Player Matchup

Hel
Hel
ArcSolaris
Hel
Level 79
God Stats
13W - 12L
1,487 SR
Queue Stats
26W - 30L
1,371 Elo+
Solo
Neith
Neith
Croshiing
Neith
Level 103
God Stats
1W - 3L
1,391 SR
Queue Stats
43W - 37L
1,488 Elo+
Solo
Cupid
Cupid
PosleenKiller
Cupid
Level 69
God Stats
44W - 38L
1,561 SR
Queue Stats
420W - 413L
1,477 Elo+
Solo
Yemoja
Yemoja
kuro-hoko
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,692 Elo+
Solo
Anubis
Anubis
tres_grudado
Anubis
Level 81
God Stats
16W - 26L
1,328 SR
Queue Stats
203W - 209L
1,458 Elo+
Solo
Team Averages
Level 80
1,453 SR
1,497 Elo+

VS

Team Averages
Level 105
1,586 SR
1,451 Elo+
Mercury
Mercury
Nero578X
Mercury
Level 67
God Stats
16W - 15L
1,485 SR
Queue Stats
49W - 51L
1,439 Elo+
Party 1
Apollo
Apollo
PeopledChain481
Apollo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 73L
1,477 Elo+
Solo
Guan Yu
Guan Yu
ProfesoarX1994
Guan Yu
Level 142
God Stats
36W - 17L
1,614 SR
Queue Stats
322W - 309L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
kellyballer
Kuzenbo
Level 69
God Stats
14W - 9L
1,549 SR
Queue Stats
203W - 188L
1,414 Elo+
Solo
Kali
Kali
kevin-DB474
Kali
Level 141
God Stats
3W - 0L
1,782 SR
Queue Stats
60W - 52L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 9
12,092
1,008
16,036
22,773
14,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Croshiing
Neith
17
0 / 10 / 11
10,961
913
8,394
16,533
7,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 4
10,584
882
7,879
13,392
6,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
kuro-hoko
Yemoja
18
5 / 7 / 7
12,465
1,039
12,533
20,639
13,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
17
4 / 12 / 8
11,759
980
17,529
25,971
12,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nero578X
Mercury
20
10 / 4 / 16
13,737
1,145
22,218
13,677
5,312
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 1 / 22
13,292
1,108
20,191
16,014
5,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 4 / 26
12,986
1,082
17,433
17,475
20,433
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
kellyballer
Kuzenbo
20
6 / 2 / 21
13,305
1,109
18,098
17,824
21,637
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 2 / 15
14,993
1,249
17,318
18,413
6,715
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
140
13
Kills
40
40
Deaths
13
39
Assists
100
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
L
Neith
Croshiing
Neith
0
10
11
0.55
W
Mercury
Nero578X
Mercury
10
4
16
4.5
W
5
1
22
16
L
1
6
4
0.5
W
6
4
26
4.75
W
Kuzenbo
kellyballer
Kuzenbo
6
2
21
8.25
W
13
2
15
10.25
L
Yemoja
kuro-hoko
Yemoja
5
7
7
1.21
L
Anubis
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,371
Damage
95,258
99,308
Taken
83,403
54,820
Mitigated
59,657
21,648
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,036
1,743
5,990
6,972
22,773
14,895
0
3,347
19,301
50,464
0
L
Neith
Croshiing
Neith
8,394
3,392
0
410
16,533
7,075
0
3,018
13,415
0
26,351
W
Mercury
Nero578X
Mercury
22,218
9,221
0
0
13,677
5,312
0
7,594
6,083
0
42,198
W
20,191
14,034
669
3,118
16,014
5,560
0
8,842
7,172
0
38,433
L
7,879
4,721
0
0
13,392
6,834
0
1,721
11,546
0
18,054
W
17,433
1,963
3,034
4,490
17,475
20,433
0
7,472
8,397
0
36,583
W
Kuzenbo
kellyballer
Kuzenbo
18,098
4,886
0
0
17,824
21,637
0
12,025
5,799
41,315
0
W
17,318
11,103
0
5,920
18,413
6,715
0
10,165
6,918
0
36,557
L
Yemoja
kuro-hoko
Yemoja
12,533
2,366
3,391
1,748
20,639
13,218
0
6,526
13,938
31,313
0
L
Anubis
17,529
909
0
3,137
25,971
12,798
0
3,486
22,335
27,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,861
Gold Earned
68,313
221
Minions Killed
208
3
Camps Cleared
6
969,243
Distance Traveled
1,240,203
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,092
1,008
91
8
0
242,831
0
L
Neith
10,961
913
35
3
1
185,571
0
W
Mercury
13,737
1,145
41
3
2
245,620
1
W
Apollo
13,292
1,108
43
4
2
243,694
0
L
Cupid
10,584
882
28
2
0
195,610
0
W
Guan Yu
12,986
1,082
35
3
0
245,932
1
W
Kuzenbo
13,305
1,109
43
4
0
239,117
0
W
Kali
14,993
1,249
46
4
2
265,840
2
L
Yemoja
12,465
1,039
47
4
2
184,052
1
L
Anubis
11,759
980
20
2
0
161,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role