Player Matchup

Bellona
Bellona
DaWiHs
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
990 Elo+
Party 2
Neith
Neith
SamkeSamid
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Sonniak
Chang'e
Level 8
God Stats
0W - 5L
1,407 SR
Queue Stats
2W - 6L
1,248 Elo+
Party 2
Mercury
Mercury
tasakamana
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,248 Elo+
Party 2
Merlin
Merlin
victoryoful
Merlin
Level 22
God Stats
1W - 2L
1,323 SR
Queue Stats
61W - 56L
1,444 Elo+
Solo
Team Averages
Level 12
1,446 SR
1,286 Elo+

VS

Team Averages
Level 14
1,503 SR
1,348 Elo+
Anubis
Anubis
BernardoFelicio
Anubis
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
85W - 62L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
Mugati999
Baron Samedi
Level 22
God Stats
3W - 9L
1,589 SR
Queue Stats
20W - 18L
1,454 Elo+
Party 1
Thanatos
Thanatos
PludimirVatin
Thanatos
Level 8
God Stats
9W - 5L
1,497 SR
Queue Stats
22W - 14L
1,421 Elo+
Party 1
Ravana
Ravana
Sdreduus
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,197 Elo+
Solo
Pele
Pele
WARLORD9609
Pele
Level 27
God Stats
128W - 164L
1,431 SR
Queue Stats
212W - 245L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaWiHs
Bellona
14
4 / 8 / 4
10,173
462
7,663
21,569
17,196
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
15
3 / 12 / 4
10,475
476
11,564
16,830
3,490
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Sonniak
Chang'e
13
2 / 8 / 2
9,360
425
5,848
14,576
6,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
tasakamana
Mercury
14
0 / 11 / 2
9,408
428
5,389
21,698
4,840
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
15
6 / 11 / 1
11,175
508
11,966
16,065
2,968
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 3 / 5
15,713
714
29,386
14,270
7,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Mugati999
Baron Samedi
18
9 / 2 / 13
12,817
583
14,008
13,843
6,580
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
PludimirVatin
Thanatos
20
14 / 5 / 13
14,239
647
21,068
22,616
8,089
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
Sdreduus
Ravana
3
0 / 0 / 0
6,831
311
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

18
2 / 5 / 10
12,274
558
7,955
17,467
5,774
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
15
Kills
49
50
Deaths
15
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
24
3
5
8.83
L
Bellona
DaWiHs
Bellona
4
8
4
0.75
W
Baron Samedi
Mugati999
Baron Samedi
9
2
13
7.75
W
Thanatos
PludimirVatin
Thanatos
14
5
13
4.1
L
Neith
3
12
4
0.42
W
Ravana
Sdreduus
Ravana
0
0
0
0
L
Chang'e
Sonniak
Chang'e
2
8
2
0.38
W
2
5
10
1.4
L
Mercury
tasakamana
Mercury
0
11
2
0.09
L
Merlin
6
11
1
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,430
Damage
72,417
90,738
Taken
68,196
35,194
Mitigated
27,476
11,213
Healing
42,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,386
1,447
0
9,300
14,270
7,033
4,479
2,516
11,504
126,213
0
L
Bellona
DaWiHs
Bellona
7,663
3,178
0
921
21,569
17,196
0
11,792
9,777
0
32,405
W
Baron Samedi
Mugati999
Baron Samedi
14,008
1,343
1,233
5,199
13,843
6,580
660
6,215
7,512
57,131
0
W
Thanatos
PludimirVatin
Thanatos
21,068
7,066
0
21,603
22,616
8,089
1,564
5,357
17,109
0
97,524
L
Neith
11,564
7,168
0
927
16,830
3,490
2,706
10,443
6,387
0
51,088
W
Ravana
Sdreduus
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Sonniak
Chang'e
5,848
734
1,078
1,843
14,576
6,700
1,420
6,876
7,700
35,727
0
W
7,955
1,573
0
4,802
17,467
5,774
167
3,410
13,832
0
77,373
L
Mercury
tasakamana
Mercury
5,389
3,427
0
5,762
21,698
4,840
0
5,761
15,937
0
70,891
L
Merlin
11,966
1,191
0
682
16,065
2,968
660
8,522
7,543
47,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,591
Gold Earned
61,874
355
Minions Killed
528
0
Camps Cleared
0
1,646,225
Distance Traveled
1,532,767
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,713
714
216
10
0
358,849
1
L
Bellona
10,173
462
51
2
0
387,804
3
W
Baron Samedi
12,817
583
80
4
0
382,054
6
W
Thanatos
14,239
647
127
6
0
425,173
2
L
Neith
10,475
476
88
4
0
305,117
1
W
Ravana
6,831
311
0
0
0
0
0
L
Chang'e
9,360
425
63
3
0
293,078
2
W
Pele
12,274
558
105
5
0
366,691
0
L
Mercury
9,408
428
85
4
0
334,340
1
L
Merlin
11,175
508
68
3
0
325,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role