Player Matchup

Merlin
Merlin
Can_of_Corn11
Merlin
Level 16
God Stats
2W - 2L
1,429 SR
Queue Stats
45W - 41L
1,199 Elo+
Party 1
Awilix
Awilix
Cuujo--
Awilix
Level 39
God Stats
22W - 33L
1,417 SR
Queue Stats
136W - 136L
1,438 Elo+
Party 1
Bellona
Bellona
THEBEAST559195
Bellona
Level 7
God Stats
3W - 8L
1,227 SR
Queue Stats
3W - 8L
1,170 Elo+
Party 2
Hachiman
Hachiman
TheAngryTwinky21
Hachiman
Level 36
God Stats
3W - 6L
1,322 SR
Queue Stats
206W - 207L
1,371 Elo+
Party 1
Sun Wukong
Sun Wukong
Yt_slugee8
Sun Wukong
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 20
1,379 SR
1,336 Elo+

VS

Team Averages
Level 14
1,514 SR
1,348 Elo+
Tsukuyomi
Tsukuyomi
G7Esdeath
Tsukuyomi
Level 5
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 3L
1,408 Elo+
Solo
Bacchus
Bacchus
MeleKS06
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,153 Elo+
Solo
Thanatos
Thanatos
Real Adamantium
Thanatos
Level 24
God Stats
32W - 26L
1,562 SR
Queue Stats
236W - 263L
1,363 Elo+
Solo
Hercules
Hercules
chaka_noodle
Hercules
Level 18
God Stats
4W - 2L
1,723 SR
Queue Stats
27W - 24L
1,415 Elo+
Solo
Ra
Ra
darklordandon
Ra
Level 6
God Stats
4W - 7L
1,276 SR
Queue Stats
8W - 10L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 9
10,855
517
10,758
6,684
2,464
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Cuujo--
Awilix
19
23 / 3 / 3
13,262
632
23,209
13,176
5,083
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 17
10,645
507
9,197
14,409
9,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 1 / 4
12,124
577
11,920
11,339
4,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Yt_slugee8
Sun Wukong
12
1 / 9 / 11
8,798
419
2,223
16,009
10,413
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
G7Esdeath
Tsukuyomi
11
2 / 12 / 3
7,622
363
6,189
15,160
4,806
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
MeleKS06
Bacchus
15
5 / 9 / 2
9,460
450
6,077
17,739
12,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
14
5 / 7 / 4
10,164
484
7,753
14,960
4,977
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
chaka_noodle
Hercules
15
2 / 5 / 0
9,604
457
2,879
11,906
3,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 12 / 1
10,389
495
9,381
17,635
5,857
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
42
Kills
18
22
Deaths
45
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
W
Awilix
Cuujo--
Awilix
23
3
3
8.17
L
Tsukuyomi
G7Esdeath
Tsukuyomi
2
12
3
0.29
L
Bacchus
MeleKS06
Bacchus
5
9
2
0.67
L
Thanatos
5
7
4
1
W
4
6
17
2.08
W
7
1
4
9
W
Sun Wukong
Yt_slugee8
Sun Wukong
1
9
11
0.72
L
Hercules
chaka_noodle
Hercules
2
5
0
0.4
L
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,307
Damage
32,279
61,617
Taken
77,400
32,353
Mitigated
32,171
13,503
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,758
1,035
0
477
6,684
2,464
1,117
3,281
3,403
59,057
0
W
Awilix
Cuujo--
Awilix
23,209
12,682
0
5,034
13,176
5,083
0
2,904
10,272
0
93,412
L
Tsukuyomi
G7Esdeath
Tsukuyomi
6,189
1,917
0
461
15,160
4,806
0
1,612
13,398
0
20,722
L
Bacchus
MeleKS06
Bacchus
6,077
853
243
866
17,739
12,759
1,156
3,922
13,793
29,914
0
L
Thanatos
7,753
2,427
489
8,671
14,960
4,977
0
325
14,585
0
60,076
W
9,197
3,698
1,059
1,655
14,409
9,909
116
5,552
8,857
0
35,836
W
11,920
9,299
0
4,628
11,339
4,484
3,215
500
10,839
0
98,224
W
Sun Wukong
Yt_slugee8
Sun Wukong
2,223
589
0
650
16,009
10,413
173
3,221
12,788
0
25,519
L
Hercules
chaka_noodle
Hercules
2,879
829
0
1,892
11,906
3,772
0
241
11,665
0
41,724
L
9,381
941
242
2,839
17,635
5,857
1,005
4,658
12,902
54,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,684
Gold Earned
47,239
424
Minions Killed
351
0
Camps Cleared
0
1,888,409
Distance Traveled
1,698,172
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,855
517
83
4
0
388,582
2
W
Awilix
13,262
632
111
5
0
438,093
0
L
Tsukuyomi
7,622
363
19
1
0
325,855
3
L
Bacchus
9,460
450
62
3
0
317,831
0
L
Thanatos
10,164
484
75
4
0
418,113
2
W
Bellona
10,645
507
53
3
0
385,760
1
W
Hachiman
12,124
577
145
7
0
347,381
3
W
Sun Wukong
8,798
419
32
2
0
328,593
1
L
Hercules
9,604
457
85
4
0
350,143
4
L
Ra
10,389
495
110
5
0
286,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role