Player Matchup

Sol
Sol
FreyjasRevenge2
Sol
Level 26
God Stats
37W - 37L
1,438 SR
Queue Stats
120W - 161L
1,196 Elo+
Solo
Ymir
Ymir
ItsAnemone2979
Ymir
Level 12
God Stats
2W - 5L
1,296 SR
Queue Stats
13W - 30L
1,094 Elo+
Party 1
Chaac
Chaac
TheRockSlave
Chaac
Level 30
God Stats
3W - 5L
1,404 SR
Queue Stats
51W - 51L
1,313 Elo+
Solo
Hou Yi
Hou Yi
childofgod8624
Hou Yi
Level 18
God Stats
44W - 33L
1,398 SR
Queue Stats
97W - 90L
1,208 Elo+
Solo
Zeus
Zeus
my name true
Zeus
Level 12
God Stats
3W - 4L
1,451 SR
Queue Stats
15W - 37L
1,088 Elo+
Party 1
Team Averages
Level 20
1,397 SR
1,180 Elo+

VS

Team Averages
Level 18
1,367 SR
1,250 Elo+
Merlin
Merlin
ChurchV99
Merlin
Level 20
God Stats
39W - 25L
1,497 SR
Queue Stats
39W - 30L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
Gumbukk1905
Sun Wukong
Level 15
God Stats
1W - 2L
1,144 SR
Queue Stats
55W - 65L
1,154 Elo+
Solo
Ra
Ra
HenkyMcAwesome2
Ra
Level 8
God Stats
6W - 5L
1,331 SR
Queue Stats
19W - 23L
1,216 Elo+
Solo
Neith
Neith
QueeenSerene
Neith
Level 18
God Stats
3W - 4L
1,395 SR
Queue Stats
19W - 19L
1,274 Elo+
Solo
Cupid
Cupid
The Free G
Cupid
Level 29
God Stats
24W - 22L
1,468 SR
Queue Stats
104W - 93L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
10,378
798
1,002
3,340
1,131
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 9 / 5
12,038
926
6,197
26,203
18,546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
7 / 7 / 12
14,727
1,133
25,882
28,939
20,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 9 / 9
14,178
1,091
18,580
24,236
13,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
7 / 9 / 11
13,593
1,046
13,496
17,402
6,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChurchV99
Merlin
20
10 / 2 / 19
14,963
1,151
28,328
13,665
5,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Gumbukk1905
Sun Wukong
19
8 / 6 / 14
13,699
1,054
11,234
18,401
15,885
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
2 / 7 / 17
12,462
959
10,819
11,769
4,627
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
1 / 3 / 27
13,195
1,015
16,441
10,220
4,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
20
16 / 6 / 15
16,732
1,287
22,690
14,917
6,493
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
129
24
Kills
37
37
Deaths
24
41
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Merlin
ChurchV99
Merlin
10
2
19
9.75
L
0
3
4
0.67
W
Sun Wukong
Gumbukk1905
Sun Wukong
8
6
14
2.5
W
2
7
17
1.5
L
3
9
5
0.61
W
1
3
27
4.83
W
Cupid
16
6
15
3.92
L
7
7
12
1.86
L
7
9
9
1.28
L
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,157
Damage
89,512
100,120
Taken
68,972
59,589
Mitigated
37,641
7,898
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ChurchV99
Merlin
28,328
476
652
1,908
13,665
5,887
0
4,245
9,420
57,639
0
L
1,002
112
0
286
3,340
1,131
0
1,595
1,745
5,548
0
W
Sun Wukong
Gumbukk1905
Sun Wukong
11,234
2,300
0
2,227
18,401
15,885
0
3,666
14,735
0
20,267
W
10,819
1,782
979
544
11,769
4,627
0
3,788
7,981
28,269
0
L
6,197
250
0
0
26,203
18,546
0
10,152
16,051
12,602
0
W
16,441
9,539
0
1,201
10,220
4,749
0
3,447
6,773
0
38,716
W
Cupid
22,690
14,746
53
1,959
14,917
6,493
0
5,549
9,368
0
45,949
L
25,882
6,672
0
7,345
28,939
20,755
0
12,274
16,665
0
57,936
L
18,580
9,667
0
267
24,236
13,119
0
9,427
14,809
0
53,477
L
13,496
4,245
0
0
17,402
6,038
0
5,699
11,703
24,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,914
Gold Earned
71,051
172
Minions Killed
242
3
Camps Cleared
7
880,001
Distance Traveled
1,041,682
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,963
1,151
77
6
0
253,532
1
L
Sol
10,378
798
16
1
1
55,583
0
W
Sun Wukong
13,699
1,054
12
1
1
180,808
0
W
Ra
12,462
959
47
4
0
182,711
0
L
Ymir
12,038
926
9
1
0
191,331
0
W
Neith
13,195
1,015
59
5
1
230,198
0
W
Cupid
16,732
1,287
47
4
5
194,433
0
L
Chaac
14,727
1,133
71
5
0
236,328
0
L
Hou Yi
14,178
1,091
56
4
1
196,846
0
L
Zeus
13,593
1,046
20
2
1
199,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role