Player Matchup

Cerberus
Cerberus
DRAGON 21404
Cerberus
Level 66
God Stats
59W - 62L
1,578 SR
Queue Stats
207W - 242L
1,443 Elo+
Party 1
Sol
Sol
X1xWiZ FuZex1X
Sol
Level 104
God Stats
1W - 2L
1,124 SR
Queue Stats
275W - 349L
1,454 Elo+
Party 1
Skadi
Skadi
detectiveroberts
Skadi
Level 102
God Stats
20W - 13L
1,759 SR
Queue Stats
142W - 126L
1,473 Elo+
Solo
Team Averages
Level 91
1,487 SR
1,457 Elo+

VS

Team Averages
Level 35
1,488 SR
1,418 Elo+
Nemesis
Nemesis
Fr33ze-Z3YROX
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,433 Elo+
Solo
Raijin
Raijin
Lonehunter4443
Raijin
Level 60
God Stats
14W - 24L
1,490 SR
Queue Stats
367W - 391L
1,429 Elo+
Party 2
Chaac
Chaac
Wafflethis
Chaac
Level 38
God Stats
57W - 44L
1,473 SR
Queue Stats
312W - 331L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DRAGON 21404
Cerberus
15
7 / 2 / 15
11,472
819
11,537
12,236
6,155
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 0 / 13
10,737
767
11,729
8,408
2,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 2 / 11
10,876
777
10,322
7,906
2,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
2 / 9 / 1
8,841
632
3,670
12,149
2,983
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 3
9,060
647
6,790
10,848
2,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
13
1 / 8 / 3
8,990
642
10,117
16,809
12,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
24
Kills
4
4
Deaths
24
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DRAGON 21404
Cerberus
7
2
15
7.25
L
Nemesis
2
9
1
0.28
L
1
7
3
0.36
L
Chaac
1
8
3
0.31
W
8
0
13
14.5
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,588
Damage
20,577
28,550
Taken
39,806
11,899
Mitigated
18,511
10,706
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DRAGON 21404
Cerberus
11,537
378
0
5,196
12,236
6,155
338
2,510
9,326
50,793
0
L
Nemesis
3,670
1,083
0
355
12,149
2,983
0
8,194
3,955
0
11,988
L
6,790
702
733
2,143
10,848
2,904
92
7,819
3,029
37,471
0
L
Chaac
10,117
535
0
3,536
16,809
12,624
0
7,281
9,528
0
28,813
W
11,729
2,046
0
5,510
8,408
2,880
720
2,340
5,793
39,282
0
W
10,322
5,771
0
0
7,906
2,864
945
2,065
5,716
0
40,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
26,891
237
Minions Killed
124
0
Camps Cleared
0
765,959
Distance Traveled
628,315
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,472
819
107
8
0
259,329
1
L
Nemesis
8,841
632
16
1
0
207,723
4
L
Raijin
9,060
647
74
5
0
175,442
3
L
Chaac
8,990
642
34
2
0
245,150
0
W
Sol
10,737
767
63
5
0
271,912
1
W
Skadi
10,876
777
67
5
0
234,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role