Player Matchup

Chaac
Chaac
CSTR8KILLA
Chaac
Level 65
God Stats
248W - 191L
1,523 SR
Queue Stats
464W - 473L
1,404 Elo+
Solo
Discordia
Discordia
DEATHLOKXXFORCE
Discordia
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,375 Elo+
Solo
Nu Wa
Nu Wa
PaxBritannica
Nu Wa
Level 40
God Stats
4W - 2L
1,625 SR
Queue Stats
65W - 71L
1,357 Elo+
Solo
Nemesis
Nemesis
Platz12
Nemesis
Level 69
God Stats
88W - 81L
1,327 SR
Queue Stats
166W - 172L
1,378 Elo+
Solo
Sylvanus
Sylvanus
TornAC DC0121
Sylvanus
Level 67
God Stats
33W - 31L
1,479 SR
Queue Stats
190W - 195L
1,310 Elo+
Solo
Team Averages
Level 56
1,491 SR
1,365 Elo+

VS

Team Averages
Level 82
1,450 SR
1,336 Elo+
Nox
Nox
BALD
Nox
Level 120
God Stats
94W - 95L
1,364 SR
Queue Stats
309W - 307L
1,343 Elo+
Solo
Apollo
Apollo
Flea x Zero
Apollo
Level 121
God Stats
15W - 12L
1,508 SR
Queue Stats
805W - 842L
1,328 Elo+
Solo
Ah Puch
Ah Puch
GBurford
Ah Puch
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 27L
1,311 Elo+
Solo
Hun Batz
Hun Batz
OTI XB1
Hun Batz
Level 66
God Stats
7W - 8L
1,381 SR
Queue Stats
575W - 577L
1,322 Elo+
Solo
Hercules
Hercules
nhaueisen
Hercules
Level 68
God Stats
1W - 0L
1,498 SR
Queue Stats
44W - 53L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
1 / 4 / 6
11,687
899
13,973
21,649
18,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
DEATHLOKXXFORCE
Discordia
18
6 / 6 / 3
12,350
950
18,081
16,655
8,858
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 5 / 8
11,493
884
18,840
13,865
7,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Platz12
Nemesis
18
3 / 3 / 4
12,403
954
8,896
15,224
7,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
TornAC DC0121
Sylvanus
18
0 / 3 / 9
12,267
944
9,467
24,916
27,791
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

136

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BALD
Nox
19
4 / 3 / 13
12,793
984
15,489
15,211
6,475
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
19
10 / 2 / 10
14,005
1,077
23,954
13,482
6,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
GBurford
Ah Puch
19
2 / 0 / 13
12,319
948
19,657
14,119
11,996
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
OTI XB1
Hun Batz
18
3 / 1 / 12
12,280
945
11,743
12,260
11,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
nhaueisen
Hercules
19
2 / 4 / 13
12,074
929
12,866
19,465
10,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
10
Kills
21
21
Deaths
10
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nox
BALD
Nox
4
3
13
3.5
L
Chaac
1
4
6
1
L
Discordia
DEATHLOKXXFORCE
Discordia
6
6
3
1.25
W
Apollo
10
2
10
7.5
W
Ah Puch
GBurford
Ah Puch
2
0
13
8.5
W
Hun Batz
OTI XB1
Hun Batz
3
1
12
9
L
0
5
8
0.8
L
Nemesis
Platz12
Nemesis
3
3
4
1.67
L
Sylvanus
TornAC DC0121
Sylvanus
0
3
9
1.5
W
Hercules
nhaueisen
Hercules
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,257
Damage
83,709
92,309
Taken
74,537
70,812
Mitigated
46,325
17,183
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
BALD
Nox
15,489
1,431
0
1,374
15,211
6,475
0
9,089
6,122
40,918
0
L
Chaac
13,973
1,084
0
4,316
21,649
18,871
0
8,472
12,811
0
42,839
L
Discordia
DEATHLOKXXFORCE
Discordia
18,081
761
0
369
16,655
8,858
0
3,128
13,377
32,941
0
W
Apollo
23,954
17,426
0
1,715
13,482
6,067
0
8,160
5,322
0
42,437
W
Ah Puch
GBurford
Ah Puch
19,657
1,188
0
4,340
14,119
11,996
0
9,902
4,217
58,756
0
W
Hun Batz
OTI XB1
Hun Batz
11,743
1,778
449
709
12,260
11,526
0
5,804
6,456
0
31,943
L
18,840
6,396
0
65
13,865
7,538
0
4,232
9,533
42,922
0
L
Nemesis
Platz12
Nemesis
8,896
3,378
0
168
15,224
7,754
0
5,928
9,096
0
25,129
L
Sylvanus
TornAC DC0121
Sylvanus
9,467
1,592
6,197
6,068
24,916
27,791
0
12,270
12,346
15,260
0
W
Hercules
nhaueisen
Hercules
12,866
2,206
1,067
5,661
19,465
10,261
0
13,433
6,032
0
35,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,200
Gold Earned
63,471
241
Minions Killed
300
4
Camps Cleared
8
1,190,466
Distance Traveled
1,283,292
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,793
984
65
5
1
249,678
0
L
Chaac
11,687
899
86
7
0
235,049
0
L
Discordia
12,350
950
36
3
0
230,519
0
W
Apollo
14,005
1,077
52
4
2
248,425
0
W
Ah Puch
12,319
948
92
7
0
234,608
0
W
Hun Batz
12,280
945
34
3
4
284,723
0
L
Nu Wa
11,493
884
40
3
0
245,835
0
L
Nemesis
12,403
954
62
5
4
245,265
1
L
Sylvanus
12,267
944
17
1
0
233,798
1
W
Hercules
12,074
929
57
4
1
265,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role