Player Matchup

Neith
Neith
Fazzfree
Neith
Level 28
God Stats
9W - 7L
1,486 SR
Queue Stats
26W - 36L
1,095 Elo+
Solo
Nox
Nox
jdixon132
Nox
Level 100
God Stats
9W - 10L
1,285 SR
Queue Stats
39W - 50L
1,232 Elo+
Solo
Tsukuyomi
Tsukuyomi
xX_KRYPT0N415_Xx
Tsukuyomi
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,268 Elo+
Solo
Team Averages
Level 59
1,424 SR
1,198 Elo+

VS

Team Averages
Level 15
1,364 SR
1,122 Elo+
Sun Wukong
Sun Wukong
DemonLaharl
Sun Wukong
Level 17
God Stats
0W - 5L
1,207 SR
Queue Stats
106W - 97L
1,054 Elo+
Party 1
Cthulhu
Cthulhu
ReticMamba
Cthulhu
Level 15
God Stats
1W - 5L
1,421 SR
Queue Stats
8W - 16L
1,214 Elo+
Solo
Heimdallr
Heimdallr
rafattakyou
Heimdallr
Level 13
God Stats
9W - 4L
1,465 SR
Queue Stats
53W - 46L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fazzfree
Neith
11
6 / 2 / 13
8,295
830
10,314
6,197
1,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
6 / 0 / 14
8,382
838
7,203
4,849
1,886
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tsukuyomi
12
9 / 1 / 8
8,633
863
7,049
6,686
2,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DemonLaharl
Sun Wukong
7
0 / 6 / 2
5,784
578
2,983
8,529
3,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ReticMamba
Cthulhu
9
0 / 8 / 3
6,125
613
3,162
12,332
7,030
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
rafattakyou
Heimdallr
9
3 / 7 / 0
6,682
668
5,849
9,792
3,313
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
21
Kills
3
3
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DemonLaharl
Sun Wukong
0
6
2
0.17
W
Neith
Fazzfree
Neith
6
2
13
6.25
L
Cthulhu
ReticMamba
Cthulhu
0
8
3
0.19
W
6
0
14
13
L
Heimdallr
rafattakyou
Heimdallr
3
7
0
0.43
W
Tsukuyomi
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
11,994
17,732
Taken
30,653
6,687
Mitigated
13,857
5,347
Healing
2,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DemonLaharl
Sun Wukong
2,983
96
135
1,102
8,529
3,514
0
2,787
5,742
0
9,310
W
Neith
Fazzfree
Neith
10,314
5,525
473
1,853
6,197
1,953
1,989
1,675
4,522
0
31,700
L
Cthulhu
ReticMamba
Cthulhu
3,162
108
48
910
12,332
7,030
0
2,167
10,165
11,692
0
W
7,203
370
1,002
1,140
4,849
1,886
780
1,053
3,796
18,003
0
L
Heimdallr
rafattakyou
Heimdallr
5,849
3,466
0
687
9,792
3,313
0
2,325
7,467
0
20,707
W
Tsukuyomi
7,049
2,268
342
537
6,686
2,848
306
470
6,216
0
23,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
18,591
112
Minions Killed
70
0
Camps Cleared
0
503,554
Distance Traveled
385,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,784
578
16
2
0
135,446
0
W
Neith
8,295
830
43
4
0
156,653
0
L
Cthulhu
6,125
613
26
3
0
115,816
0
W
Nox
8,382
838
40
4
0
139,663
2
L
Heimdallr
6,682
668
28
3
0
134,050
0
W
Tsukuyomi
8,633
863
29
3
0
207,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role