Player Matchup

Pele
Pele
Platinum I
Aiyli
Pele
Platinum I
Level 156
God Stats
23W - 0L
1,926 SR
Queue Stats
49W - 28L
2,323 MMR
Party 1
Chiron
Chiron
Diamond V
Alaistar_CZ
Chiron
Diamond V
Level 120
God Stats
251W - 198L
1,667 SR
Queue Stats
838W - 844L
2,034 MMR
Solo
Hel
Hel
Diamond V
Pinkiya
Hel
Diamond V
Level 159
God Stats
20W - 3L
1,734 SR
Queue Stats
46W - 11L
2,499 MMR
Party 1
Ymir
Ymir
Platinum IV
bloodfire8001
Ymir
Platinum IV
Level 124
God Stats
1W - 3L
1,390 SR
Queue Stats
116W - 96L
2,063 MMR
Solo
Guan Yu
Guan Yu
Diamond V
zIMonstaaah
Guan Yu
Diamond V
Level 152
God Stats
18W - 5L
1,966 SR
Queue Stats
583W - 557L
2,070 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,737 SR
2,198 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,619 SR
2,202 MMR
He Bo
He Bo
Platinum III
ItsFlarbs
He Bo
Platinum III
Level 89
God Stats
1W - 3L
1,702 SR
Queue Stats
409W - 425L
2,015 MMR
Solo
Yemoja
Yemoja
Platinum I
JamesDuffyy
Yemoja
Platinum I
Level 119
God Stats
2W - 3L
1,465 SR
Queue Stats
262W - 261L
2,070 MMR
Solo
Skadi
Skadi
Diamond IV
Mystical_Orange4
Skadi
Diamond IV
Level 104
God Stats
65W - 29L
1,783 SR
Queue Stats
822W - 808L
2,282 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
NotHpy
Erlang Shen
Diamond III
Level 127
God Stats
14W - 12L
1,658 SR
Queue Stats
309W - 289L
2,518 MMR
Solo
Vulcan
Vulcan
Platinum III
SH4DOW_D4RKW0LF_
Vulcan
Platinum III
Level 122
God Stats
0W - 4L
1,489 SR
Queue Stats
72W - 86L
2,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aiyli
Pele
16
10 / 0 / 3
10,166
782
9,732
10,066
4,071
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
13
0 / 3 / 2
7,798
600
2,953
6,735
1,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
15
5 / 0 / 5
9,437
726
12,176
8,922
3,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 9
7,046
542
1,651
9,849
5,562
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
zIMonstaaah
Guan Yu
13
0 / 0 / 2
8,167
628
5,308
8,685
4,750
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TsukuyomiBakasuraFreyaPersephoneCthulhu

VS

Bans
NemesisKhepriOdinSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ItsFlarbs
He Bo
9
0 / 5 / 0
5,787
445
1,984
7,991
1,554
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
10
0 / 3 / 2
6,467
497
4,411
9,002
3,243
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 2 / 0
7,023
540
6,266
7,170
1,578
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
NotHpy
Erlang Shen
13
0 / 1 / 0
7,181
552
5,973
10,902
6,247
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 4 / 0
5,885
453
3,636
6,740
1,759
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
3
3
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
Aiyli
Pele
10
0
3
11.5
W
Chiron
0
3
2
0.33
L
He Bo
ItsFlarbs
He Bo
0
5
0
0
L
Yemoja
0
3
2
0.33
L
3
2
0
1.5
L
Erlang Shen
NotHpy
Erlang Shen
0
1
0
0
W
Hel
5
0
5
7.5
L
0
4
0
0
W
0
0
9
4.5
W
Guan Yu
zIMonstaaah
Guan Yu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,820
Damage
22,270
44,257
Taken
41,805
19,387
Mitigated
14,381
23,500
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Aiyli
Pele
9,732
2,536
0
4,724
10,066
4,071
2,393
2,028
7,963
0
75,162
W
Chiron
2,953
1,499
313
2,121
6,735
1,586
436
1,120
5,615
0
41,241
L
He Bo
ItsFlarbs
He Bo
1,984
146
0
2,250
7,991
1,554
0
2,392
5,599
28,317
0
L
Yemoja
4,411
920
600
987
9,002
3,243
0
4,696
4,306
19,104
0
L
6,266
2,512
0
1,324
7,170
1,578
0
1,616
5,554
0
41,286
L
Erlang Shen
NotHpy
Erlang Shen
5,973
2,584
0
5,086
10,902
6,247
0
1,415
8,939
0
47,305
W
Hel
12,176
846
4,537
6,853
8,922
3,418
701
3,261
5,636
74,663
0
L
3,636
2,150
0
1,145
6,740
1,759
0
3,708
3,032
40,232
0
W
1,651
256
0
250
9,849
5,562
536
3,106
6,743
14,278
0
W
Guan Yu
zIMonstaaah
Guan Yu
5,308
1,304
135
4,567
8,685
4,750
628
516
7,669
0
46,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,614
Gold Earned
32,343
474
Minions Killed
323
0
Camps Cleared
0
1,374,001
Distance Traveled
1,119,222
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,166
782
111
9
0
298,791
1
W
Chiron
7,798
600
86
7
0
251,551
4
L
He Bo
5,787
445
49
4
0
197,676
1
L
Yemoja
6,467
497
31
2
0
250,900
2
L
Skadi
7,023
540
76
6
0
206,993
6
L
Erlang Shen
7,181
552
111
9
0
234,034
4
W
Hel
9,437
726
144
11
0
297,972
3
L
Vulcan
5,885
453
56
4
0
229,619
6
W
Ymir
7,046
542
27
2
0
248,942
1
W
Guan Yu
8,167
628
106
8
0
276,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role