Player Matchup

Sun Wukong
Sun Wukong
Bogyx
Sun Wukong
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 36L
1,254 Elo+
Solo
Bastet
Bastet
Xhandhur
Bastet
Level 25
God Stats
7W - 4L
1,567 SR
Queue Stats
86W - 77L
1,571 Elo+
Solo
Fafnir
Fafnir
victorzawan
Fafnir
Level 28
God Stats
1W - 4L
1,389 SR
Queue Stats
89W - 93L
1,527 Elo+
Party 2
Neith
Neith
xabteMachado1497
Neith
Level 23
God Stats
5W - 8L
1,535 SR
Queue Stats
120W - 115L
1,506 Elo+
Party 2
Anubis
Anubis
ПёсХулиганский
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,398 Elo+
Solo
Team Averages
Level 18
1,498 SR
1,451 Elo+

VS

Team Averages
Level 19
1,522 SR
1,435 Elo+
Heimdallr
Heimdallr
Name221
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,320 Elo+
Party 1
Nox
Nox
RuthlessRedPanda
Nox
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
126W - 70L
1,641 Elo+
Solo
Fenrir
Fenrir
SkyKenD
Fenrir
Level 17
God Stats
8W - 10L
1,418 SR
Queue Stats
57W - 43L
1,413 Elo+
Solo
Nemesis
Nemesis
gigiidiego
Nemesis
Level 17
God Stats
5W - 0L
1,898 SR
Queue Stats
112W - 111L
1,319 Elo+
Solo
Chiron
Chiron
hikkomo
Chiron
Level 19
God Stats
1W - 1L
1,296 SR
Queue Stats
35W - 24L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bogyx
Sun Wukong
15
0 / 11 / 8
10,694
446
7,693
18,314
8,867
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Xhandhur
Bastet
20
13 / 7 / 2
14,251
594
16,559
22,440
8,128
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
15
1 / 2 / 6
11,461
478
4,509
17,751
23,014
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
4 / 6 / 3
11,559
482
10,905
13,401
5,376
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 12 / 4
11,605
484
14,989
18,504
7,901
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Name221
Heimdallr
15
0 / 9 / 10
11,049
460
6,501
15,788
4,497
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 11
14,674
611
16,281
13,277
7,656
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fenrir
SkyKenD
Fenrir
20
12 / 2 / 9
14,757
615
15,482
21,276
7,893
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
gigiidiego
Nemesis
18
4 / 5 / 10
12,793
533
13,011
15,750
7,771
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
hikkomo
Chiron
20
12 / 4 / 11
15,897
662
20,261
14,076
4,709
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
23
Kills
38
38
Deaths
23
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bogyx
Sun Wukong
0
11
8
0.36
W
Heimdallr
Name221
Heimdallr
0
9
10
0.56
W
10
3
11
5.17
W
Fenrir
SkyKenD
Fenrir
12
2
9
8.25
L
Bastet
Xhandhur
Bastet
13
7
2
2
W
Nemesis
gigiidiego
Nemesis
4
5
10
1.8
W
Chiron
hikkomo
Chiron
12
4
11
4.38
L
Fafnir
1
2
6
2
L
4
6
3
0.92
L
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,655
Damage
71,536
90,410
Taken
80,167
53,286
Mitigated
32,526
17,883
Healing
26,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bogyx
Sun Wukong
7,693
1,935
0
764
18,314
8,867
1,273
2,672
15,642
0
34,950
W
Heimdallr
Name221
Heimdallr
6,501
2,370
0
683
15,788
4,497
1,435
5,714
10,074
0
38,240
W
16,281
1,571
0
1,992
13,277
7,656
32
1,986
11,291
101,933
0
W
Fenrir
SkyKenD
Fenrir
15,482
3,435
0
9,913
21,276
7,893
1,853
6,338
14,938
0
89,988
L
Bastet
Xhandhur
Bastet
16,559
6,618
0
4,223
22,440
8,128
12
1,992
20,448
0
92,596
W
Nemesis
gigiidiego
Nemesis
13,011
5,715
0
4,532
15,750
7,771
594
1,741
14,009
0
50,881
W
Chiron
hikkomo
Chiron
20,261
10,910
1,058
7,867
14,076
4,709
939
3,898
10,115
0
126,701
L
Fafnir
4,509
1,470
0
4,215
17,751
23,014
320
4,058
13,693
20,047
0
L
10,905
6,020
0
4,910
13,401
5,376
1,203
4,277
9,124
0
78,525
L
14,989
1,005
0
3,771
18,504
7,901
1,120
3,282
15,222
68,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,570
Gold Earned
69,170
476
Minions Killed
594
0
Camps Cleared
0
2,006,092
Distance Traveled
2,195,631
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,694
446
66
3
0
387,086
2
W
Heimdallr
11,049
460
72
3
0
392,734
3
W
Nox
14,674
611
173
7
0
462,718
9
W
Fenrir
14,757
615
84
4
0
475,452
4
L
Bastet
14,251
594
130
5
0
421,343
0
W
Nemesis
12,793
533
94
4
0
415,095
5
W
Chiron
15,897
662
171
7
0
449,632
3
L
Fafnir
11,461
478
48
2
0
444,195
6
L
Neith
11,559
482
142
6
0
387,818
5
L
Anubis
11,605
484
90
4
0
365,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role