Player Matchup

Loki
Loki
LordToxicHate
Loki
Level 10
God Stats
1W - 1L
1,624 SR
Queue Stats
9W - 22L
1,127 Elo+
Solo
Artemis
Artemis
SunshineSumito
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,258 Elo+
Party 2
Scylla
Scylla
SunshineSumo63
Scylla
Level 37
God Stats
3W - 4L
1,676 SR
Queue Stats
6W - 9L
1,295 Elo+
Party 2
Ao Kuang
Ao Kuang
itsByDraaGs
Ao Kuang
Level 50
God Stats
1W - 1L
1,665 SR
Queue Stats
4W - 7L
1,385 Elo+
Party 2
Fenrir
Fenrir
niriachan
Fenrir
Level 29
God Stats
3W - 5L
1,438 SR
Queue Stats
20W - 28L
1,257 Elo+
Solo
Team Averages
Level 26
1,581 SR
1,264 Elo+

VS

Team Averages
Level 16
1,566 SR
1,222 Elo+
Ao Kuang
Ao Kuang
B1ACKNIGHT126
Ao Kuang
Level 29
God Stats
7W - 5L
1,445 SR
Queue Stats
12W - 14L
1,177 Elo+
Solo
Loki
Loki
MShizzle95
Loki
Level 12
God Stats
5W - 0L
1,838 SR
Queue Stats
17W - 16L
1,374 Elo+
Party 1
Ra
Ra
TTV Tallsey
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,169 Elo+
Solo
Yemoja
Yemoja
iceninja12
Yemoja
Level 21
God Stats
3W - 2L
1,780 SR
Queue Stats
150W - 138L
1,205 Elo+
Solo
Neith
Neith
xXGIGGITYXx619
Neith
Level 12
God Stats
4W - 5L
1,265 SR
Queue Stats
12W - 21L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 15 / 8
12,071
862
2,484
23,088
8,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 10 / 6
11,955
854
2,560
16,867
7,319
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
0 / 2 / 8
12,733
910
9,430
10,802
5,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
itsByDraaGs
Ao Kuang
19
7 / 5 / 4
14,007
1,001
15,337
18,346
9,586
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
niriachan
Fenrir
20
9 / 8 / 4
15,590
1,114
28,735
35,219
26,784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
B1ACKNIGHT126
Ao Kuang
20
23 / 5 / 12
17,777
1,270
43,679
19,788
6,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
10 / 7 / 11
14,037
1,003
19,959
19,339
5,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 0
10,150
725
27
599
143
Yemoja
iceninja12
Yemoja
20
2 / 2 / 25
14,674
1,048
7,822
12,094
10,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 1 / 21
14,386
1,028
22,859
11,963
3,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
109
16
Kills
40
40
Deaths
16
30
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
B1ACKNIGHT126
Ao Kuang
23
5
12
5.8
L
0
15
8
0.27
W
10
7
11
2.21
L
0
10
6
0.3
L
0
2
8
2
W
0
1
0
0
W
Yemoja
iceninja12
Yemoja
2
2
25
7.25
L
Ao Kuang
itsByDraaGs
Ao Kuang
7
5
4
1.8
L
Fenrir
niriachan
Fenrir
9
8
4
1.38
W
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,546
Damage
94,346
104,322
Taken
63,783
57,703
Mitigated
27,264
12,595
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
B1ACKNIGHT126
Ao Kuang
43,679
18,040
0
6,670
19,788
6,530
0
9,213
10,575
58,380
0
L
2,484
1,539
0
0
23,088
8,712
0
10,829
12,259
0
17,227
W
19,959
11,143
0
422
19,339
5,820
0
5,770
13,569
0
31,458
L
2,560
1,631
0
0
16,867
7,319
0
7,865
9,002
0
12,683
L
9,430
1,526
0
779
10,802
5,302
0
4,301
6,501
33,562
0
W
27
27
0
0
599
143
0
153
446
103
0
W
Yemoja
iceninja12
Yemoja
7,822
2,128
1,723
1,329
12,094
10,933
0
4,897
7,197
37,180
0
L
Ao Kuang
itsByDraaGs
Ao Kuang
15,337
3,894
0
2,230
18,346
9,586
0
9,791
8,555
35,689
0
L
Fenrir
niriachan
Fenrir
28,735
10,843
154
9,432
35,219
26,784
0
18,742
16,477
0
61,436
W
22,859
13,389
0
3,854
11,963
3,838
0
4,734
7,229
0
64,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,356
Gold Earned
71,024
215
Minions Killed
208
6
Camps Cleared
6
1,186,736
Distance Traveled
991,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
17,777
1,270
33
2
6
253,394
0
L
Loki
12,071
862
40
3
3
207,787
0
W
Loki
14,037
1,003
21
2
0
245,494
0
L
Artemis
11,955
854
15
1
2
185,288
0
L
Scylla
12,733
910
44
3
0
256,709
0
W
Ra
10,150
725
0
0
0
10,315
0
W
Yemoja
14,674
1,048
58
4
0
242,912
0
L
Ao Kuang
14,007
1,001
29
2
1
264,870
0
L
Fenrir
15,590
1,114
87
6
0
272,082
0
W
Neith
14,386
1,028
96
7
0
239,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role