Player Matchup

Tyr
Tyr
Domlord
Tyr
Level 63
God Stats
1W - 0L
1,716 SR
Queue Stats
9W - 9L
1,535 Elo+
Party 1
Bakasura
Bakasura
WolfgangBerger
Bakasura
Level 64
God Stats
2W - 2L
1,698 SR
Queue Stats
4W - 6L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
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Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,486 Elo+
Party 1
Team Averages
Level 44
1,638 SR
1,511 Elo+

VS

Team Averages
Level 69
1,451 SR
1,535 Elo+
Sol
Sol
MorrowindSWE
Sol
Level 129
God Stats
0W - 2L
1,296 SR
Queue Stats
250W - 222L
1,524 Elo+
Party 2
Neith
Neith
SnowZones
Neith
Level 5
God Stats
4W - 2L
1,771 SR
Queue Stats
4W - 2L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
ThumbLock
Sun Wukong
Level 74
God Stats
2W - 1L
1,285 SR
Queue Stats
225W - 210L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
12 / 1 / 11
16,672
667
20,523
29,319
33,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
19
10 / 4 / 7
16,122
645
17,865
23,321
14,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
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Cthulhu
20
4 / 3 / 20
16,999
680
17,260
29,147
42,872
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 2
14,723
589
31,676
22,117
8,257
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
SnowZones
Neith
16
0 / 10 / 5
13,078
523
12,247
17,130
6,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ThumbLock
Sun Wukong
18
4 / 7 / 4
15,319
613
20,047
22,868
19,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
26
Kills
8
8
Deaths
26
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
12
1
11
17.5
L
4
9
2
0.56
L
Neith
SnowZones
Neith
0
10
5
0.25
L
Sun Wukong
ThumbLock
Sun Wukong
4
7
4
0.86
W
Bakasura
10
4
7
3.38
W
Cthulhu
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Cthulhu
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,648
Damage
63,970
81,787
Taken
62,115
90,381
Mitigated
34,181
30,011
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
20,523
6,567
570
14,120
29,319
33,242
396
12,207
17,112
0
88,439
L
31,676
12,488
0
9,033
22,117
8,257
1,480
6,597
14,755
101,818
0
L
Neith
SnowZones
Neith
12,247
7,015
0
2,406
17,130
6,771
0
5,381
10,989
0
39,759
L
Sun Wukong
ThumbLock
Sun Wukong
20,047
4,401
0
2,599
22,868
19,153
0
5,338
15,820
0
74,105
W
Bakasura
17,865
12,452
0
10,467
23,321
14,267
2,721
8,550
14,771
0
73,575
W
Cthulhu
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Cthulhu
17,260
622
1,898
2,956
29,147
42,872
192
12,446
16,701
62,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,793
Gold Earned
43,120
247
Minions Killed
274
0
Camps Cleared
0
1,454,881
Distance Traveled
1,140,774
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,672
667
93
4
0
491,535
0
L
Sol
14,723
589
135
5
0
391,109
2
L
Neith
13,078
523
56
2
0
297,852
0
L
Sun Wukong
15,319
613
83
3
0
451,813
4
W
Bakasura
16,122
645
106
4
0
500,439
0
W
Cthulhu
16,999
680
48
2
0
462,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role