Player Matchup

Awilix
Awilix
RoseHorizon
Awilix
Level 157
God Stats
0W - 2L
1,069 SR
Queue Stats
77W - 57L
1,614 Elo+
Party 1
He Bo
He Bo
Sagastore
He Bo
Level 59
God Stats
3W - 9L
1,408 SR
Queue Stats
28W - 28L
1,426 Elo+
Party 1
Cerberus
Cerberus
zsibis
Cerberus
Level 47
God Stats
2W - 1L
1,839 SR
Queue Stats
9W - 8L
1,466 Elo+
Party 1
Team Averages
Level 88
1,439 SR
1,502 Elo+

VS

Team Averages
Level 28
1,449 SR
1,476 Elo+
Thor
Thor
Leshmwalbad
Thor
Level 30
God Stats
11W - 2L
1,562 SR
Queue Stats
139W - 18L
1,956 Elo+
Solo
Hel
Hel
Mddlman
Hel
Level 24
God Stats
2W - 0L
1,288 SR
Queue Stats
6W - 6L
1,077 Elo+
Solo
Bakasura
Bakasura
Soul982
Bakasura
Level 29
God Stats
2W - 2L
1,496 SR
Queue Stats
47W - 78L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
5 / 11 / 9
12,243
680
13,715
22,562
9,416
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
Sagastore
He Bo
17
10 / 11 / 7
14,180
788
18,106
16,177
5,705
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
zsibis
Cerberus
18
9 / 2 / 11
14,594
811
14,083
24,580
33,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 6 / 6
15,234
846
26,730
18,818
10,430
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
15
1 / 7 / 14
11,907
662
14,370
15,786
4,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Soul982
Bakasura
16
5 / 11 / 12
13,708
762
13,634
23,031
6,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
24
Kills
24
24
Deaths
24
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
18
6
6
3.5
W
Hel
1
7
14
1.14
L
Awilix
5
11
9
0.86
L
He Bo
Sagastore
He Bo
10
11
7
1.23
W
Bakasura
Soul982
Bakasura
5
11
12
1
L
Cerberus
zsibis
Cerberus
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,904
Damage
54,734
63,319
Taken
57,635
48,789
Mitigated
21,021
8,282
Healing
18,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,730
5,375
0
4,909
18,818
10,430
1,696
9,640
9,178
0
68,377
W
Hel
14,370
1,213
3,402
6,655
15,786
4,418
894
9,182
6,604
49,601
0
L
Awilix
13,715
5,090
0
330
22,562
9,416
0
4,909
17,117
0
57,307
L
He Bo
Sagastore
He Bo
18,106
764
0
2,825
16,177
5,705
855
2,291
13,018
53,002
0
W
Bakasura
Soul982
Bakasura
13,634
10,521
0
4,020
23,031
6,173
624
14,114
8,917
0
27,091
L
Cerberus
zsibis
Cerberus
14,083
842
660
4,467
24,580
33,668
358
7,222
15,420
41,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
40,849
171
Minions Killed
171
0
Camps Cleared
0
883,909
Distance Traveled
922,343
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,234
846
63
4
0
300,731
4
W
Hel
11,907
662
67
4
0
310,401
1
L
Awilix
12,243
680
68
4
0
297,991
1
L
He Bo
14,180
788
59
3
0
269,284
0
W
Bakasura
13,708
762
41
2
0
311,211
5
L
Cerberus
14,594
811
44
2
0
316,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role