Player Matchup

Bacchus
Bacchus
Battousai_Akuma
Bacchus
Level 6
God Stats
7W - 11L
1,500 SR
Queue Stats
39W - 49L
1,161 Elo+
Party 1
Odin
Odin
FoxShot_420
Odin
Level 23
God Stats
7W - 3L
1,610 SR
Queue Stats
132W - 146L
1,229 Elo+
Party 1
Ymir
Ymir
VikingFannextyea
Ymir
Level 12
God Stats
8W - 15L
1,283 SR
Queue Stats
99W - 117L
1,047 Elo+
Party 1
Team Averages
Level 14
1,464 SR
1,146 Elo+

VS

Team Averages
Level 50
1,558 SR
1,197 Elo+
Xing Tian
Xing Tian
ItsJustDrop
Xing Tian
Level 68
God Stats
11W - 10L
1,471 SR
Queue Stats
157W - 155L
1,383 Elo+
Party 2
Eset
Eset
R_edR_um
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,007 Elo+
Solo
Medusa
Medusa
WazabiKiller
Medusa
Level 12
God Stats
2W - 1L
1,702 SR
Queue Stats
8W - 13L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
8,119
580
4,745
5,313
2,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 4 / 0
8,939
639
3,112
8,765
7,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 9 / 4
8,287
592
5,554
14,475
6,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ItsJustDrop
Xing Tian
13
2 / 0 / 12
9,590
685
7,264
14,022
6,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
11
0 / 5 / 11
8,891
635
4,122
6,862
5,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
14
13 / 0 / 2
11,140
796
9,646
4,520
1,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
15
16
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
4
4
0
1
W
Xing Tian
ItsJustDrop
Xing Tian
2
0
12
8
W
Eset
0
5
11
1.1
L
0
9
4
0.22
W
Medusa
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,411
Damage
21,032
28,553
Taken
25,404
15,918
Mitigated
13,674
1,358
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,745
227
0
308
5,313
2,691
0
2,158
3,155
14,476
0
L
3,112
854
0
0
8,765
7,131
362
2,815
5,950
0
15,966
W
Xing Tian
ItsJustDrop
Xing Tian
7,264
1,180
162
5,315
14,022
6,632
405
4,889
9,133
23,848
0
W
Eset
4,122
1,316
179
32
6,862
5,441
247
2,882
3,980
24,117
0
L
5,554
967
0
1,050
14,475
6,096
198
6,438
8,037
27,541
0
W
Medusa
9,646
4,868
0
1,328
4,520
1,601
2,893
2,570
1,950
0
33,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,345
Gold Earned
29,621
70
Minions Killed
113
0
Camps Cleared
0
503,516
Distance Traveled
697,942
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,119
580
17
1
0
124,875
0
L
Odin
8,939
639
33
2
0
203,473
0
W
Xing Tian
9,590
685
31
2
0
245,169
0
W
Eset
8,891
635
37
3
0
221,047
0
L
Ymir
8,287
592
20
1
0
175,168
1
W
Medusa
11,140
796
45
3
0
231,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role