Player Matchup

Cthulhu
Cthulhu
Charesc
Cthulhu
Level 14
God Stats
3W - 11L
1,194 SR
Queue Stats
17W - 25L
1,287 Elo+
Solo
Chang'e
Chang'e
PURPLE_JUSTICE69
Chang'e
Level 65
God Stats
53W - 81L
1,359 SR
Queue Stats
278W - 383L
1,144 Elo+
Solo
Nemesis
Nemesis
turtle5593
Nemesis
Level 90
God Stats
2W - 15L
1,046 SR
Queue Stats
101W - 246L
1,035 Elo+
Solo
Team Averages
Level 56
1,200 SR
1,156 Elo+

VS

Team Averages
Level 23
1,430 SR
1,136 Elo+
Yemoja
Yemoja
FredPearce5375
Yemoja
Level 21
God Stats
1W - 1L
1,219 SR
Queue Stats
8W - 17L
992 Elo+
Solo
Chaac
Chaac
LGVN
Chaac
Level 26
God Stats
9W - 9L
1,708 SR
Queue Stats
62W - 63L
1,330 Elo+
Solo
Loki
Loki
Rastroz
Loki
Level 22
God Stats
34W - 27L
1,363 SR
Queue Stats
85W - 78L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charesc
Cthulhu
13
4 / 5 / 3
11,155
744
9,189
15,439
9,822
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 6 / 5
9,143
610
5,424
12,211
2,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
turtle5593
Nemesis
11
2 / 11 / 1
9,428
629
5,764
16,361
4,638
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 14
10,995
733
4,884
7,952
6,209
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
LGVN
Chaac
15
14 / 2 / 5
11,896
793
25,383
17,871
14,779
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
Rastroz
Loki
13
6 / 2 / 5
10,583
706
4,009
7,600
2,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
22
22
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Charesc
Cthulhu
4
5
3
1.1
W
2
3
14
3
W
Chaac
LGVN
Chaac
14
2
5
8.25
L
0
6
5
0.42
W
Loki
Rastroz
Loki
6
2
5
4.25
L
Nemesis
turtle5593
Nemesis
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,377
Damage
34,276
44,011
Taken
33,423
17,310
Mitigated
23,462
7,271
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Charesc
Cthulhu
9,189
1,369
181
671
15,439
9,822
0
1,949
13,270
31,163
0
W
4,884
1,257
1,798
359
7,952
6,209
161
3,475
4,477
24,140
0
W
Chaac
LGVN
Chaac
25,383
6,331
468
7,464
17,871
14,779
616
8,273
9,598
0
53,488
L
5,424
156
2,683
3,736
12,211
2,850
36
846
11,090
20,806
0
W
Loki
Rastroz
Loki
4,009
1,178
0
0
7,600
2,474
0
3,109
4,491
0
19,358
L
Nemesis
turtle5593
Nemesis
5,764
2,706
0
0
16,361
4,638
691
2,173
13,888
0
19,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,726
Gold Earned
33,474
104
Minions Killed
109
0
Camps Cleared
0
722,040
Distance Traveled
712,127
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,155
744
34
2
0
239,348
1
W
Yemoja
10,995
733
23
2
0
219,594
3
W
Chaac
11,896
793
60
4
0
281,080
0
L
Chang'e
9,143
610
33
2
0
272,964
0
W
Loki
10,583
706
26
2
0
211,453
0
L
Nemesis
9,428
629
37
2
0
209,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role