Player Matchup

Sun Wukong
Sun Wukong
Nomak89
Sun Wukong
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 12L
1,394 Elo+
Solo
Kukulkan
Kukulkan
calmavocado
Kukulkan
Level 14
God Stats
19W - 23L
1,458 SR
Queue Stats
20W - 24L
1,336 Elo+
Solo
Sylvanus
Sylvanus
janela127
Sylvanus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 39L
1,390 Elo+
Solo
Thor
Thor
lkhaId-
Thor
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,190 Elo+
Solo
Artemis
Artemis
neijma
Artemis
Level 28
God Stats
16W - 15L
1,590 SR
Queue Stats
141W - 172L
1,417 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,346 Elo+

VS

Team Averages
Level 12
1,517 SR
1,384 Elo+
Fenrir
Fenrir
AAN VUUR
Fenrir
Level 27
God Stats
16W - 7L
1,661 SR
Queue Stats
25W - 19L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Ardyn_Demonblood
Cthulhu
Level 5
God Stats
13W - 7L
1,500 SR
Queue Stats
29W - 30L
1,275 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DieJagsKudu
Tsukuyomi
Level 18
God Stats
18W - 8L
1,698 SR
Queue Stats
31W - 21L
1,535 Elo+
Party 1
Medusa
Medusa
HatefulSpirit666
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 2
King Arthur
King Arthur
K3RN1W1NG
King Arthur
Level 8
God Stats
1W - 6L
1,226 SR
Queue Stats
14W - 15L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nomak89
Sun Wukong
20
9 / 2 / 21
12,768
982
20,444
17,970
23,157
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
calmavocado
Kukulkan
20
11 / 3 / 23
13,684
1,053
29,365
9,505
4,214
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
janela127
Sylvanus
20
8 / 2 / 22
13,676
1,052
13,663
18,831
10,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
lkhaId-
Thor
20
11 / 7 / 14
13,552
1,042
16,769
15,453
9,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
neijma
Artemis
20
6 / 5 / 22
12,744
980
17,349
14,840
6,231
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AAN VUUR
Fenrir
19
10 / 1 / 2
14,567
1,121
7,472
11,720
8,306
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 14 / 14
13,366
1,028
20,331
32,287
39,633
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
DieJagsKudu
Tsukuyomi
19
7 / 4 / 7
14,378
1,106
22,333
15,423
6,951
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 11 / 9
11,388
876
12,202
18,857
8,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
K3RN1W1NG
King Arthur
20
0 / 15 / 12
12,172
936
8,165
30,252
17,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
63
45
Kills
19
19
Deaths
45
102
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AAN VUUR
Fenrir
10
1
2
11
L
2
14
14
0.64
L
Tsukuyomi
DieJagsKudu
Tsukuyomi
7
4
7
2.63
L
0
11
9
0.41
L
King Arthur
K3RN1W1NG
King Arthur
0
15
12
0.4
W
Sun Wukong
Nomak89
Sun Wukong
9
2
21
9.75
W
Kukulkan
calmavocado
Kukulkan
11
3
23
7.5
W
Sylvanus
janela127
Sylvanus
8
2
22
9.5
W
Thor
lkhaId-
Thor
11
7
14
2.57
W
Artemis
neijma
Artemis
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,590
Damage
70,503
76,599
Taken
108,539
53,736
Mitigated
80,879
16,393
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AAN VUUR
Fenrir
7,472
906
0
363
11,720
8,306
0
6,394
5,226
0
24,532
L
20,331
1,756
1,056
2,446
32,287
39,633
0
13,727
18,279
55,583
0
L
Tsukuyomi
DieJagsKudu
Tsukuyomi
22,333
8,441
0
863
15,423
6,951
0
4,000
11,280
0
48,696
L
12,202
5,114
0
147
18,857
8,226
0
5,514
13,193
0
35,205
L
King Arthur
K3RN1W1NG
King Arthur
8,165
970
0
358
30,252
17,763
0
13,914
16,265
0
18,333
W
Sun Wukong
Nomak89
Sun Wukong
20,444
2,845
0
2,908
17,970
23,157
0
3,407
14,563
529
35,792
W
Kukulkan
calmavocado
Kukulkan
29,365
3,823
0
0
9,505
4,214
0
2,431
7,074
50,176
0
W
Sylvanus
janela127
Sylvanus
13,663
4,116
4,896
6,225
18,831
10,579
0
6,456
12,375
34,773
0
W
Thor
lkhaId-
Thor
16,769
4,669
0
913
15,453
9,555
0
3,225
12,228
0
30,165
W
Artemis
neijma
Artemis
17,349
11,614
0
1,451
14,840
6,231
0
4,812
10,028
0
40,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,424
Gold Earned
65,871
221
Minions Killed
229
6
Camps Cleared
12
1,033,970
Distance Traveled
1,149,558
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,567
1,121
54
4
0
285,537
0
L
Cthulhu
13,366
1,028
79
6
0
202,564
0
L
Tsukuyomi
14,378
1,106
39
3
10
264,864
0
L
Medusa
11,388
876
34
3
2
184,538
0
L
King Arthur
12,172
936
23
2
0
212,055
0
W
Sun Wukong
12,768
982
31
2
0
261,043
0
W
Kukulkan
13,684
1,053
52
4
0
204,042
0
W
Sylvanus
13,676
1,052
55
4
0
189,209
0
W
Thor
13,552
1,042
34
3
5
184,582
2
W
Artemis
12,744
980
49
4
1
195,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role