Player Matchup

Kukulkan
Kukulkan
CLOWNY SHOTS
Kukulkan
Level 24
God Stats
17W - 6L
1,794 SR
Queue Stats
69W - 55L
1,506 Elo+
Solo
Zeus
Zeus
WillingRex4403
Zeus
Level 29
God Stats
67W - 60L
1,526 SR
Queue Stats
184W - 162L
1,497 Elo+
Solo
Discordia
Discordia
X0FR0STY0X
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,525 Elo+
Solo
Agni
Agni
fearful634burst
Agni
Level 29
God Stats
2W - 1L
1,503 SR
Queue Stats
14W - 14L
1,516 Elo+
Solo
Medusa
Medusa
martinez321236
Medusa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,410 Elo+
Solo
Team Averages
Level 22
1,565 SR
1,491 Elo+

VS

Team Averages
Level 22
1,568 SR
1,463 Elo+
Artemis
Artemis
GlossySeaSpoon
Artemis
Level 8
God Stats
2W - 2L
1,559 SR
Queue Stats
5W - 6L
1,491 Elo+
Party 1
Hel
Hel
JeezusBeam
Hel
Level 16
God Stats
4W - 2L
1,761 SR
Queue Stats
32W - 23L
1,562 Elo+
Party 1
Raijin
Raijin
Showerbro
Raijin
Level 47
God Stats
7W - 5L
1,460 SR
Queue Stats
56W - 51L
1,462 Elo+
Party 1
Pele
Pele
Silent_KuroUsagi
Pele
Level 9
God Stats
12W - 29L
1,348 SR
Queue Stats
76W - 106L
1,257 Elo+
Solo
Yemoja
Yemoja
herojms014
Yemoja
Level 29
God Stats
14W - 5L
1,710 SR
Queue Stats
205W - 210L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CLOWNY SHOTS
Kukulkan
20
5 / 3 / 18
13,532
967
24,545
14,328
5,924
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 0 / 15
15,380
1,099
31,307
5,875
2,345
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
X0FR0STY0X
Discordia
19
3 / 0 / 16
12,996
928
16,211
8,310
3,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 2 / 11
12,824
916
12,856
13,289
5,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 3 / 11
13,354
954
22,348
13,226
5,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 2
11,015
787
4,384
18,933
6,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 6 / 3
12,954
925
21,448
22,817
16,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
Showerbro
Raijin
19
3 / 5 / 4
12,997
928
13,092
20,771
18,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

17
0 / 16 / 2
11,398
814
4,354
31,434
21,329
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Yemoja
herojms014
Yemoja
20
2 / 2 / 6
13,116
937
9,417
20,717
19,454
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
38
Kills
8
8
Deaths
38
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CLOWNY SHOTS
Kukulkan
5
3
18
4.67
L
0
9
2
0.11
L
3
6
3
0.75
L
Raijin
Showerbro
Raijin
3
5
4
1
L
0
16
2
0.06
W
14
0
15
21.5
W
Discordia
X0FR0STY0X
Discordia
3
0
16
11
W
5
2
11
5.25
L
Yemoja
herojms014
Yemoja
2
2
6
2.5
W
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,267
Damage
52,695
55,028
Taken
114,672
21,463
Mitigated
82,039
6,680
Healing
30,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CLOWNY SHOTS
Kukulkan
24,545
1,771
0
961
14,328
5,924
0
11,677
2,651
62,235
0
L
4,384
2,993
0
0
18,933
6,354
0
15,230
3,703
0
19,987
L
21,448
197
13,469
10,394
22,817
16,251
0
16,251
6,566
49,000
0
L
Raijin
Showerbro
Raijin
13,092
201
0
0
20,771
18,651
0
15,087
5,684
35,980
0
L
4,354
535
0
657
31,434
21,329
0
23,204
8,230
0
28,873
W
31,307
1,002
0
2,317
5,875
2,345
0
4,518
1,357
68,249
0
W
Discordia
X0FR0STY0X
Discordia
16,211
1,028
267
992
8,310
3,077
0
6,743
1,567
31,893
0
W
12,856
941
0
1,841
13,289
5,051
0
10,104
3,185
29,501
0
L
Yemoja
herojms014
Yemoja
9,417
1,026
5,262
1,186
20,717
19,454
0
15,147
5,570
40,073
0
W
22,348
11,077
0
302
13,226
5,066
0
10,915
2,311
0
29,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,086
Gold Earned
61,480
274
Minions Killed
279
10
Camps Cleared
1
1,186,523
Distance Traveled
1,183,697
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,532
967
73
5
2
236,634
0
L
Artemis
11,015
787
37
3
0
160,551
0
L
Hel
12,954
925
59
4
0
281,639
0
L
Raijin
12,997
928
61
4
0
251,133
0
L
Pele
11,398
814
62
4
1
245,416
4
W
Zeus
15,380
1,099
94
7
1
263,852
0
W
Discordia
12,996
928
51
4
0
239,783
0
W
Agni
12,824
916
38
3
3
214,999
0
L
Yemoja
13,116
937
60
4
0
244,958
0
W
Medusa
13,354
954
18
1
4
231,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role