Player Matchup

Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Dc_Panda20
Loki
Level 27
God Stats
44W - 62L
1,334 SR
Queue Stats
82W - 115L
1,183 Elo+
Party 2
Hercules
Hercules
GenuineRisk0
Hercules
Level 10
God Stats
3W - 2L
1,812 SR
Queue Stats
6W - 8L
1,344 Elo+
Solo
Nemesis
Nemesis
Szilard Ur15
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 55L
1,401 Elo+
Solo
Hades
Hades
family5money0
Hades
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,349 Elo+
Party 2
Team Averages
Level 16
1,529 SR
1,355 Elo+

VS

Team Averages
Level 21
1,423 SR
1,240 Elo+
Neith
Neith
CarpeUniforme00
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,130 Elo+
Solo
Anubis
Anubis
Dinasty_Feloux
Anubis
Level 27
God Stats
39W - 31L
1,491 SR
Queue Stats
43W - 35L
1,338 Elo+
Party 1
Cthulhu
Cthulhu
Drift_Ferid
Cthulhu
Level 29
God Stats
5W - 2L
1,418 SR
Queue Stats
90W - 98L
1,316 Elo+
Solo
Sol
Sol
OANc7176
Sol
Level 5
God Stats
1W - 2L
1,197 SR
Queue Stats
2W - 9L
1,113 Elo+
Solo
Pele
Pele
dinasty_JuCo
Pele
Level 29
God Stats
31W - 23L
1,510 SR
Queue Stats
36W - 28L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 1 / 6
8,579
429
6,316
5,764
1,519
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
12 / 9 / 3
10,306
515
13,653
14,834
4,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
GenuineRisk0
Hercules
14
3 / 2 / 5
8,614
431
4,959
21,764
14,345
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Szilard Ur15
Nemesis
15
2 / 3 / 5
9,012
451
11,548
17,199
6,018
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 14 / 4
6,953
348
4,959
17,249
5,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
9,637
482
7,468
9,296
2,778
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 4 / 3
10,708
535
14,739
10,894
4,423
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Drift_Ferid
Cthulhu
14
6 / 3 / 7
10,269
513
11,732
13,444
9,199
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
5 / 7 / 3
9,047
452
8,290
10,838
1,893
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 2 / 1
12,783
639
11,833
14,057
4,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
21
Kills
28
29
Deaths
21
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
1
6
7
W
2
5
4
0.8
L
12
9
3
1.5
W
8
4
3
2.38
W
Cthulhu
Drift_Ferid
Cthulhu
6
3
7
3.17
L
Hercules
GenuineRisk0
Hercules
3
2
5
2.75
W
5
7
3
0.93
L
Nemesis
Szilard Ur15
Nemesis
2
3
5
1.5
W
7
2
1
3.75
L
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,435
Damage
54,062
76,810
Taken
58,529
32,044
Mitigated
23,097
18,185
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,316
517
2,340
2,969
5,764
1,519
710
1,853
3,911
31,214
0
W
7,468
2,975
0
1,403
9,296
2,778
3,160
1,122
8,174
0
46,948
L
13,653
5,172
87
1,041
14,834
4,578
0
6,818
8,016
0
23,015
W
14,739
1,144
0
3,867
10,894
4,423
1,984
2,585
8,134
56,471
0
W
Cthulhu
Drift_Ferid
Cthulhu
11,732
2,224
709
1,286
13,444
9,199
2,102
4,128
9,296
45,155
0
L
Hercules
GenuineRisk0
Hercules
4,959
1,492
0
8,025
21,764
14,345
0
10,099
11,665
0
33,705
W
8,290
3,419
0
2,563
10,838
1,893
1,643
1,165
9,623
19,023
0
L
Nemesis
Szilard Ur15
Nemesis
11,548
6,221
0
2,989
17,199
6,018
0
6,127
11,072
0
64,912
W
11,833
3,234
0
7,888
14,057
4,804
6,780
2,275
11,732
0
102,902
L
4,959
1,288
36
698
17,249
5,584
0
9,864
7,385
15,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,464
Gold Earned
52,444
250
Minions Killed
432
0
Camps Cleared
0
1,581,785
Distance Traveled
1,684,839
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,579
429
58
3
0
242,878
0
W
Neith
9,637
482
81
4
0
344,557
8
L
Loki
10,306
515
16
1
0
416,835
1
W
Anubis
10,708
535
86
4
0
280,573
0
W
Cthulhu
10,269
513
68
3
0
378,403
0
L
Hercules
8,614
431
56
3
0
379,669
0
W
Sol
9,047
452
23
1
0
306,278
2
L
Nemesis
9,012
451
95
5
0
352,449
0
W
Pele
12,783
639
174
9
0
375,028
0
L
Hades
6,953
348
25
1
0
189,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role