Player Matchup

Cthulhu
Cthulhu
A4AXT
Cthulhu
Level 28
God Stats
11W - 7L
1,456 SR
Queue Stats
108W - 138L
1,273 Elo+
Solo
Yemoja
Yemoja
Bookwyrm28
Yemoja
Level 22
God Stats
2W - 0L
1,796 SR
Queue Stats
63W - 87L
1,146 Elo+
Party 1
Thanatos
Thanatos
Febeeze
Thanatos
Level 6
God Stats
2W - 1L
1,463 SR
Queue Stats
2W - 1L
1,223 Elo+
Party 1
Discordia
Discordia
dimensiondoor
Discordia
Level 26
God Stats
13W - 14L
1,504 SR
Queue Stats
159W - 195L
1,209 Elo+
Party 4
Jormungandr
Jormungandr
sewerblonde
Jormungandr
Level 26
God Stats
60W - 44L
1,426 SR
Queue Stats
170W - 216L
1,228 Elo+
Party 4
Team Averages
Level 22
1,529 SR
1,216 Elo+

VS

Team Averages
Level 13
1,429 SR
1,280 Elo+
Jormungandr
Jormungandr
DEBBIE400
Jormungandr
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,295 Elo+
Party 3
Nu Wa
Nu Wa
Fuzzy5037
Nu Wa
Level 28
God Stats
58W - 38L
1,147 SR
Queue Stats
260W - 327L
1,170 Elo+
Party 2
Sun Wukong
Sun Wukong
LotoTheSunBro
Sun Wukong
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Set
Set
cartodonuts
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 83L
1,171 Elo+
Party 2
Tsukuyomi
Tsukuyomi
valdimirdarcula
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A4AXT
Cthulhu
20
6 / 3 / 20
15,126
1,008
22,683
27,678
36,954
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Bookwyrm28
Yemoja
15
0 / 0 / 0
10,774
718
0
2,957
908
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Febeeze
Thanatos
18
7 / 4 / 2
13,213
881
10,186
9,777
3,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
dimensiondoor
Discordia
20
16 / 0 / 13
17,122
1,141
31,748
15,167
6,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
sewerblonde
Jormungandr
20
13 / 5 / 22
16,561
1,104
35,639
25,429
38,621
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEBBIE400
Jormungandr
19
1 / 8 / 4
12,665
844
10,287
21,721
7,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Fuzzy5037
Nu Wa
20
2 / 10 / 8
13,970
931
28,986
19,563
7,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
LotoTheSunBro
Sun Wukong
19
4 / 4 / 4
13,730
915
15,949
21,208
14,497
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 6 / 5
12,866
858
7,749
23,251
12,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
valdimirdarcula
Tsukuyomi
19
4 / 14 / 6
14,265
951
13,567
26,078
13,005
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
42
Kills
12
12
Deaths
42
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A4AXT
Cthulhu
6
3
20
5.33
W
Yemoja
Bookwyrm28
Yemoja
0
0
0
0
L
Jormungandr
DEBBIE400
Jormungandr
1
8
4
0.38
W
Thanatos
Febeeze
Thanatos
7
4
2
2
L
Nu Wa
Fuzzy5037
Nu Wa
2
10
8
0.6
L
Sun Wukong
LotoTheSunBro
Sun Wukong
4
4
4
1.5
L
1
6
5
0.58
W
Discordia
dimensiondoor
Discordia
16
0
13
22.5
W
Jormungandr
sewerblonde
Jormungandr
13
5
22
4.8
L
Tsukuyomi
valdimirdarcula
Tsukuyomi
4
14
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,256
Damage
76,538
81,008
Taken
111,821
86,400
Mitigated
54,750
12,079
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A4AXT
Cthulhu
22,683
1,907
0
195
27,678
36,954
0
12,473
14,865
58,818
0
W
Yemoja
Bookwyrm28
Yemoja
0
0
0
0
2,957
908
0
2,786
146
0
0
L
Jormungandr
DEBBIE400
Jormungandr
10,287
1,332
511
1,999
21,721
7,409
0
18,400
2,967
33,933
0
W
Thanatos
Febeeze
Thanatos
10,186
4,941
0
4,844
9,777
3,866
0
4,005
5,622
0
19,733
L
Nu Wa
Fuzzy5037
Nu Wa
28,986
7,682
0
0
19,563
7,461
0
16,722
2,666
72,371
0
L
Sun Wukong
LotoTheSunBro
Sun Wukong
15,949
7,077
0
2,227
21,208
14,497
0
16,184
4,749
0
27,244
L
7,749
2,607
0
786
23,251
12,378
0
16,987
6,064
0
25,097
W
Discordia
dimensiondoor
Discordia
31,748
3,512
317
4,196
15,167
6,051
0
6,187
8,730
70,157
0
W
Jormungandr
sewerblonde
Jormungandr
35,639
5,375
315
2,212
25,429
38,621
0
13,822
11,103
78,420
0
L
Tsukuyomi
valdimirdarcula
Tsukuyomi
13,567
4,916
0
1,740
26,078
13,005
0
20,677
4,923
0
41,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,796
Gold Earned
67,496
288
Minions Killed
251
3
Camps Cleared
4
841,713
Distance Traveled
1,144,789
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,126
1,008
79
5
0
246,720
0
W
Yemoja
10,774
718
0
0
0
9,928
0
L
Jormungandr
12,665
844
52
3
1
206,859
0
W
Thanatos
13,213
881
21
1
1
93,560
0
L
Nu Wa
13,970
931
79
5
1
222,299
0
L
Sun Wukong
13,730
915
32
2
0
250,478
1
L
Set
12,866
858
30
2
0
238,741
0
W
Discordia
17,122
1,141
110
7
2
231,507
0
W
Jormungandr
16,561
1,104
78
5
0
259,998
0
L
Tsukuyomi
14,265
951
58
4
2
226,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role