Player Matchup

Fenrir
Fenrir
HERACLES1
Fenrir
Level 35
God Stats
0W - 3L
1,440 SR
Queue Stats
32W - 25L
1,486 Elo+
Party 1
Odin
Odin
TheOfficialJP
Odin
Level 95
God Stats
7W - 5L
1,606 SR
Queue Stats
58W - 65L
1,421 Elo+
Party 1
He Bo
He Bo
leongoldy
He Bo
Level 85
God Stats
2W - 5L
1,509 SR
Queue Stats
114W - 109L
1,469 Elo+
Party 1
Team Averages
Level 72
1,518 SR
1,459 Elo+

VS

Team Averages
Level 85
1,584 SR
1,408 Elo+
Baron Samedi
Baron Samedi
Hennessy44
Baron Samedi
Level 125
God Stats
10W - 12L
1,488 SR
Queue Stats
372W - 401L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
Menodan
Sun Wukong
Level 20
God Stats
2W - 2L
1,590 SR
Queue Stats
7W - 11L
1,384 Elo+
Solo
Ymir
Ymir
Teebert
Ymir
Level 109
God Stats
8W - 6L
1,675 SR
Queue Stats
37W - 41L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HERACLES1
Fenrir
18
2 / 10 / 7
14,961
598
14,299
24,135
12,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 4 / 10
14,609
584
15,069
21,897
22,159
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
leongoldy
He Bo
20
12 / 9 / 2
16,731
669
34,927
25,670
10,339
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hennessy44
Baron Samedi
20
10 / 7 / 10
17,176
687
28,598
25,387
18,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Menodan
Sun Wukong
19
9 / 8 / 11
16,951
678
19,121
33,926
33,926
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Teebert
Ymir
19
4 / 1 / 16
17,218
689
11,788
36,668
37,977
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
15
Kills
23
23
Deaths
16
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
HERACLES1
Fenrir
2
10
7
0.55
W
Baron Samedi
Hennessy44
Baron Samedi
10
7
10
2.14
W
Sun Wukong
Menodan
Sun Wukong
9
8
11
1.81
W
Ymir
Teebert
Ymir
4
1
16
12
L
1
4
10
1.5
L
He Bo
leongoldy
He Bo
12
9
2
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,295
Damage
59,507
71,702
Taken
95,981
44,561
Mitigated
90,591
13,379
Healing
32,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
HERACLES1
Fenrir
14,299
4,450
0
1,786
24,135
12,063
0
10,896
13,239
0
59,843
W
Baron Samedi
Hennessy44
Baron Samedi
28,598
1,168
4,967
11,557
25,387
18,688
452
15,601
9,574
98,514
0
W
Sun Wukong
Menodan
Sun Wukong
19,121
5,395
139
3,636
33,926
33,926
127
10,216
23,350
0
76,509
W
Ymir
Teebert
Ymir
11,788
1,391
1,182
10,864
36,668
37,977
731
9,902
26,012
44,279
0
L
15,069
2,207
0
8,224
21,897
22,159
0
13,119
8,778
0
54,803
L
He Bo
leongoldy
He Bo
34,927
1,793
29
3,340
25,670
10,339
0
16,475
9,195
128,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,301
Gold Earned
51,345
278
Minions Killed
204
0
Camps Cleared
0
1,266,622
Distance Traveled
1,197,914
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,961
598
64
3
0
466,029
4
W
Baron Samedi
17,176
687
78
3
0
390,526
4
W
Sun Wukong
16,951
678
83
3
0
424,585
9
W
Ymir
17,218
689
43
2
0
382,803
6
L
Odin
14,609
584
62
2
0
417,900
3
L
He Bo
16,731
669
152
6
0
382,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role