Player Matchup

Hachiman
Hachiman
CaesarGentile
Hachiman
Level 16
God Stats
4W - 1L
1,672 SR
Queue Stats
20W - 24L
1,392 Elo+
Solo
Merlin
Merlin
Caudexus
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 105L
1,263 Elo+
Party 1
Hun Batz
Hun Batz
Clakyllx
Hun Batz
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
MrKeepItPetty
Cthulhu
Level 29
God Stats
215W - 191L
1,543 SR
Queue Stats
1,044W - 1,104L
1,388 Elo+
Solo
Mercury
Mercury
Shadow101256
Mercury
Level 5
God Stats
1W - 3L
1,115 SR
Queue Stats
1W - 8L
973 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,256 Elo+

VS

Team Averages
Level 19
1,542 SR
1,272 Elo+
Ullr
Ullr
Stefan9912
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,295 Elo+
Party 2
Thor
Thor
Tohrum
Thor
Level 20
God Stats
5W - 6L
1,530 SR
Queue Stats
42W - 44L
1,327 Elo+
Solo
Hachiman
Hachiman
Zaeano
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 118L
1,395 Elo+
Party 2
Chang'e
Chang'e
lisenok18
Chang'e
Level 17
God Stats
1W - 1L
1,679 SR
Queue Stats
4W - 13L
1,194 Elo+
Solo
Medusa
Medusa
putria
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CaesarGentile
Hachiman
20
18 / 6 / 12
17,415
1,244
36,938
21,142
10,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Caudexus
Merlin
20
4 / 8 / 21
13,448
961
23,398
20,269
10,282
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Clakyllx
Hun Batz
20
17 / 10 / 18
17,285
1,235
40,217
22,858
14,154
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
20
2 / 0 / 23
13,984
999
10,818
24,268
36,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Shadow101256
Mercury
19
0 / 11 / 14
12,082
863
1,939
19,631
11,456
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 17
13,593
971
17,216
17,815
7,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
Tohrum
Thor
20
9 / 8 / 17
14,844
1,060
17,518
25,245
10,627
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Zaeano
Hachiman
20
16 / 11 / 15
16,584
1,185
41,179
33,513
13,333
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
lisenok18
Chang'e
20
1 / 8 / 24
13,171
941
12,515
25,537
14,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
putria
Medusa
20
3 / 8 / 21
13,629
974
11,471
20,731
8,288
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
129
41
Kills
35
35
Deaths
41
88
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CaesarGentile
Hachiman
18
6
12
4
W
Merlin
Caudexus
Merlin
4
8
21
1.81
W
Hun Batz
Clakyllx
Hun Batz
17
10
18
2.6
W
Cthulhu
2
0
23
13.5
W
Mercury
Shadow101256
Mercury
0
11
14
0.64
L
6
6
17
2.42
L
Thor
Tohrum
Thor
9
8
17
2.19
L
Hachiman
Zaeano
Hachiman
16
11
15
2.14
L
Chang'e
lisenok18
Chang'e
1
8
24
1.63
L
Medusa
putria
Medusa
3
8
21
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,310
Damage
99,899
108,168
Taken
122,841
83,178
Mitigated
54,193
6,485
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CaesarGentile
Hachiman
36,938
19,899
0
1,822
21,142
10,832
0
2,802
18,340
0
84,124
W
Merlin
Caudexus
Merlin
23,398
2,869
0
776
20,269
10,282
0
2,045
18,224
47,970
0
W
Hun Batz
Clakyllx
Hun Batz
40,217
10,995
0
0
22,858
14,154
0
3,761
19,097
0
60,567
W
Cthulhu
10,818
1,003
2,599
1,042
24,268
36,454
0
2,364
21,904
26,542
0
W
Mercury
Shadow101256
Mercury
1,939
995
0
246
19,631
11,456
0
1,543
18,088
0
7,926
L
17,216
12,689
0
221
17,815
7,290
0
5,435
12,380
0
30,578
L
Thor
Tohrum
Thor
17,518
6,296
0
314
25,245
10,627
0
7,941
16,868
0
48,357
L
Hachiman
Zaeano
Hachiman
41,179
24,432
123
4,343
33,513
13,333
0
8,666
24,847
0
75,968
L
Chang'e
lisenok18
Chang'e
12,515
2,630
6,079
4,271
25,537
14,655
0
7,649
17,888
20,389
0
L
Medusa
putria
Medusa
11,471
5,525
0
0
20,731
8,288
0
4,525
16,206
0
42,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,214
Gold Earned
71,821
250
Minions Killed
252
4
Camps Cleared
7
1,117,966
Distance Traveled
1,141,331
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
17,415
1,244
117
8
1
221,996
1
W
Merlin
13,448
961
51
4
1
227,634
0
W
Hun Batz
17,285
1,235
39
3
2
228,759
0
W
Cthulhu
13,984
999
30
2
0
267,025
0
W
Mercury
12,082
863
13
1
0
172,552
1
L
Ullr
13,593
971
29
2
1
227,741
0
L
Thor
14,844
1,060
64
5
4
251,187
1
L
Hachiman
16,584
1,185
64
5
0
221,444
0
L
Chang'e
13,171
941
16
1
1
231,071
0
L
Medusa
13,629
974
79
6
1
209,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role