Player Matchup

Susano
Susano
BadThoughtsxd
Susano
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Sol
Sol
DomIsForrest
Sol
Level 23
God Stats
17W - 9L
1,717 SR
Queue Stats
47W - 35L
1,323 Elo+
Party 1
Neith
Neith
Fl4mingNitrogen
Neith
Level 5
God Stats
4W - 4L
1,561 SR
Queue Stats
4W - 6L
1,320 Elo+
Party 1
King Arthur
King Arthur
Lanni37
King Arthur
Level 81
God Stats
4W - 4L
1,602 SR
Queue Stats
57W - 44L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
StalkiXD-AWG
Cthulhu
Level 61
God Stats
3W - 4L
1,536 SR
Queue Stats
171W - 191L
1,387 Elo+
Party 3
Team Averages
Level 35
1,583 SR
1,404 Elo+

VS

Team Averages
Level 17
1,477 SR
1,369 Elo+
Merlin
Merlin
ChurchV99
Merlin
Level 18
God Stats
39W - 25L
1,462 SR
Queue Stats
39W - 30L
1,223 Elo+
Party 2
Guan Yu
Guan Yu
FuzzyShrooms
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,364 Elo+
Solo
King Arthur
King Arthur
Minorinjury
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Party 2
Neith
Neith
abichuelax
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,382 Elo+
Solo
Janus
Janus
xGascan
Janus
Level 8
God Stats
43W - 34L
1,423 SR
Queue Stats
52W - 42L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 12 / 15
15,955
1,064
25,529
23,893
8,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
8 / 11 / 17
16,766
1,118
30,645
29,982
9,662
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 6 / 13
14,564
971
19,344
21,598
6,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Lanni37
King Arthur
20
10 / 3 / 14
17,478
1,165
27,168
36,774
48,319
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
StalkiXD-AWG
Cthulhu
15
0 / 0 / 0
11,010
734
0
418
110
Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChurchV99
Merlin
20
8 / 5 / 14
16,259
1,084
23,034
18,507
7,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
FuzzyShrooms
Guan Yu
20
6 / 7 / 10
14,744
983
19,177
27,434
13,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Minorinjury
King Arthur
20
4 / 7 / 17
14,622
975
19,362
28,652
25,587
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
20
1 / 3 / 15
13,998
933
13,699
17,011
6,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
xGascan
Janus
20
13 / 7 / 12
16,891
1,126
30,293
15,896
5,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
100
29
Kills
32
32
Deaths
29
59
Assists
68
Player
Kills
Deaths
Assists
KDA
L
8
12
15
1.29
W
Merlin
ChurchV99
Merlin
8
5
14
3
L
8
11
17
1.5
L
3
6
13
1.58
W
Guan Yu
FuzzyShrooms
Guan Yu
6
7
10
1.57
L
King Arthur
Lanni37
King Arthur
10
3
14
5.67
W
King Arthur
Minorinjury
King Arthur
4
7
17
1.79
L
Cthulhu
StalkiXD-AWG
Cthulhu
0
0
0
0
W
Neith
1
3
15
2.83
W
Janus
xGascan
Janus
13
7
12
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,686
Damage
105,565
112,665
Taken
107,500
73,719
Mitigated
58,896
22,689
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,529
7,116
0
0
23,893
8,663
0
11,354
12,439
0
36,470
W
Merlin
ChurchV99
Merlin
23,034
387
515
1,925
18,507
7,981
0
3,675
14,757
64,327
0
L
30,645
15,475
0
10,311
29,982
9,662
0
18,131
11,601
77,620
0
L
19,344
7,354
0
3,129
21,598
6,965
0
11,025
10,498
0
53,810
W
Guan Yu
FuzzyShrooms
Guan Yu
19,177
9,890
1,400
5,496
27,434
13,579
0
8,358
18,876
0
36,314
L
King Arthur
Lanni37
King Arthur
27,168
3,455
501
8,748
36,774
48,319
0
12,399
23,984
0
67,195
W
King Arthur
Minorinjury
King Arthur
19,362
3,206
0
2,108
28,652
25,587
0
10,460
17,998
0
34,083
L
Cthulhu
StalkiXD-AWG
Cthulhu
0
0
0
0
418
110
0
418
0
0
0
W
Neith
13,699
7,941
0
1,223
17,011
6,477
0
3,363
13,362
0
41,490
W
Janus
xGascan
Janus
30,293
1,236
0
1,114
15,896
5,272
0
4,789
11,007
62,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,773
Gold Earned
76,514
309
Minions Killed
311
9
Camps Cleared
10
1,048,107
Distance Traveled
1,379,046
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
15,955
1,064
23
2
2
261,653
1
W
Merlin
16,259
1,084
109
7
2
295,040
1
L
Sol
16,766
1,118
111
7
7
225,922
0
L
Neith
14,564
971
80
5
0
243,507
7
W
Guan Yu
14,744
983
39
3
2
289,052
0
L
King Arthur
17,478
1,165
95
6
0
317,025
0
W
King Arthur
14,622
975
25
2
0
261,149
3
L
Cthulhu
11,010
734
0
0
0
0
0
W
Neith
13,998
933
50
3
4
259,437
0
W
Janus
16,891
1,126
88
6
2
274,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role