Player Matchup

Cthulhu
Cthulhu
Miggity42
Cthulhu
Level 3
God Stats
6W - 12L
1,500 SR
Queue Stats
25W - 57L
1,500 Elo+
Party 1
Ullr
Ullr
digital_comma9
Ullr
Level 16
God Stats
7W - 12L
1,277 SR
Queue Stats
67W - 73L
1,110 Elo+
Party 1
Bellona
Bellona
mikeyord
Bellona
Level 17
God Stats
1W - 6L
1,206 SR
Queue Stats
64W - 90L
1,011 Elo+
Party 1
Team Averages
Level 12
1,328 SR
1,207 Elo+

VS

Team Averages
Level 44
1,451 SR
1,278 Elo+
Merlin
Merlin
Crashy1
Merlin
Level 28
God Stats
28W - 60L
1,361 SR
Queue Stats
79W - 137L
1,238 Elo+
Party 2
Vulcan
Vulcan
Two49
Vulcan
Level 83
God Stats
30W - 28L
1,592 SR
Queue Stats
64W - 83L
1,407 Elo+
Solo
Susano
Susano
UltimateHason
Susano
Level 22
God Stats
9W - 12L
1,399 SR
Queue Stats
30W - 60L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Miggity42
Cthulhu
16
3 / 11 / 3
12,717
606
9,561
30,634
24,691
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 16 / 4
10,850
517
5,446
26,945
7,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
mikeyord
Bellona
16
3 / 9 / 4
12,478
594
12,026
33,572
40,365
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crashy1
Merlin
16
7 / 4 / 23
14,018
668
18,099
14,475
5,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
Two49
Vulcan
20
17 / 0 / 17
16,074
765
41,857
10,550
4,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
12 / 6 / 13
14,573
694
16,887
14,534
5,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
7
Kills
36
36
Deaths
10
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
Crashy1
Merlin
7
4
23
4.63
L
Cthulhu
Miggity42
Cthulhu
3
11
3
0.41
W
Vulcan
Two49
Vulcan
17
0
17
25.5
W
12
6
13
3.08
L
1
16
4
0.19
L
Bellona
mikeyord
Bellona
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,033
Damage
76,843
91,151
Taken
39,559
72,597
Mitigated
15,486
5,298
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Crashy1
Merlin
18,099
1,250
199
2,238
14,475
5,668
183
3,705
10,545
57,075
0
L
Cthulhu
Miggity42
Cthulhu
9,561
1,453
59
477
30,634
24,691
0
19,113
11,521
46,188
0
W
Vulcan
Two49
Vulcan
41,857
11,918
232
5,337
10,550
4,639
233
3,406
6,894
100,338
0
W
16,887
3,800
310
751
14,534
5,179
566
2,592
11,345
0
36,681
L
5,446
400
417
1,848
26,945
7,541
0
16,649
10,296
0
25,314
L
Bellona
mikeyord
Bellona
12,026
2,403
222
2,275
33,572
40,365
0
24,238
9,334
244
34,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,045
Gold Earned
44,665
119
Minions Killed
187
0
Camps Cleared
0
1,008,575
Distance Traveled
1,252,843
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,018
668
58
3
0
368,942
5
L
Cthulhu
12,717
606
54
3
0
330,111
0
W
Vulcan
16,074
765
102
5
0
479,521
0
W
Susano
14,573
694
27
1
0
404,380
2
L
Ullr
10,850
517
28
1
0
321,314
1
L
Bellona
12,478
594
37
2
0
357,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role