Player Matchup

Sun Wukong
Sun Wukong
AdeptSkyman69
Sun Wukong
Level 28
God Stats
10W - 5L
1,508 SR
Queue Stats
70W - 78L
1,334 Elo+
Solo
Skadi
Skadi
IXIDeathIXI9324
Skadi
Level 23
God Stats
46W - 27L
1,591 SR
Queue Stats
151W - 129L
1,393 Elo+
Party 1
Ymir
Ymir
bluesloth2
Ymir
Level 9
God Stats
3W - 3L
1,196 SR
Queue Stats
9W - 17L
1,148 Elo+
Solo
Fenrir
Fenrir
lXlWarlXl2083
Fenrir
Level 20
God Stats
26W - 23L
1,480 SR
Queue Stats
132W - 112L
1,347 Elo+
Party 1
Vulcan
Vulcan
saawnii
Vulcan
Level 18
God Stats
12W - 14L
1,416 SR
Queue Stats
96W - 114L
1,309 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,306 Elo+

VS

Team Averages
Level 15
1,402 SR
1,275 Elo+
Hou Yi
Hou Yi
A Fairy CupCake
Hou Yi
Level 28
God Stats
4W - 4L
1,524 SR
Queue Stats
159W - 146L
1,399 Elo+
Solo
Jormungandr
Jormungandr
AssistedMedal32
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Bakasura
Bakasura
Derikjm
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,246 Elo+
Solo
Cthulhu
Cthulhu
DuJoJa
Cthulhu
Level 7
God Stats
3W - 8L
1,419 SR
Queue Stats
61W - 58L
1,303 Elo+
Solo
Neith
Neith
FN2013
Neith
Level 7
God Stats
1W - 6L
1,067 SR
Queue Stats
2W - 9L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdeptSkyman69
Sun Wukong
12
6 / 0 / 4
7,695
592
5,670
7,461
3,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 2
7,718
594
2,043
2,084
676
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 6
6,209
478
2,902
8,960
2,830
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 1 / 3
7,226
556
1,919
5,778
1,873
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Vulcan
saawnii
Vulcan
12
6 / 0 / 5
7,630
587
9,399
2,851
844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,428
494
3,243
5,821
1,822
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
AssistedMedal32
Jormungandr
7
0 / 7 / 3
4,930
379
1,297
6,927
2,256
Bakasura
Derikjm
Bakasura
9
2 / 6 / 1
5,767
444
5,934
12,179
4,486
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
DuJoJa
Cthulhu
8
1 / 2 / 0
5,367
413
2,818
7,338
3,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
FN2013
Neith
6
0 / 5 / 1
4,951
381
1,081
4,055
948
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
4
4
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Sun Wukong
AdeptSkyman69
Sun Wukong
6
0
4
8
L
Jormungandr
AssistedMedal32
Jormungandr
0
7
3
0.21
L
Bakasura
Derikjm
Bakasura
2
6
1
0.42
L
Cthulhu
DuJoJa
Cthulhu
1
2
0
0.5
L
Neith
FN2013
Neith
0
5
1
0.1
W
3
0
2
4
W
1
3
6
1.33
W
3
1
3
4.5
W
Vulcan
saawnii
Vulcan
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,933
Damage
14,373
27,134
Taken
36,320
9,689
Mitigated
12,840
10,130
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,243
1,410
0
3,144
5,821
1,822
0
0
5,821
0
40,393
W
Sun Wukong
AdeptSkyman69
Sun Wukong
5,670
1,963
354
3,700
7,461
3,466
1,358
1,338
6,123
0
34,297
L
Jormungandr
AssistedMedal32
Jormungandr
1,297
624
0
0
6,927
2,256
12
2,454
4,473
8,401
0
L
Bakasura
Derikjm
Bakasura
5,934
4,617
0
4,757
12,179
4,486
0
5,926
6,253
0
23,426
L
Cthulhu
DuJoJa
Cthulhu
2,818
151
50
420
7,338
3,328
0
2,508
4,830
19,463
0
L
Neith
FN2013
Neith
1,081
544
0
246
4,055
948
0
1,413
2,642
0
12,146
W
2,043
493
0
480
2,084
676
2,562
708
1,376
0
35,888
W
2,902
1,596
159
863
8,960
2,830
332
951
7,136
8,565
0
W
1,919
701
0
3,880
5,778
1,873
318
355
5,423
0
29,445
W
Vulcan
saawnii
Vulcan
9,399
4,405
0
694
2,851
844
551
763
2,053
39,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,478
Gold Earned
27,443
270
Minions Killed
182
0
Camps Cleared
0
1,169,098
Distance Traveled
978,533
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,428
494
80
6
0
172,667
1
W
Sun Wukong
7,695
592
59
5
0
250,230
2
L
Jormungandr
4,930
379
7
1
0
209,460
1
L
Bakasura
5,767
444
44
3
0
201,915
0
L
Cthulhu
5,367
413
29
2
0
253,454
0
L
Neith
4,951
381
22
2
0
141,037
1
W
Skadi
7,718
594
83
6
0
215,915
0
W
Ymir
6,209
478
10
1
0
231,554
0
W
Fenrir
7,226
556
44
3
0
246,324
0
W
Vulcan
7,630
587
74
6
0
225,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role