Player Matchup

Heimdallr
Heimdallr
DCxLimit
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 40L
1,459 Elo+
Solo
Fenrir
Fenrir
GFuuFG
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,534 Elo+
Solo
Fafnir
Fafnir
Lewis19simmo
Fafnir
Level 29
God Stats
7W - 7L
1,477 SR
Queue Stats
83W - 64L
1,591 Elo+
Solo
Neith
Neith
Radaller
Neith
Level 9
God Stats
0W - 4L
1,281 SR
Queue Stats
88W - 93L
1,427 Elo+
Party 1
Hel
Hel
qNasty
Hel
Level 125
God Stats
5W - 3L
1,863 SR
Queue Stats
172W - 181L
1,554 Elo+
Party 1
Team Averages
Level 41
1,524 SR
1,513 Elo+

VS

Team Averages
Level 23
1,537 SR
1,470 Elo+
Mercury
Mercury
AtlasWaned
Mercury
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,597 Elo+
Solo
Xing Tian
Xing Tian
IaMCiRi
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 103L
1,559 Elo+
Solo
Bellona
Bellona
Proud1488228
Bellona
Level 23
God Stats
2W - 0L
1,673 SR
Queue Stats
6W - 4L
1,382 Elo+
Solo
Merlin
Merlin
VicDiggiOne
Merlin
Level 23
God Stats
7W - 10L
1,336 SR
Queue Stats
22W - 27L
1,550 Elo+
Solo
Pele
Pele
mrsukurac123
Pele
Level 23
God Stats
3W - 2L
1,677 SR
Queue Stats
9W - 11L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DCxLimit
Heimdallr
18
0 / 9 / 8
11,703
900
11,957
22,674
8,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
GFuuFG
Fenrir
18
3 / 14 / 7
12,533
964
15,514
27,358
11,706
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
19
3 / 7 / 8
13,806
1,062
14,320
29,836
41,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Radaller
Neith
18
5 / 8 / 4
12,485
960
19,616
19,191
7,625
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
qNasty
Hel
18
2 / 6 / 8
12,204
939
13,871
24,004
15,179
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AtlasWaned
Mercury
20
14 / 0 / 25
15,796
1,215
28,159
14,429
7,706
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
IaMCiRi
Xing Tian
20
7 / 1 / 28
13,735
1,057
16,456
19,052
26,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Proud1488228
Bellona
20
6 / 5 / 23
13,074
1,006
19,188
18,285
24,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
20
6 / 3 / 27
13,535
1,041
28,567
15,172
7,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 4 / 16
14,277
1,098
22,448
14,645
6,878
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
163
13
Kills
44
44
Deaths
13
35
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Mercury
AtlasWaned
Mercury
14
0
25
26.5
L
Heimdallr
DCxLimit
Heimdallr
0
9
8
0.44
L
Fenrir
GFuuFG
Fenrir
3
14
7
0.46
W
Xing Tian
IaMCiRi
Xing Tian
7
1
28
21
L
Fafnir
3
7
8
1
W
Bellona
Proud1488228
Bellona
6
5
23
3.5
L
Neith
Radaller
Neith
5
8
4
0.88
W
Merlin
6
3
27
6.5
W
11
4
16
4.75
L
Hel
qNasty
Hel
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,278
Damage
114,818
123,063
Taken
81,583
84,222
Mitigated
73,361
27,853
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AtlasWaned
Mercury
28,159
16,645
0
3,299
14,429
7,706
0
6,042
8,257
0
59,282
L
Heimdallr
DCxLimit
Heimdallr
11,957
4,175
0
380
22,674
8,379
0
8,202
14,472
0
42,324
L
Fenrir
GFuuFG
Fenrir
15,514
3,840
0
621
27,358
11,706
0
8,097
19,261
0
34,575
W
Xing Tian
IaMCiRi
Xing Tian
16,456
824
0
250
19,052
26,724
0
3,990
15,062
27,045
0
L
Fafnir
14,320
5,695
0
2,586
29,836
41,333
0
9,236
20,600
22,714
0
W
Bellona
Proud1488228
Bellona
19,188
6,811
482
1,700
18,285
24,768
0
7,150
11,135
0
28,259
L
Neith
Radaller
Neith
19,616
9,984
0
720
19,191
7,625
0
9,662
9,529
0
43,230
W
Merlin
28,567
1,888
0
785
15,172
7,285
0
5,635
9,537
62,935
0
W
22,448
8,649
0
1,920
14,645
6,878
0
5,374
9,271
0
53,763
L
Hel
qNasty
Hel
13,871
1,053
12,389
11,157
24,004
15,179
0
9,826
14,178
46,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,731
Gold Earned
70,417
238
Minions Killed
258
6
Camps Cleared
14
1,200,037
Distance Traveled
1,347,122
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,796
1,215
60
5
6
341,471
0
L
Heimdallr
11,703
900
64
5
0
219,889
0
L
Fenrir
12,533
964
45
3
0
240,807
2
W
Xing Tian
13,735
1,057
17
1
0
311,057
0
L
Fafnir
13,806
1,062
16
1
1
236,727
1
W
Bellona
13,074
1,006
29
2
1
235,386
0
L
Neith
12,485
960
40
3
0
221,935
0
W
Merlin
13,535
1,041
78
6
1
222,873
0
W
Pele
14,277
1,098
74
6
6
236,335
0
L
Hel
12,204
939
73
6
5
280,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role