Player Matchup

Tsukuyomi
Tsukuyomi
WHI_PAuLo-LeGeNd
Tsukuyomi
Level 86
God Stats
2W - 4L
1,505 SR
Queue Stats
119W - 128L
1,478 Elo+
Party 2
Bellona
Bellona
XcarikerX
Bellona
Level 25
God Stats
2W - 1L
1,451 SR
Queue Stats
33W - 20L
1,598 Elo+
Solo
Sol
Sol
jenguengemio0312
Sol
Level 64
God Stats
5W - 2L
1,599 SR
Queue Stats
81W - 86L
1,402 Elo+
Party 2
Team Averages
Level 58
1,519 SR
1,493 Elo+

VS

Team Averages
Level 36
1,479 SR
1,609 Elo+
Bacchus
Bacchus
Shadow_sway_
Bacchus
Level 68
God Stats
0W - 2L
1,304 SR
Queue Stats
407W - 357L
1,503 Elo+
Party 1
Thor
Thor
airamOLGA
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,747 Elo+
Party 1
Zeus
Zeus
zZVanZMANZz
Zeus
Level 27
God Stats
60W - 46L
1,632 SR
Queue Stats
576W - 532L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
10 / 7 / 4
12,934
761
13,248
16,853
6,802
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
XcarikerX
Bellona
16
5 / 10 / 7
12,592
741
11,786
19,382
21,985
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 7 / 9
12,253
721
15,848
15,455
5,161
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Shadow_sway_
Bacchus
16
7 / 4 / 13
13,572
798
9,927
19,871
31,185
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
15
4 / 7 / 14
12,038
708
12,647
14,598
5,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
13 / 7 / 7
13,209
777
18,666
16,658
6,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
18
Kills
24
24
Deaths
18
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Shadow_sway_
Bacchus
7
4
13
3.38
W
Tsukuyomi
10
7
4
1.71
W
Bellona
XcarikerX
Bellona
5
10
7
0.85
L
Thor
4
7
14
1.57
W
3
7
9
1.07
L
13
7
7
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,882
Damage
41,240
51,690
Taken
51,127
33,948
Mitigated
43,281
7,839
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Shadow_sway_
Bacchus
9,927
1,150
1,074
1,694
19,871
31,185
270
7,468
12,265
35,774
0
W
Tsukuyomi
13,248
3,837
0
2,423
16,853
6,802
211
8,371
8,482
0
54,427
W
Bellona
XcarikerX
Bellona
11,786
4,214
0
1,006
19,382
21,985
1,329
11,906
7,476
0
31,555
L
Thor
12,647
1,639
0
480
14,598
5,804
967
3,151
11,272
0
46,034
W
15,848
5,086
0
4,410
15,455
5,161
2,239
8,388
7,067
58,764
0
L
18,666
1,345
305
2,344
16,658
6,292
235
5,291
11,067
45,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
38,819
172
Minions Killed
164
0
Camps Cleared
0
858,592
Distance Traveled
841,648
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,572
798
36
2
0
314,937
2
W
Tsukuyomi
12,934
761
58
3
0
312,667
4
W
Bellona
12,592
741
36
2
0
278,343
3
L
Thor
12,038
708
57
3
0
298,341
1
W
Sol
12,253
721
78
5
0
267,582
1
L
Zeus
13,209
777
71
4
0
228,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role