Player Matchup

Cerberus
Cerberus
BiGodes21
Cerberus
Level 21
God Stats
2W - 1L
1,796 SR
Queue Stats
29W - 27L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
FedexUyUy
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,331 Elo+
Solo
Fenrir
Fenrir
Hugostrk2
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chaac
Chaac
novatocarai
Chaac
Level 23
God Stats
2W - 10L
1,431 SR
Queue Stats
57W - 67L
1,217 Elo+
Solo
Hades
Hades
theStarForger664
Hades
Level 28
God Stats
4W - 2L
1,717 SR
Queue Stats
74W - 73L
1,442 Elo+
Party 1
Team Averages
Level 19
1,589 SR
1,388 Elo+

VS

Team Averages
Level 16
1,505 SR
1,310 Elo+
Neith
Neith
Atrehus
Neith
Level 14
God Stats
24W - 38L
1,411 SR
Queue Stats
126W - 132L
1,298 Elo+
Solo
Merlin
Merlin
GodNomo
Merlin
Level 26
God Stats
49W - 35L
1,570 SR
Queue Stats
409W - 315L
1,511 Elo+
Solo
Yemoja
Yemoja
Josmikasa
Yemoja
Level 15
God Stats
3W - 4L
1,544 SR
Queue Stats
3W - 13L
1,139 Elo+
Solo
Sun Wukong
Sun Wukong
X_Tio_Black_X-_-
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,257 Elo+
Solo
Artemis
Artemis
andrearrigoni
Artemis
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 46L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BiGodes21
Cerberus
20
12 / 6 / 23
20,050
1,179
29,911
46,344
62,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
FedexUyUy
Guan Yu
20
5 / 4 / 19
17,019
1,001
12,577
35,237
42,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Hugostrk2
Fenrir
20
5 / 15 / 16
16,173
951
13,140
31,343
20,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 4 / 13
16,194
953
15,018
35,591
34,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
14 / 13 / 15
19,053
1,121
37,070
48,146
42,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atrehus
Neith
20
8 / 11 / 19
17,981
1,058
42,490
26,943
9,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
GodNomo
Merlin
20
20 / 7 / 15
21,812
1,283
71,836
22,541
8,624
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Josmikasa
Yemoja
20
3 / 6 / 22
16,570
975
15,992
23,643
37,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
X_Tio_Black_X-_-
Sun Wukong
19
2 / 6 / 8
14,164
833
5,576
10,549
3,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
20
9 / 11 / 18
17,745
1,044
46,906
27,590
9,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
124
41
Kills
42
42
Deaths
41
86
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Neith
Atrehus
Neith
8
11
19
1.59
L
Cerberus
BiGodes21
Cerberus
12
6
23
3.92
L
Guan Yu
FedexUyUy
Guan Yu
5
4
19
3.63
W
Merlin
GodNomo
Merlin
20
7
15
3.93
L
Fenrir
Hugostrk2
Fenrir
5
15
16
0.87
W
Yemoja
Josmikasa
Yemoja
3
6
22
2.33
W
Sun Wukong
X_Tio_Black_X-_-
Sun Wukong
2
6
8
1
W
Artemis
9
11
18
1.64
L
5
4
13
2.88
L
14
13
15
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,716
Damage
182,800
196,661
Taken
111,266
202,125
Mitigated
68,488
48,725
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Atrehus
Neith
42,490
33,765
72
4,589
26,943
9,378
0
19,791
7,152
0
66,577
L
Cerberus
BiGodes21
Cerberus
29,911
3,876
1,395
9,106
46,344
62,341
0
18,280
27,764
59,583
0
L
Guan Yu
FedexUyUy
Guan Yu
12,577
2,680
8,259
9,392
35,237
42,239
0
17,566
17,596
156
37,050
W
Merlin
GodNomo
Merlin
71,836
2,317
100
2,746
22,541
8,624
0
11,112
11,429
125,022
0
L
Fenrir
Hugostrk2
Fenrir
13,140
3,249
0
1,237
31,343
20,004
0
16,136
15,007
0
23,636
W
Yemoja
Josmikasa
Yemoja
15,992
4,020
3,285
1,231
23,643
37,355
0
9,561
14,082
34,588
0
W
Sun Wukong
X_Tio_Black_X-_-
Sun Wukong
5,576
1,758
0
189
10,549
3,788
0
5,935
4,614
0
14,311
W
Artemis
46,906
35,053
687
4,742
27,590
9,343
0
20,699
6,891
0
67,767
L
15,018
4,898
1,788
11,194
35,591
34,819
0
17,025
18,341
0
50,554
L
37,070
3,421
1,363
4,991
48,146
42,722
0
17,823
30,125
65,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,489
Gold Earned
88,272
296
Minions Killed
271
6
Camps Cleared
10
1,627,002
Distance Traveled
1,206,331
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,981
1,058
45
3
2
253,218
0
L
Cerberus
20,050
1,179
80
5
1
338,912
2
L
Guan Yu
17,019
1,001
62
4
3
358,102
0
W
Merlin
21,812
1,283
127
7
3
329,141
0
L
Fenrir
16,173
951
25
1
1
322,614
0
W
Yemoja
16,570
975
44
3
1
255,987
1
W
Sun Wukong
14,164
833
17
1
1
148,532
0
W
Artemis
17,745
1,044
38
2
3
219,453
0
L
Chaac
16,194
953
48
3
0
301,048
0
L
Hades
19,053
1,121
81
5
1
306,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role