Player Matchup

Rama
Rama
Arturoo000
Rama
Level 11
God Stats
0W - 1L
1,307 SR
Queue Stats
3W - 7L
1,172 Elo+
Solo
Fenrir
Fenrir
BacchyS
Fenrir
Level 8
God Stats
0W - 3L
1,186 SR
Queue Stats
7W - 13L
1,195 Elo+
Solo
Nemesis
Nemesis
Siiom
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
gokhangoktas
Hercules
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,289 Elo+
Solo
Anubis
Anubis
zack114
Anubis
Level 12
God Stats
0W - 1L
1,293 SR
Queue Stats
5W - 16L
1,187 Elo+
Party 2
Team Averages
Level 9
1,357 SR
1,268 Elo+

VS

Team Averages
Level 24
1,525 SR
1,439 Elo+
Mercury
Mercury
Antonchex
Mercury
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 125L
1,502 Elo+
Party 1
Hera
Hera
DeStRoYPLL
Hera
Level 34
God Stats
4W - 3L
1,631 SR
Queue Stats
103W - 99L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Nerechan99
Cthulhu
Level 22
God Stats
37W - 42L
1,329 SR
Queue Stats
124W - 141L
1,185 Elo+
Solo
Neith
Neith
Petrulyaka
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
wolfnico19
Hel
Level 28
God Stats
2W - 0L
1,663 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,072
507
1,711
5,586
1,128
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
BacchyS
Fenrir
6
0 / 4 / 0
4,299
430
2,709
7,820
2,257
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Siiom
Nemesis
5
0 / 5 / 1
4,263
426
701
4,835
1,074
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
gokhangoktas
Hercules
9
2 / 1 / 0
5,256
526
2,282
6,281
2,760
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
zack114
Anubis
6
0 / 6 / 1
4,193
419
910
5,874
2,835
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Antonchex
Mercury
10
3 / 0 / 3
6,107
611
4,050
5,886
1,580
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 1 / 0
6,032
603
3,934
2,167
667
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Nerechan99
Cthulhu
8
0 / 1 / 3
5,362
536
1,309
4,992
2,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
7 / 1 / 0
5,899
590
4,924
3,678
1,052
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 1 / 3
6,598
660
5,839
4,833
1,209
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
17
18
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
Antonchex
Mercury
3
0
3
4.5
L
1
2
0
0.5
L
Fenrir
BacchyS
Fenrir
0
4
0
0
W
2
1
0
2
W
Cthulhu
Nerechan99
Cthulhu
0
1
3
1.5
W
Neith
7
1
0
7
L
Nemesis
Siiom
Nemesis
0
5
1
0.1
L
Hercules
gokhangoktas
Hercules
2
1
0
2
W
5
1
3
6.5
L
Anubis
zack114
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,313
Damage
20,056
30,396
Taken
21,556
10,054
Mitigated
6,535
7,647
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Antonchex
Mercury
4,050
2,409
0
1,880
5,886
1,580
0
216
5,670
0
31,219
L
1,711
1,102
0
1,576
5,586
1,128
0
1,077
4,509
0
23,106
L
Fenrir
BacchyS
Fenrir
2,709
929
0
1,296
7,820
2,257
415
2,165
5,655
0
15,311
W
3,934
1,128
0
0
2,167
667
405
0
2,167
28,974
0
W
Cthulhu
Nerechan99
Cthulhu
1,309
102
0
595
4,992
2,027
407
0
4,992
14,736
0
W
Neith
4,924
2,346
0
1,188
3,678
1,052
1,380
199
3,479
0
23,378
L
Nemesis
Siiom
Nemesis
701
187
0
568
4,835
1,074
0
1,174
3,661
0
11,889
L
Hercules
gokhangoktas
Hercules
2,282
639
0
2,660
6,281
2,760
0
4,232
2,049
0
10,628
W
5,839
596
731
2,826
4,833
1,209
1,361
495
4,338
31,726
0
L
Anubis
zack114
Anubis
910
70
0
1,547
5,874
2,835
150
2,434
3,440
8,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,083
Gold Earned
29,998
129
Minions Killed
250
0
Camps Cleared
0
790,392
Distance Traveled
913,755
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,107
611
61
6
0
229,519
1
L
Rama
5,072
507
42
4
0
169,976
4
L
Fenrir
4,299
430
28
3
0
162,892
0
W
Hera
6,032
603
52
5
0
187,688
1
W
Cthulhu
5,362
536
26
3
0
173,751
1
W
Neith
5,899
590
43
4
0
160,577
2
L
Nemesis
4,263
426
21
2
0
127,962
0
L
Hercules
5,256
526
25
3
0
188,064
1
W
Hel
6,598
660
68
7
0
162,220
1
L
Anubis
4,193
419
13
1
0
141,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role