Player Matchup

Fenrir
Fenrir
Datingo8_CR
Fenrir
Level 22
God Stats
6W - 4L
1,581 SR
Queue Stats
21W - 25L
1,144 Elo+
Party 1
Achilles
Achilles
MDK_King-Obscure
Achilles
Level 29
God Stats
5W - 7L
1,436 SR
Queue Stats
146W - 228L
1,184 Elo+
Party 2
Sun Wukong
Sun Wukong
MDK_L1PE-_-
Sun Wukong
Level 40
God Stats
16W - 19L
1,502 SR
Queue Stats
80W - 123L
1,201 Elo+
Party 2
Cernunnos
Cernunnos
MDK_Vini
Cernunnos
Level 17
God Stats
3W - 7L
1,581 SR
Queue Stats
85W - 123L
1,105 Elo+
Party 2
Bakasura
Bakasura
Walther25
Bakasura
Level 20
God Stats
6W - 3L
1,579 SR
Queue Stats
18W - 22L
1,137 Elo+
Party 1
Team Averages
Level 26
1,536 SR
1,154 Elo+

VS

Team Averages
Level 20
1,567 SR
1,115 Elo+
Nemesis
Nemesis
Jesus-glory1
Nemesis
Level 18
God Stats
2W - 0L
1,656 SR
Queue Stats
72W - 151L
995 Elo+
Solo
Freya
Freya
Pluggenstine_3D
Freya
Level 15
God Stats
3W - 1L
1,662 SR
Queue Stats
439W - 471L
1,161 Elo+
Solo
Thanatos
Thanatos
iDrownFishSlow
Thanatos
Level 17
God Stats
22W - 16L
1,659 SR
Queue Stats
98W - 106L
1,099 Elo+
Solo
Cernunnos
Cernunnos
nahbiezzy_TTV
Cernunnos
Level 26
God Stats
22W - 22L
1,418 SR
Queue Stats
108W - 143L
1,235 Elo+
Solo
Fenrir
Fenrir
victorjavi93
Fenrir
Level 25
God Stats
35W - 30L
1,441 SR
Queue Stats
41W - 46L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 13 / 3
10,247
366
5,391
22,607
12,885
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 4 / 1
14,542
519
11,177
16,993
9,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
MDK_L1PE-_-
Sun Wukong
20
13 / 4 / 2
15,248
545
26,295
26,667
25,293
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
MDK_Vini
Cernunnos
17
6 / 12 / 1
13,309
475
17,317
24,521
7,202
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Walther25
Bakasura
14
0 / 12 / 3
10,800
386
4,897
18,563
6,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jesus-glory1
Nemesis
16
1 / 9 / 7
10,889
389
1,508
13,445
4,607
20
4 / 9 / 4
13,111
468
10,798
19,780
7,766
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
3
0 / 0 / 0
6,372
228
0
0
0
Cernunnos
nahbiezzy_TTV
Cernunnos
20
18 / 7 / 7
16,722
597
37,644
35,539
14,710
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
20
21 / 2 / 3
15,462
552
24,831
23,427
11,280
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
27
Kills
44
45
Deaths
27
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
13
3
0.12
W
Nemesis
Jesus-glory1
Nemesis
1
9
7
0.5
L
8
4
1
2.13
L
Sun Wukong
MDK_L1PE-_-
Sun Wukong
13
4
2
3.5
L
Cernunnos
MDK_Vini
Cernunnos
6
12
1
0.54
W
4
9
4
0.67
L
Bakasura
Walther25
Bakasura
0
12
3
0.13
W
Thanatos
0
0
0
0
W
Cernunnos
nahbiezzy_TTV
Cernunnos
18
7
7
3.07
W
Fenrir
21
2
3
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,077
Damage
74,781
109,351
Taken
92,191
61,508
Mitigated
38,363
28,989
Healing
40,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,391
1,314
0
2,507
22,607
12,885
608
1,968
20,639
0
30,021
W
Nemesis
Jesus-glory1
Nemesis
1,508
632
0
200
13,445
4,607
485
0
13,295
0
15,871
L
11,177
4,548
0
6,801
16,993
9,932
160
321
16,672
0
95,764
L
Sun Wukong
MDK_L1PE-_-
Sun Wukong
26,295
6,574
0
13,268
26,667
25,293
2,695
6,980
19,687
0
103,437
L
Cernunnos
MDK_Vini
Cernunnos
17,317
11,975
390
4,369
24,521
7,202
5,263
235
24,286
0
61,709
W
10,798
5,214
0
8,638
19,780
7,766
2,191
0
19,030
77,695
0
L
Bakasura
Walther25
Bakasura
4,897
3,260
0
1,654
18,563
6,196
2,222
1,294
17,269
0
25,659
W
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
nahbiezzy_TTV
Cernunnos
37,644
25,263
0
21,887
35,539
14,710
11,192
0
35,173
0
136,958
W
Fenrir
24,831
7,464
0
10,180
23,427
11,280
92
0
23,232
0
84,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,146
Gold Earned
62,556
485
Minions Killed
391
0
Camps Cleared
0
2,087,090
Distance Traveled
1,928,772
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,247
366
50
2
0
429,582
0
W
Nemesis
10,889
389
28
1
0
433,164
1
L
Achilles
14,542
519
111
4
0
415,675
0
L
Sun Wukong
15,248
545
145
5
0
491,109
0
L
Cernunnos
13,309
475
108
4
0
367,857
0
W
Freya
13,111
468
113
4
0
464,319
4
L
Bakasura
10,800
386
71
3
0
382,867
0
W
Thanatos
6,372
228
0
0
0
0
0
W
Cernunnos
16,722
597
176
6
0
452,686
0
W
Fenrir
15,462
552
74
3
0
578,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role