
13,276
1,249
0
766
7,460
2,693
718
5,898
1,562
69,119
0
W
Mercury
Serfail
Mercury
9,754
1,844
0
1,745
11,114
3,500
2,020
8,126
2,988
0
35,488
L
Thoth
Shpeta
Thoth
5,763
580
0
680
8,952
2,778
204
3,528
5,424
42,535
0
L
Bacchus
Stasokk
Bacchus
8,311
1,196
0
0
15,402
18,337
0
5,275
10,127
13,163
0
L
6,827
364
0
3,385
12,744
5,753
318
4,503
8,241
42,788
0
W
Horus
Yeosang
Horus
7,664
3,307
3,142
4,173
12,159
8,082
233
7,137
5,022
0
29,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
27,827
178
Minions Killed
152
0
Camps Cleared
0
851,345
Distance Traveled
693,593
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,919
795
108
7
0
265,288
2
W
Mercury
11,122
741
44
3
0
314,107
2
L
Thoth
9,349
623
65
4
0
227,007
4
L
Bacchus
9,379
625
6
0
0
263,585
3
L
Anubis
9,099
607
81
5
0
203,001
2
W
Horus
11,274
752
26
2
0
271,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role