Player Matchup

Cthulhu
Cthulhu
BakkaiX
Cthulhu
Level 5
God Stats
34W - 21L
1,595 SR
Queue Stats
66W - 47L
1,511 Elo+
Party 1
Chang'e
Chang'e
Kajidoh
Chang'e
Level 26
God Stats
11W - 9L
1,446 SR
Queue Stats
183W - 172L
1,418 Elo+
Party 1
Horus
Horus
Mihkil
Horus
Level 25
God Stats
9W - 2L
1,512 SR
Queue Stats
157W - 150L
1,415 Elo+
Party 1
Nike
Nike
UnicornBanana
Nike
Level 25
God Stats
4W - 1L
1,842 SR
Queue Stats
47W - 46L
1,493 Elo+
Solo
Medusa
Medusa
undercoverot
Medusa
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 113L
1,586 Elo+
Solo
Team Averages
Level 20
1,579 SR
1,485 Elo+

VS

Team Averages
Level 22
1,565 SR
1,492 Elo+
Freya
Freya
RoXaS624
Freya
Level 28
God Stats
5W - 3L
1,492 SR
Queue Stats
56W - 59L
1,444 Elo+
Solo
Cthulhu
Cthulhu
TerrorSquadz
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
l3rokenAkram
Tsukuyomi
Level 29
God Stats
2W - 1L
1,821 SR
Queue Stats
62W - 70L
1,452 Elo+
Solo
Kukulkan
Kukulkan
peteypablo
Kukulkan
Level 28
God Stats
6W - 6L
1,514 SR
Queue Stats
6W - 6L
1,521 Elo+
Party 2
Ra
Ra
turingtested
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BakkaiX
Cthulhu
20
14 / 1 / 25
13,654
1,138
23,240
24,283
32,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Kajidoh
Chang'e
19
7 / 1 / 27
12,789
1,066
21,475
16,457
7,296
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Mihkil
Horus
18
5 / 2 / 22
11,530
961
7,070
13,895
7,395
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 2 / 25
11,620
968
12,121
14,043
11,310
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
20
16 / 0 / 24
14,813
1,234
34,468
8,475
3,982
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
RoXaS624
Freya
16
0 / 13 / 3
10,246
854
18,892
27,804
11,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
TerrorSquadz
Cthulhu
16
0 / 7 / 3
9,879
823
12,092
22,129
24,551
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
l3rokenAkram
Tsukuyomi
16
1 / 13 / 4
10,677
890
10,703
25,970
10,516
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
peteypablo
Kukulkan
16
3 / 4 / 3
11,148
929
22,755
12,730
5,031
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 9 / 4
10,870
906
7,620
16,202
6,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
23
46
Kills
6
6
Deaths
46
123
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BakkaiX
Cthulhu
14
1
25
26.5
W
Chang'e
Kajidoh
Chang'e
7
1
27
20.5
W
Horus
Mihkil
Horus
5
2
22
8
L
Freya
RoXaS624
Freya
0
13
3
0.12
L
Cthulhu
TerrorSquadz
Cthulhu
0
7
3
0.21
W
4
2
25
8.25
L
Tsukuyomi
l3rokenAkram
Tsukuyomi
1
13
4
0.23
L
Kukulkan
peteypablo
Kukulkan
3
4
3
1.13
L
2
9
4
0.44
W
Medusa
16
0
24
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,374
Damage
72,062
77,153
Taken
104,835
62,518
Mitigated
58,346
27,147
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BakkaiX
Cthulhu
23,240
2,607
790
922
24,283
32,535
0
20,152
4,131
37,639
0
W
Chang'e
Kajidoh
Chang'e
21,475
2,645
6,269
6,149
16,457
7,296
0
11,545
4,912
40,476
0
W
Horus
Mihkil
Horus
7,070
4,394
4,863
4,967
13,895
7,395
0
10,759
3,136
0
10,094
L
Freya
RoXaS624
Freya
18,892
6,665
0
4,422
27,804
11,738
0
9,532
18,097
43,501
0
L
Cthulhu
TerrorSquadz
Cthulhu
12,092
840
238
520
22,129
24,551
0
10,790
11,189
25,492
0
W
12,121
1,260
0
512
14,043
11,310
0
11,050
2,993
83
18,311
L
Tsukuyomi
l3rokenAkram
Tsukuyomi
10,703
2,995
0
404
25,970
10,516
0
9,852
15,914
0
33,056
L
Kukulkan
peteypablo
Kukulkan
22,755
3,133
0
0
12,730
5,031
0
6,257
6,398
52,504
0
L
7,620
1,884
225
155
16,202
6,510
0
8,367
7,760
18,836
0
W
Medusa
34,468
22,385
0
2,675
8,475
3,982
0
7,853
622
0
74,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,406
Gold Earned
52,820
228
Minions Killed
210
4
Camps Cleared
5
1,096,552
Distance Traveled
1,000,390
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,654
1,138
37
3
0
230,690
0
W
Chang'e
12,789
1,066
50
4
3
226,389
0
W
Horus
11,530
961
3
0
0
207,755
0
L
Freya
10,246
854
69
6
0
217,963
0
L
Cthulhu
9,879
823
19
2
0
192,444
0
W
Nike
11,620
968
19
2
0
193,410
0
L
Tsukuyomi
10,677
890
34
3
3
215,216
0
L
Kukulkan
11,148
929
58
5
1
204,303
1
L
Ra
10,870
906
30
3
1
170,464
0
W
Medusa
14,813
1,234
119
10
1
238,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role