Player Matchup

Ganesha
Ganesha
Elura013
Ganesha
Level 87
God Stats
3W - 2L
1,578 SR
Queue Stats
153W - 168L
1,372 Elo+
Party 2
Cupid
Cupid
OTALD0M4RCOS135
Cupid
Level 27
God Stats
6W - 7L
1,657 SR
Queue Stats
268W - 313L
1,345 Elo+
Party 1
Thor
Thor
ProjetoRaposa
Thor
Level 28
God Stats
21W - 11L
1,672 SR
Queue Stats
301W - 380L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
RESPAWN_OFF
Kukulkan
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Sky-Dark_Skull_-
Amaterasu
Level 7
God Stats
1W - 4L
1,118 SR
Queue Stats
5W - 13L
1,188 Elo+
Party 2
Team Averages
Level 31
1,505 SR
1,366 Elo+

VS

Team Averages
Level 18
1,514 SR
1,351 Elo+
Olorun
Olorun
Alp Eren8096
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
Estevao5665
Fenrir
Level 16
God Stats
2W - 1L
1,539 SR
Queue Stats
9W - 11L
1,290 Elo+
Solo
Kali
Kali
HardiTzLuck
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 202L
1,310 Elo+
Solo
Scylla
Scylla
Rojuos2007
Scylla
Level 12
God Stats
3W - 6L
1,500 SR
Queue Stats
20W - 33L
1,281 Elo+
Party 3
Arachne
Arachne
jronchi81
Arachne
Level 29
God Stats
29W - 18L
1,531 SR
Queue Stats
64W - 69L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Elura013
Ganesha
14
4 / 2 / 11
11,641
582
4,985
10,502
9,070
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
17 / 2 / 1
12,398
620
18,103
10,985
4,065
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 5 / 1
13,227
661
10,230
15,640
7,392
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
RESPAWN_OFF
Kukulkan
15
5 / 4 / 3
10,652
533
8,883
6,746
2,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
14
1 / 2 / 2
9,845
492
1,719
8,791
5,226
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 9 / 3
7,499
375
2,853
12,444
3,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
3 / 6 / 3
9,126
456
3,285
11,015
4,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 13 / 2
8,021
401
5,359
19,445
5,241
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Rojuos2007
Scylla
18
7 / 2 / 3
10,951
548
9,181
9,052
3,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
jronchi81
Arachne
13
1 / 5 / 4
8,445
422
2,817
13,073
3,265
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
34
Kills
12
15
Deaths
35
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
9
3
0.17
W
Ganesha
Elura013
Ganesha
4
2
11
4.75
L
Fenrir
3
6
3
0.75
L
1
13
2
0.15
W
17
2
1
8.75
W
7
5
1
1.5
W
Kukulkan
RESPAWN_OFF
Kukulkan
5
4
3
1.63
L
Scylla
Rojuos2007
Scylla
7
2
3
4.25
W
Amaterasu
1
2
2
1
L
Arachne
jronchi81
Arachne
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,920
Damage
23,495
52,664
Taken
65,029
28,320
Mitigated
19,729
11,454
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,853
1,321
259
3,750
12,444
3,806
0
1,383
11,036
29,995
0
W
Ganesha
Elura013
Ganesha
4,985
805
0
500
10,502
9,070
49
2,672
7,830
42,028
0
L
Fenrir
3,285
1,162
0
802
11,015
4,292
43
4,515
6,450
0
15,332
L
5,359
3,262
0
1,966
19,445
5,241
0
2,819
16,551
0
27,804
W
18,103
12,350
150
5,193
10,985
4,065
4,770
2,577
8,408
0
67,126
W
10,230
2,778
0
4,829
15,640
7,392
5,164
3,274
12,366
0
100,899
W
Kukulkan
RESPAWN_OFF
Kukulkan
8,883
716
0
0
6,746
2,567
1,230
3,099
3,647
45,505
0
L
Scylla
Rojuos2007
Scylla
9,181
1,609
0
1,421
9,052
3,125
0
2,917
6,135
52,697
0
W
Amaterasu
1,719
343
0
782
8,791
5,226
1,438
412
8,379
0
22,907
L
Arachne
jronchi81
Arachne
2,817
1,949
0
3,738
13,073
3,265
0
2,234
10,839
0
36,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,763
Gold Earned
44,042
498
Minions Killed
238
0
Camps Cleared
0
1,631,956
Distance Traveled
1,448,647
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,499
375
40
2
0
246,554
1
W
Ganesha
11,641
582
21
1
0
348,725
1
L
Fenrir
9,126
456
28
1
0
329,427
2
L
Kali
8,021
401
28
1
0
318,802
0
W
Cupid
12,398
620
126
6
0
276,682
0
W
Thor
13,227
661
197
10
0
351,525
2
W
Kukulkan
10,652
533
104
5
0
317,851
0
L
Scylla
10,951
548
100
5
0
331,008
3
W
Amaterasu
9,845
492
50
3
0
337,173
3
L
Arachne
8,445
422
42
2
0
222,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role