Player Matchup

Ra
Ra
Frootsnacks
Ra
Level 45
God Stats
2W - 0L
1,760 SR
Queue Stats
49W - 46L
1,535 Elo+
Party 2
Sobek
Sobek
JetQuotient5792
Sobek
Level 67
God Stats
6W - 2L
1,604 SR
Queue Stats
245W - 253L
1,475 Elo+
Party 2
Hades
Hades
Jmyth85
Hades
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jupiterlogik
Fenrir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 31L
1,546 Elo+
Solo
Pele
Pele
KingoNinja
Pele
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,688 Elo+
Solo
Team Averages
Level 76
1,573 SR
1,549 Elo+

VS

Team Averages
Level 91
1,570 SR
1,472 Elo+
Osiris
Osiris
Elite_Prodigy777
Osiris
Level 129
God Stats
2W - 6L
1,604 SR
Queue Stats
339W - 321L
1,498 Elo+
Solo
Scylla
Scylla
Jak20017476
Scylla
Level 126
God Stats
4W - 1L
1,673 SR
Queue Stats
48W - 47L
1,526 Elo+
Solo
Artio
Artio
RageDragonX
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ReignIncoming
Achilles
Level 35
God Stats
1W - 2L
1,470 SR
Queue Stats
92W - 113L
1,416 Elo+
Party 1
Chang'e
Chang'e
Vivi_Incoming
Chang'e
Level 38
God Stats
2W - 2L
1,603 SR
Queue Stats
112W - 144L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 18
10,939
912
17,176
12,589
6,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 21
8,881
740
9,168
18,239
19,214
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Jmyth85
Hades
17
7 / 3 / 15
10,274
856
16,105
17,219
13,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
15
2 / 3 / 19
9,418
785
8,897
16,421
16,970
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
10 / 3 / 11
10,439
870
18,583
12,831
9,108
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 10
8,912
743
10,849
15,667
19,331
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
14
3 / 4 / 3
8,654
721
17,828
8,823
3,524
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 9
8,794
733
7,809
19,120
23,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
ReignIncoming
Achilles
16
4 / 7 / 7
9,562
797
9,911
18,309
14,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
15
1 / 5 / 9
8,899
742
10,969
17,247
7,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
50
26
Kills
12
14
Deaths
26
84
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
W
7
2
18
8
L
Scylla
3
4
3
1.13
W
0
3
21
3.5
W
Hades
Jmyth85
Hades
7
3
15
4.83
W
Fenrir
2
3
19
3.83
W
10
3
11
5.17
L
2
5
9
1.3
L
Achilles
ReignIncoming
Achilles
4
7
7
1.07
L
Chang'e
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,929
Damage
57,366
77,299
Taken
79,166
65,299
Mitigated
68,007
47,828
Healing
33,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,849
2,111
2,079
3,381
15,667
19,331
301
9,759
5,712
384
19,757
W
17,176
1,807
20,043
6,810
12,589
6,097
1,304
6,847
5,742
47,238
0
L
Scylla
17,828
807
310
864
8,823
3,524
456
3,193
5,430
36,386
0
W
9,168
465
1,970
2,391
18,239
19,214
692
9,154
9,085
14,832
0
W
Hades
Jmyth85
Hades
16,105
1,340
4,157
4,410
17,219
13,910
493
9,278
7,941
24,816
0
W
Fenrir
8,897
1,004
977
1,789
16,421
16,970
823
6,169
10,252
0
11,731
W
18,583
2,888
1,870
3,411
12,831
9,108
2,307
5,542
7,289
226
27,550
L
7,809
499
5,233
4,725
19,120
23,158
104
10,426
8,444
12,954
0
L
Achilles
ReignIncoming
Achilles
9,911
3,773
1,102
3,451
18,309
14,423
456
9,822
8,137
0
14,398
L
Chang'e
10,969
1,268
7,272
5,094
17,247
7,571
368
9,475
7,572
22,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,951
Gold Earned
44,821
125
Minions Killed
107
0
Camps Cleared
0
1,042,259
Distance Traveled
1,030,520
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,912
743
15
1
0
204,926
1
W
Ra
10,939
912
64
5
0
228,747
0
L
Scylla
8,654
721
47
4
0
213,894
1
W
Sobek
8,881
740
9
1
0
225,782
1
W
Hades
10,274
856
27
2
0
157,895
0
W
Fenrir
9,418
785
8
1
0
221,951
0
W
Pele
10,439
870
17
1
0
207,884
0
L
Artio
8,794
733
8
1
0
230,402
0
L
Achilles
9,562
797
15
1
0
179,990
0
L
Chang'e
8,899
742
22
2
0
201,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role