Player Matchup

Sol
Sol
Acadian91
Sol
Level 16
God Stats
10W - 9L
1,525 SR
Queue Stats
32W - 37L
1,150 Elo+
Solo
Bakasura
Bakasura
LIZARDATTACK
Bakasura
Level 23
God Stats
2W - 3L
1,401 SR
Queue Stats
125W - 168L
1,117 Elo+
Solo
Nu Wa
Nu Wa
Slab Master Kay
Nu Wa
Level 29
God Stats
4W - 3L
1,567 SR
Queue Stats
12W - 15L
1,052 Elo+
Solo
Kukulkan
Kukulkan
marschalee jaz
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,078 Elo+
Solo
Yemoja
Yemoja
utku52
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,120 Elo+
Solo
Team Averages
Level 17
1,498 SR
1,103 Elo+

VS

Team Averages
Level 23
1,368 SR
1,249 Elo+
Zeus
Zeus
CoinPancake8687
Zeus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,223 Elo+
Solo
Mercury
Mercury
ComicCzarek20
Mercury
Level 29
God Stats
1W - 1L
1,214 SR
Queue Stats
147W - 166L
1,233 Elo+
Solo
Odin
Odin
GrimLich Reaper
Odin
Level 29
God Stats
2W - 1L
1,338 SR
Queue Stats
15W - 16L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Rockerita126
Cthulhu
Level 24
God Stats
35W - 21L
1,533 SR
Queue Stats
111W - 83L
1,281 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ali-boom-ba-yae
Ah Muzen Cab
Level 26
God Stats
42W - 68L
1,253 SR
Queue Stats
402W - 477L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 10
18,153
1,135
48,572
27,075
10,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
LIZARDATTACK
Bakasura
20
3 / 4 / 14
14,633
915
4,642
23,381
10,013
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 4 / 17
16,545
1,034
31,662
15,203
7,212
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Kukulkan
20
5 / 9 / 20
16,523
1,033
31,490
16,623
7,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
utku52
Yemoja
18
0 / 8 / 7
12,805
800
2,546
18,817
9,852
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 16 / 9
14,638
915
10,225
21,716
7,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
20
9 / 8 / 5
15,209
951
19,849
21,183
7,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
4 / 0 / 7
14,873
930
11,758
22,471
8,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Rockerita126
Cthulhu
20
6 / 7 / 12
16,639
1,040
38,669
42,512
35,880
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
ali-boom-ba-yae
Ah Muzen Cab
20
4 / 3 / 13
15,540
971
14,637
20,903
11,514
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
72
34
Kills
26
27
Deaths
34
68
Assists
46
Player
Kills
Deaths
Assists
KDA
L
18
2
10
11.5
W
3
16
9
0.47
W
Mercury
9
8
5
1.44
W
4
0
7
7.5
L
Bakasura
LIZARDATTACK
Bakasura
3
4
14
2.5
W
Cthulhu
Rockerita126
Cthulhu
6
7
12
1.71
L
8
4
17
4.13
W
Ah Muzen Cab
ali-boom-ba-yae
Ah Muzen Cab
4
3
13
3.5
L
Kukulkan
5
9
20
1.67
L
Yemoja
utku52
Yemoja
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,912
Damage
95,138
101,099
Taken
128,785
45,120
Mitigated
71,726
13,892
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
48,572
23,075
0
12,860
27,075
10,903
0
14,159
12,916
76,640
0
W
10,225
2,476
0
0
21,716
7,831
0
18,657
2,822
29,328
0
W
Mercury
19,849
10,842
0
341
21,183
7,578
0
18,047
3,136
0
34,794
W
11,758
2,297
1,598
1,517
22,471
8,923
0
21,024
1,422
0
48,210
L
Bakasura
LIZARDATTACK
Bakasura
4,642
2,786
0
292
23,381
10,013
0
10,747
12,634
0
10,489
W
Cthulhu
Rockerita126
Cthulhu
38,669
5,996
547
9,930
42,512
35,880
0
38,044
4,202
90,782
0
L
31,662
12,964
0
0
15,203
7,212
0
9,863
5,340
67,838
0
W
Ah Muzen Cab
ali-boom-ba-yae
Ah Muzen Cab
14,637
4,662
0
3,672
20,903
11,514
0
18,498
2,380
0
67,608
L
Kukulkan
31,490
2,222
0
0
16,623
7,140
0
9,318
7,305
72,980
0
L
Yemoja
utku52
Yemoja
2,546
551
710
30
18,817
9,852
0
4,807
14,010
8,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,659
Gold Earned
76,899
323
Minions Killed
354
5
Camps Cleared
2
1,188,346
Distance Traveled
1,279,861
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
18,153
1,135
76
5
0
274,931
0
W
Zeus
14,638
915
30
2
2
191,691
3
W
Mercury
15,209
951
29
2
0
287,003
1
W
Odin
14,873
930
95
6
0
304,454
0
L
Bakasura
14,633
915
20
1
4
270,632
2
W
Cthulhu
16,639
1,040
112
7
0
277,243
2
L
Nu Wa
16,545
1,034
79
5
0
252,013
0
W
Ah Muzen Cab
15,540
971
88
6
0
219,470
0
L
Kukulkan
16,523
1,033
131
8
0
233,386
0
L
Yemoja
12,805
800
17
1
1
157,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role