Player Matchup

Artemis
Artemis
MOSHO9736
Artemis
Level 16
God Stats
5W - 9L
1,337 SR
Queue Stats
27W - 25L
1,181 Elo+
Party 1
Vulcan
Vulcan
Not_Guud_At_All
Vulcan
Level 19
God Stats
1W - 3L
1,490 SR
Queue Stats
33W - 31L
1,604 Elo+
Solo
Fenrir
Fenrir
SCOX2K16
Fenrir
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 16L
1,273 Elo+
Solo
Yemoja
Yemoja
Sr-Name-Is-Jeff
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 92L
1,593 Elo+
Party 1
Mercury
Mercury
Tachanka77
Mercury
Level 28
God Stats
3W - 4L
1,703 SR
Queue Stats
312W - 279L
1,624 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,455 Elo+

VS

Team Averages
Level 23
1,590 SR
1,452 Elo+
Kukulkan
Kukulkan
Payernoob
Kukulkan
Level 29
God Stats
2W - 3L
1,572 SR
Queue Stats
85W - 61L
1,539 Elo+
Solo
Pele
Pele
SkyfoxLXII
Pele
Level 17
God Stats
24W - 20L
1,643 SR
Queue Stats
42W - 47L
1,290 Elo+
Solo
Merlin
Merlin
Wolflander29
Merlin
Level 29
God Stats
9W - 6L
1,504 SR
Queue Stats
179W - 212L
1,467 Elo+
Solo
Fenrir
Fenrir
durp ur hurp
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,474 Elo+
Solo
Cthulhu
Cthulhu
spitfire5600_
Cthulhu
Level 16
God Stats
4W - 5L
1,730 SR
Queue Stats
27W - 34L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MOSHO9736
Artemis
15
7 / 5 / 5
9,564
416
14,666
15,661
6,374
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 8 / 1
8,920
388
7,859
12,913
5,247
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
SCOX2K16
Fenrir
9
1 / 3 / 2
7,539
328
1,847
7,242
2,275
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 7
9,532
414
6,002
16,245
10,227
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Tachanka77
Mercury
16
7 / 9 / 5
11,135
484
18,178
24,783
10,326
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Payernoob
Kukulkan
20
10 / 1 / 4
16,300
709
16,355
10,673
5,157
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 6 / 4
12,711
553
7,070
16,891
6,282
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Merlin
17
2 / 7 / 6
11,917
518
9,647
12,458
7,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
15 / 0 / 5
15,513
674
21,315
27,212
23,548
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
17
3 / 4 / 8
13,009
566
10,554
21,294
10,682
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
18
Kills
30
30
Deaths
18
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
MOSHO9736
Artemis
7
5
5
1.9
L
2
8
1
0.31
W
Kukulkan
Payernoob
Kukulkan
10
1
4
12
L
Fenrir
SCOX2K16
Fenrir
1
3
2
0.67
W
0
6
4
0.33
L
1
5
7
0.9
L
Mercury
Tachanka77
Mercury
7
9
5
1.06
W
Merlin
2
7
6
0.71
W
Fenrir
15
0
5
17.5
W
Cthulhu
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,552
Damage
64,941
76,844
Taken
88,528
34,449
Mitigated
52,894
13,244
Healing
38,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MOSHO9736
Artemis
14,666
8,462
0
4,111
15,661
6,374
665
10,508
5,103
0
44,094
L
7,859
2,661
0
817
12,913
5,247
0
6,375
6,413
45,516
0
W
Kukulkan
Payernoob
Kukulkan
16,355
1,179
871
3,115
10,673
5,157
3,755
2,566
8,107
155,003
0
L
Fenrir
SCOX2K16
Fenrir
1,847
386
0
1,304
7,242
2,275
0
3,207
3,985
0
15,042
W
7,070
1,743
0
6,052
16,891
6,282
1,936
2,045
14,846
0
79,516
L
6,002
1,774
2,801
1,157
16,245
10,227
434
7,919
8,229
24,862
0
L
Mercury
Tachanka77
Mercury
18,178
12,501
0
3,054
24,783
10,326
0
8,547
16,011
0
87,152
W
Merlin
9,647
235
0
1,989
12,458
7,225
1,535
2,018
10,440
67,017
0
W
Fenrir
21,315
5,562
0
17,782
27,212
23,548
3,478
4,020
23,192
0
109,651
W
Cthulhu
10,554
890
1,981
7,015
21,294
10,682
451
4,558
16,736
44,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,690
Gold Earned
69,450
372
Minions Killed
671
0
Camps Cleared
0
1,608,585
Distance Traveled
2,067,127
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,564
416
74
3
0
344,315
2
L
Vulcan
8,920
388
98
4
0
286,481
2
W
Kukulkan
16,300
709
236
10
0
433,659
3
L
Fenrir
7,539
328
34
1
0
196,009
1
W
Pele
12,711
553
129
6
0
450,569
0
L
Yemoja
9,532
414
34
1
0
323,067
0
L
Mercury
11,135
484
132
6
0
458,713
1
W
Merlin
11,917
518
90
4
0
333,125
6
W
Fenrir
15,513
674
140
6
0
437,509
5
W
Cthulhu
13,009
566
76
3
0
412,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role