Player Matchup

Jormungandr
Jormungandr
Wander7
Jormungandr
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
azozam75
Neith
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 23L
1,017 Elo+
Party 1
Merlin
Merlin
ovbliven
Merlin
Level 22
God Stats
9W - 8L
1,457 SR
Queue Stats
50W - 50L
1,322 Elo+
Party 1
Nemesis
Nemesis
Неми
Nemesis
Level 4
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
мымра20042
Loki
Level 26
God Stats
6W - 5L
1,436 SR
Queue Stats
114W - 128L
1,279 Elo+
Solo
Team Averages
Level 13
1,434 SR
1,324 Elo+

VS

Team Averages
Level 18
1,505 SR
1,260 Elo+
Skadi
Skadi
BurgerMister
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,301 Elo+
Party 2
Bacchus
Bacchus
Phoenix064
Bacchus
Level 17
God Stats
1W - 1L
1,496 SR
Queue Stats
10W - 11L
1,242 Elo+
Party 2
Cthulhu
Cthulhu
Rodyl
Cthulhu
Level 27
God Stats
1W - 0L
1,307 SR
Queue Stats
20W - 15L
1,226 Elo+
Solo
Olorun
Olorun
TheWhiteFang0993
Olorun
Level 9
God Stats
2W - 0L
1,721 SR
Queue Stats
23W - 28L
1,445 Elo+
Solo
Nemesis
Nemesis
holasoy1106
Nemesis
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Wander7
Jormungandr
1
0 / 0 / 0
1,038
208
0
0
0
Neith
azozam75
Neith
1
0 / 0 / 0
2,548
510
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
ovbliven
Merlin
5
1 / 2 / 0
3,479
696
1,549
1,386
338
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Неми
Nemesis
3
0 / 5 / 1
2,988
598
289
3,192
767
4
0 / 1 / 1
3,323
665
849
3,289
641
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,448
690
0
955
200
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Phoenix064
Bacchus
5
0 / 0 / 0
3,552
710
0
1,538
661
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Rodyl
Cthulhu
6
0 / 0 / 0
4,104
821
68
679
220
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

7
3 / 1 / 4
4,739
948
2,043
3,049
890
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
holasoy1106
Nemesis
7
4 / 0 / 0
4,429
886
1,853
3,120
666
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
7
8
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Bacchus
Phoenix064
Bacchus
0
0
0
0
W
Cthulhu
Rodyl
Cthulhu
0
0
0
0
W
3
1
4
5
L
Jormungandr
Wander7
Jormungandr
0
0
0
0
L
Neith
azozam75
Neith
0
0
0
0
W
Nemesis
holasoy1106
Nemesis
4
0
0
4
L
Merlin
ovbliven
Merlin
1
2
0
0.5
L
Nemesis
Неми
Nemesis
0
5
1
0.1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,687
Damage
3,964
7,867
Taken
9,341
1,746
Mitigated
2,637
947
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
472
955
200
1,394
0
955
0
6,919
W
Bacchus
Phoenix064
Bacchus
0
0
0
500
1,538
661
954
0
1,538
4,087
0
W
Cthulhu
Rodyl
Cthulhu
68
0
0
250
679
220
433
0
679
8,902
0
W
2,043
1,181
234
1,380
3,049
890
0
1,549
1,500
13,936
0
L
Jormungandr
Wander7
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Neith
azozam75
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
holasoy1106
Nemesis
1,853
1,073
0
1,225
3,120
666
0
0
3,120
0
11,344
L
Merlin
ovbliven
Merlin
1,549
268
0
0
1,386
338
187
584
802
10,224
0
L
Nemesis
Неми
Nemesis
289
121
0
66
3,192
767
168
1,044
2,148
0
2,986
L
849
429
0
881
3,289
641
0
483
2,806
0
9,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,376
Gold Earned
20,272
48
Minions Killed
108
0
Camps Cleared
0
258,599
Distance Traveled
421,940
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,448
690
15
3
0
65,474
0
W
Bacchus
3,552
710
14
3
0
89,922
0
W
Cthulhu
4,104
821
23
5
0
82,820
0
W
Olorun
4,739
948
27
5
0
87,181
1
L
Jormungandr
1,038
208
0
0
0
0
0
L
Neith
2,548
510
0
0
0
1,321
0
W
Nemesis
4,429
886
29
6
0
96,543
0
L
Merlin
3,479
696
23
5
0
76,864
0
L
Nemesis
2,988
598
5
1
0
79,507
2
L
Loki
3,323
665
20
4
0
100,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role