Player Matchup

Hades
Hades
AcridKetchup155
Hades
Level 66
God Stats
9W - 5L
1,590 SR
Queue Stats
63W - 67L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
Not Exciting
Cthulhu
Level 88
God Stats
3W - 1L
1,661 SR
Queue Stats
156W - 138L
1,486 Elo+
Party 1
Artemis
Artemis
Raffiti
Artemis
Level 25
God Stats
1W - 0L
1,198 SR
Queue Stats
26W - 13L
1,622 Elo+
Party 1
Team Averages
Level 60
1,483 SR
1,492 Elo+

VS

Team Averages
Level 80
1,490 SR
1,252 Elo+
Zeus
Zeus
SaltyFawn602601
Zeus
Level 156
God Stats
3W - 9L
1,411 SR
Queue Stats
297W - 346L
1,273 Elo+
Party 2
Sun Wukong
Sun Wukong
StevenRules07
Sun Wukong
Level 18
God Stats
2W - 3L
1,634 SR
Queue Stats
11W - 16L
1,281 Elo+
Party 2
Chaac
Chaac
kyto12
Chaac
Level 67
God Stats
16W - 10L
1,425 SR
Queue Stats
21W - 19L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 5
16,413
631
18,914
24,470
12,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Not Exciting
Cthulhu
20
4 / 5 / 9
17,699
681
24,125
32,262
33,882
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Raffiti
Artemis
20
6 / 10 / 6
16,151
621
14,884
24,654
8,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 6
17,487
673
33,933
18,451
7,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
StevenRules07
Sun Wukong
18
2 / 4 / 16
15,232
586
12,318
25,836
31,703
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
kyto12
Chaac
18
7 / 6 / 7
15,658
602
24,050
30,048
20,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
15
Kills
23
23
Deaths
15
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
8
5
0.94
W
Cthulhu
Not Exciting
Cthulhu
4
5
9
1.7
W
Artemis
Raffiti
Artemis
6
10
6
0.9
L
14
5
6
3.4
L
Sun Wukong
StevenRules07
Sun Wukong
2
4
16
2.5
L
Chaac
kyto12
Chaac
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,923
Damage
70,301
81,386
Taken
74,335
55,046
Mitigated
59,766
10,007
Healing
20,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,914
914
660
5,413
24,470
12,358
232
9,635
14,835
58,137
0
W
Cthulhu
Not Exciting
Cthulhu
24,125
1,273
355
1,170
32,262
33,882
329
13,815
18,447
107,053
0
W
Artemis
Raffiti
Artemis
14,884
10,905
0
2,409
24,654
8,806
2,485
10,628
14,026
0
57,960
L
33,933
1,911
0
2,736
18,451
7,589
60
13,659
4,792
106,526
0
L
Sun Wukong
StevenRules07
Sun Wukong
12,318
1,973
1,343
5,946
25,836
31,703
995
11,212
14,624
0
48,605
L
Chaac
kyto12
Chaac
24,050
4,521
0
10,911
30,048
20,474
183
18,215
11,833
180
74,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,263
Gold Earned
48,377
220
Minions Killed
252
0
Camps Cleared
0
1,353,132
Distance Traveled
1,283,378
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,413
631
66
3
0
472,816
0
W
Cthulhu
17,699
681
91
4
0
476,144
4
W
Artemis
16,151
621
63
2
0
404,172
0
L
Zeus
17,487
673
123
5
0
350,288
0
L
Sun Wukong
15,232
586
42
2
0
474,914
0
L
Chaac
15,658
602
87
3
0
458,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role