Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BA_Barracus_01
Ymir
Level 19
God Stats
28W - 26L
1,506 SR
Queue Stats
29W - 33L
1,290 Elo+
Party 2
Fenrir
Fenrir
Feer_9411
Fenrir
Level 20
God Stats
1W - 3L
1,609 SR
Queue Stats
4W - 5L
1,367 Elo+
Solo
Team Averages
Level 34
1,538 SR
1,386 Elo+

VS

Team Averages
Level 40
1,547 SR
1,312 Elo+
Neith
Neith
Valefor01
Neith
Level 25
God Stats
10W - 23L
1,406 SR
Queue Stats
24W - 42L
1,200 Elo+
Solo
Odin
Odin
laclika57
Odin
Level 82
God Stats
2W - 0L
1,736 SR
Queue Stats
35W - 43L
1,402 Elo+
Party 1
Scylla
Scylla
luc57101
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
9 / 5 / 3
11,991
705
16,711
18,205
9,221
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 4 / 5
10,492
617
6,046
15,672
7,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Feer_9411
Fenrir
10
1 / 3 / 2
9,300
547
2,565
7,847
3,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Valefor01
Neith
13
2 / 5 / 8
10,379
611
8,073
9,982
2,958
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
15
7 / 2 / 4
11,998
706
12,127
14,100
10,457
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
luc57101
Scylla
14
2 / 5 / 10
10,664
627
9,255
8,412
2,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
12
Kills
11
12
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
9
5
3
2.1
L
2
4
5
1.13
L
Fenrir
Feer_9411
Fenrir
1
3
2
0.67
W
Neith
Valefor01
Neith
2
5
8
1.2
W
Odin
7
2
4
4.5
W
Scylla
luc57101
Scylla
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,322
Damage
29,455
41,724
Taken
32,494
19,996
Mitigated
15,713
10,539
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
16,711
1,913
0
3,558
18,205
9,221
342
4,384
13,821
76,497
0
L
6,046
1,282
263
4,219
15,672
7,528
702
3,554
12,118
32,822
0
L
Fenrir
Feer_9411
Fenrir
2,565
689
394
2,105
7,847
3,247
0
1,648
6,199
0
12,333
W
Neith
Valefor01
Neith
8,073
2,616
0
1,848
9,982
2,958
1,926
6,556
3,426
0
39,659
W
Odin
12,127
4,610
974
1,532
14,100
10,457
840
9,136
4,964
0
42,257
W
Scylla
luc57101
Scylla
9,255
1,249
0
0
8,412
2,298
802
7,157
1,255
29,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
33,041
169
Minions Killed
147
0
Camps Cleared
0
764,603
Distance Traveled
808,012
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,991
705
96
6
0
293,856
2
L
Ymir
10,492
617
51
3
0
279,475
0
L
Fenrir
9,300
547
22
1
0
191,272
0
W
Neith
10,379
611
46
3
0
233,157
1
W
Odin
11,998
706
42
2
0
309,077
0
W
Scylla
10,664
627
59
3
0
265,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role