Player Matchup

Hachiman
Hachiman
BAHZZ
Hachiman
Level 5
God Stats
1W - 6L
1,118 SR
Queue Stats
155W - 142L
1,001 Elo+
Party 1
Cthulhu
Cthulhu
Berttron
Cthulhu
Level 18
God Stats
10W - 13L
1,455 SR
Queue Stats
31W - 29L
1,409 Elo+
Party 1
Artemis
Artemis
Dinkleberg27
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 203L
1,500 Elo+
Party 1
Bacchus
Bacchus
FuriKuriKun
Bacchus
Level 2
God Stats
0W - 1L
1,314 SR
Queue Stats
93W - 88L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shoguntapia
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 237L
1,500 Elo+
Party 1
Team Averages
Level 10
1,377 SR
1,382 Elo+

VS

Team Averages
Level 19
1,501 SR
1,351 Elo+
Ares
Ares
DoubledyeeMcY
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,228 Elo+
Solo
Neith
Neith
Fercho1141998
Neith
Level 26
God Stats
28W - 30L
1,562 SR
Queue Stats
54W - 74L
1,416 Elo+
Solo
Loki
Loki
NerfDDD
Loki
Level 6
God Stats
2W - 2L
1,338 SR
Queue Stats
11W - 8L
1,367 Elo+
Solo
Kali
Kali
V1ncenz0
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,388 Elo+
Solo
Nemesis
Nemesis
Zendore
Nemesis
Level 26
God Stats
8W - 1L
1,606 SR
Queue Stats
8W - 8L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BAHZZ
Hachiman
20
1 / 7 / 9
13,240
883
11,035
18,035
7,562
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Berttron
Cthulhu
20
5 / 9 / 9
15,358
1,024
20,373
30,129
28,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Dinkleberg27
Artemis
19
1 / 12 / 7
13,086
872
19,599
18,325
8,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
FuriKuriKun
Bacchus
20
4 / 12 / 7
15,499
1,033
8,972
32,820
48,773
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Shoguntapia
Tsukuyomi
20
3 / 7 / 9
14,170
945
13,258
18,673
11,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
11,090
739
0
0
0
20
18 / 0 / 16
19,708
1,314
44,582
22,928
11,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Loki
NerfDDD
Loki
20
15 / 10 / 18
17,799
1,187
30,554
24,026
10,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
16
0 / 0 / 2
11,813
788
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Zendore
Nemesis
20
14 / 4 / 21
18,859
1,257
33,865
30,890
22,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
14
Kills
47
47
Deaths
14
41
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BAHZZ
Hachiman
1
7
9
0.79
L
Cthulhu
Berttron
Cthulhu
5
9
9
1.06
L
Artemis
Dinkleberg27
Artemis
1
12
7
0.38
W
0
0
0
0
W
18
0
16
26
L
Bacchus
FuriKuriKun
Bacchus
4
12
7
0.63
W
Loki
NerfDDD
Loki
15
10
18
2.4
L
Tsukuyomi
Shoguntapia
Tsukuyomi
3
7
9
1.07
W
Kali
0
0
2
1
W
Nemesis
Zendore
Nemesis
14
4
21
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,237
Damage
109,001
117,982
Taken
77,844
104,833
Mitigated
44,312
6,309
Healing
23,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BAHZZ
Hachiman
11,035
8,094
0
2,619
18,035
7,562
0
0
18,035
0
38,047
L
Cthulhu
Berttron
Cthulhu
20,373
2,137
462
1,417
30,129
28,825
0
0
30,129
45,538
0
L
Artemis
Dinkleberg27
Artemis
19,599
13,911
0
1,014
18,325
8,327
0
0
18,325
0
49,405
W
0
0
0
0
0
0
0
0
0
0
0
W
44,582
34,461
0
16,573
22,928
11,260
0
9,758
13,170
0
95,823
L
Bacchus
FuriKuriKun
Bacchus
8,972
1,770
0
350
32,820
48,773
0
0
32,820
22,553
0
W
Loki
NerfDDD
Loki
30,554
12,937
0
0
24,026
10,506
0
10,421
13,605
0
46,748
L
Tsukuyomi
Shoguntapia
Tsukuyomi
13,258
3,180
0
447
18,673
11,346
0
0
18,673
0
43,381
W
Kali
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Zendore
Nemesis
33,865
16,933
594
6,056
30,890
22,546
0
9,166
21,724
0
57,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,353
Gold Earned
79,269
265
Minions Killed
229
4
Camps Cleared
4
1,332,260
Distance Traveled
804,721
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,240
883
59
4
3
265,429
1
L
Cthulhu
15,358
1,024
47
3
0
268,282
0
L
Artemis
13,086
872
58
4
0
226,396
0
W
Ares
11,090
739
0
0
0
0
0
W
Neith
19,708
1,314
125
8
0
209,235
0
L
Bacchus
15,499
1,033
22
1
0
287,176
1
W
Loki
17,799
1,187
42
3
1
286,094
0
L
Tsukuyomi
14,170
945
79
5
1
284,977
0
W
Kali
11,813
788
0
0
0
8,203
0
W
Nemesis
18,859
1,257
62
4
3
301,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role