Player Matchup

Ra
Ra
HBOpressor
Ra
Level 68
God Stats
1W - 0L
1,572 SR
Queue Stats
17W - 9L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
JuggerAdd
Sun Wukong
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
M4K1N4D0M4L
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,524 SR
1,516 Elo+

VS

Team Averages
Level 40
1,410 SR
1,363 Elo+
Set
Set
Kill_e01
Set
Level 55
God Stats
0W - 1L
1,357 SR
Queue Stats
20W - 38L
1,242 Elo+
Party 1
Merlin
Merlin
Mephyles
Merlin
Level 31
God Stats
6W - 11L
1,297 SR
Queue Stats
19W - 38L
1,277 Elo+
Party 1
Khepri
Khepri
ÐarkGenius
Khepri
Level 33
God Stats
1W - 5L
1,575 SR
Queue Stats
75W - 56L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
8,260
688
6,735
5,151
1,514
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
JuggerAdd
Sun Wukong
11
2 / 1 / 6
8,268
689
5,252
9,582
8,495
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
6 / 1 / 4
9,021
752
12,154
6,335
1,611
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,159
597
3,984
9,641
3,216
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Mephyles
Merlin
11
1 / 3 / 0
7,558
630
3,641
7,000
2,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
10
1 / 1 / 0
7,889
657
2,800
12,320
10,684
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
2
2
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Sun Wukong
JuggerAdd
Sun Wukong
2
1
6
5
L
0
6
1
0.08
W
6
1
4
8
L
Merlin
Mephyles
Merlin
1
3
0
0.33
L
Khepri
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,141
Damage
10,425
21,068
Taken
28,961
11,620
Mitigated
16,045
7,502
Healing
2,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,735
638
2,837
2,354
5,151
1,514
729
2,279
2,872
33,217
0
W
Sun Wukong
JuggerAdd
Sun Wukong
5,252
580
0
1,302
9,582
8,495
126
2,672
6,910
0
17,500
L
3,984
1,232
0
419
9,641
3,216
0
1,207
8,284
0
18,426
W
12,154
6,141
0
1,009
6,335
1,611
2,144
1,550
4,785
0
44,791
L
Merlin
Mephyles
Merlin
3,641
212
185
1,167
7,000
2,145
0
1,639
5,111
29,791
0
L
Khepri
2,800
95
0
485
12,320
10,684
0
3,901
8,269
17,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,549
Gold Earned
22,606
135
Minions Killed
108
0
Camps Cleared
0
665,535
Distance Traveled
551,104
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,260
688
51
4
0
217,830
3
W
Sun Wukong
8,268
689
19
2
0
246,415
1
L
Set
7,159
597
29
2
0
192,403
1
W
Skadi
9,021
752
65
5
0
201,290
2
L
Merlin
7,558
630
62
5
0
198,416
2
L
Khepri
7,889
657
17
1
0
160,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role