Player Matchup

Ra
Ra
Marciella
Ra
Level 29
God Stats
2W - 4L
1,566 SR
Queue Stats
72W - 60L
1,537 Elo+
Party 2
Ymir
Ymir
Mazeltof0301
Ymir
Level 27
God Stats
22W - 21L
1,666 SR
Queue Stats
38W - 35L
1,504 Elo+
Party 2
Horus
Horus
Modin11
Horus
Level 100
God Stats
0W - 1L
1,790 SR
Queue Stats
125W - 97L
1,573 Elo+
Party 2
Apollo
Apollo
fackofff11
Apollo
Level 38
God Stats
3W - 13L
1,422 SR
Queue Stats
96W - 141L
1,498 Elo+
Solo
Nemesis
Nemesis
ulvermann
Nemesis
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 95L
1,497 Elo+
Party 2
Team Averages
Level 47
1,589 SR
1,522 Elo+

VS

Team Averages
Level 57
1,726 SR
1,708 Elo+
Tsukuyomi
Tsukuyomi
DmzFanBoy
Tsukuyomi
Level 18
God Stats
8W - 0L
1,963 SR
Queue Stats
34W - 5L
1,853 Elo+
Party 1
Tyr
Tyr
Eugeо
Tyr
Level 43
God Stats
59W - 13L
1,947 SR
Queue Stats
167W - 31L
1,958 Elo+
Party 1
Discordia
Discordia
Mantikorа
Discordia
Level 158
God Stats
4W - 2L
1,783 SR
Queue Stats
83W - 25L
1,800 Elo+
Party 1
Mercury
Mercury
MedusasMage
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,479 Elo+
Party 3
Nike
Nike
punicawurst
Nike
Level 36
God Stats
3W - 3L
1,439 SR
Queue Stats
104W - 114L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 2
11,611
528
6,573
17,203
7,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 9 / 3
9,730
442
5,914
22,510
18,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
Modin11
Horus
15
0 / 6 / 2
9,711
441
12,075
18,836
20,446
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
fackofff11
Apollo
7
0 / 4 / 2
7,030
320
4,265
7,476
1,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ulvermann
Nemesis
17
3 / 9 / 2
11,031
501
11,946
22,868
8,037
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DmzFanBoy
Tsukuyomi
20
11 / 5 / 4
14,496
659
24,176
17,419
7,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
Eugeо
Tyr
18
8 / 2 / 13
13,796
627
15,526
23,427
17,704
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Mantikorа
Discordia
20
8 / 0 / 13
13,764
626
19,975
7,405
2,564
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
MedusasMage
Mercury
19
6 / 0 / 7
13,708
623
5,790
15,604
6,332
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 0 / 7
12,371
562
8,204
16,313
10,675
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
7
Kills
35
35
Deaths
7
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DmzFanBoy
Tsukuyomi
11
5
4
2.6
W
Tyr
Eugeо
Tyr
8
2
13
7.25
W
Discordia
Mantikorа
Discordia
8
0
13
14.5
L
4
7
2
0.71
L
0
9
3
0.17
W
Mercury
MedusasMage
Mercury
6
0
7
9.5
L
Horus
Modin11
Horus
0
6
2
0.17
L
Apollo
fackofff11
Apollo
0
4
2
0.25
W
2
0
7
5.5
L
Nemesis
ulvermann
Nemesis
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,773
Damage
73,671
88,893
Taken
80,168
56,301
Mitigated
44,982
19,858
Healing
29,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DmzFanBoy
Tsukuyomi
24,176
6,218
0
4,275
17,419
7,707
1,372
2,957
14,412
0
113,167
W
Tyr
Eugeо
Tyr
15,526
2,705
0
10,417
23,427
17,704
746
3,590
19,737
0
53,173
W
Discordia
Mantikorа
Discordia
19,975
1,393
153
2,711
7,405
2,564
1,456
1,359
6,046
99,654
0
L
6,573
627
780
5,245
17,203
7,174
26
1,298
15,905
78,172
0
L
5,914
489
0
1,826
22,510
18,917
0
8,109
14,333
38,661
0
W
Mercury
MedusasMage
Mercury
5,790
3,047
0
7,323
15,604
6,332
3,700
3,118
12,436
0
105,174
L
Horus
Modin11
Horus
12,075
4,871
286
5,103
18,836
20,446
81
2,866
15,370
318
52,620
L
Apollo
fackofff11
Apollo
4,265
2,360
0
1,563
7,476
1,727
0
2,250
5,226
0
13,160
W
8,204
1,907
0
5,081
16,313
10,675
1,188
1,781
13,932
0
58,014
L
Nemesis
ulvermann
Nemesis
11,946
4,993
0
5,055
22,868
8,037
0
5,452
17,316
0
90,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
68,135
476
Minions Killed
629
0
Camps Cleared
0
1,727,088
Distance Traveled
2,249,903
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,496
659
148
7
0
461,247
5
W
Tyr
13,796
627
64
3
0
477,772
8
W
Discordia
13,764
626
156
7
0
451,380
5
L
Ra
11,611
528
171
8
0
333,976
5
L
Ymir
9,730
442
61
3
0
339,032
5
W
Mercury
13,708
623
131
6
0
486,730
3
L
Horus
9,711
441
93
4
0
397,928
0
L
Apollo
7,030
320
32
1
0
227,610
0
W
Nike
12,371
562
130
6
0
372,774
9
L
Nemesis
11,031
501
119
5
0
428,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role