Player Matchup

Fenrir
Fenrir
AFewMoreTrees
Fenrir
Level 28
God Stats
2W - 0L
1,753 SR
Queue Stats
59W - 55L
1,460 Elo+
Solo
Nox
Nox
DuckButterMC
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,516 Elo+
Party 2
Terra
Terra
SteveoKaneevoo
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
StuddMuffin34
Kuzenbo
Level 104
God Stats
11W - 12L
1,550 SR
Queue Stats
335W - 305L
1,508 Elo+
Party 2
He Bo
He Bo
bigrobber3000
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 40
1,561 SR
1,476 Elo+

VS

Team Averages
Level 40
1,500 SR
1,422 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DA FALCON MK II
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 1
Merlin
Merlin
Legit Pink
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,407 Elo+
Party 1
Cerberus
Cerberus
TheDuskinRaider
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,361 Elo+
Solo
Serqet
Serqet
VelvetThunda99
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 18
13,526
751
20,852
25,039
11,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
15 / 4 / 17
13,619
757
26,355
13,713
6,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 2 / 27
13,953
775
11,631
20,678
18,607
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
20
5 / 1 / 27
12,767
709
13,918
17,244
19,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 4 / 12
10,493
583
5,374
17,814
5,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
5 / 9 / 8
10,978
610
16,452
17,992
6,117
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 9 / 5
10,551
586
6,669
14,522
4,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Legit Pink
Merlin
20
4 / 5 / 13
13,149
731
28,204
11,114
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
20
8 / 4 / 9
13,852
770
17,043
26,062
24,089
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 12 / 7
9,352
520
7,604
16,177
8,990
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
63
39
Kills
21
21
Deaths
39
101
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
9
8
1
W
12
10
18
2.1
L
2
9
5
0.5
W
15
4
17
5.88
L
Merlin
Legit Pink
Merlin
4
5
13
2.1
W
6
2
27
9.75
W
Kuzenbo
5
1
27
18.5
L
Cerberus
8
4
9
3.13
L
2
12
7
0.46
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,130
Damage
75,972
94,488
Taken
85,867
62,344
Mitigated
48,097
45,566
Healing
18,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
16,452
11,229
963
2,875
17,992
6,117
0
12,105
5,887
0
35,660
W
20,852
7,000
2,924
7,125
25,039
11,405
2,224
9,864
14,376
0
32,111
L
6,669
3,962
0
0
14,522
4,648
0
9,799
4,723
0
16,487
W
26,355
3,746
1,514
994
13,713
6,550
1,014
6,830
6,720
48,966
0
L
Merlin
Legit Pink
Merlin
28,204
755
0
500
11,114
4,253
378
7,949
3,165
67,381
0
W
11,631
1,241
11,649
6,098
20,678
18,607
729
9,739
10,831
33,324
0
W
Kuzenbo
13,918
4,054
4,485
4,582
17,244
19,917
421
8,865
7,986
29,628
0
L
Cerberus
17,043
1,939
877
10,683
26,062
24,089
373
18,643
7,419
34,183
0
L
7,604
2,871
1,833
1,225
16,177
8,990
0
8,782
7,395
0
8,497
W
5,374
955
841
5,354
17,814
5,865
712
9,949
7,431
16,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,358
Gold Earned
57,882
151
Minions Killed
201
0
Camps Cleared
0
1,678,533
Distance Traveled
1,302,342
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,978
610
39
2
0
257,537
0
W
Fenrir
13,526
751
32
2
0
305,265
1
L
Apollo
10,551
586
23
1
0
254,172
0
W
Nox
13,619
757
48
3
0
323,506
1
L
Merlin
13,149
731
97
5
0
260,362
0
W
Terra
13,953
775
36
2
0
392,473
0
W
Kuzenbo
12,767
709
19
1
0
364,757
0
L
Cerberus
13,852
770
33
2
0
298,283
1
L
Serqet
9,352
520
9
1
0
231,988
1
W
He Bo
10,493
583
16
1
0
292,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role