Player Matchup

Ra
Ra
AsgardValesi
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 38L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
GencoReis
Heimdallr
Level 33
God Stats
12W - 19L
1,500 SR
Queue Stats
99W - 95L
1,497 Elo+
Party 2
Neith
Neith
PosyPlayBack
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
chinaxiaoying
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,666 Elo+
Solo
Eset
Eset
hagedheim
Eset
Level 29
God Stats
3W - 6L
1,340 SR
Queue Stats
254W - 245L
1,329 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,483 Elo+

VS

Team Averages
Level 19
1,509 SR
1,367 Elo+
Kukulkan
Kukulkan
TimTooom
Kukulkan
Level 17
God Stats
16W - 12L
1,427 SR
Queue Stats
25W - 23L
1,326 Elo+
Party 1
Sol
Sol
VizziY
Sol
Level 13
God Stats
7W - 4L
1,410 SR
Queue Stats
22W - 12L
1,417 Elo+
Party 1
Cabrakan
Cabrakan
chiefmclovin22
Cabrakan
Level 24
God Stats
6W - 4L
1,626 SR
Queue Stats
54W - 52L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
raguramcasler
Sun Wukong
Level 23
God Stats
3W - 1L
1,579 SR
Queue Stats
39W - 44L
1,355 Elo+
Solo
Hachiman
Hachiman
xXMCSIZZLE13Xx
Hachiman
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 27L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,418
856
5,313
10,662
4,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
GencoReis
Heimdallr
16
0 / 6 / 2
9,756
887
16,794
20,105
8,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 5 / 2
10,058
914
11,046
12,407
5,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
16
1 / 4 / 3
10,421
947
10,828
21,575
25,305
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
16
2 / 5 / 1
10,300
936
7,689
12,295
5,372
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

90

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TimTooom
Kukulkan
18
8 / 1 / 11
12,652
1,150
17,998
6,737
3,480
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sol
VizziY
Sol
18
6 / 1 / 13
11,653
1,059
16,116
10,446
4,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
18
5 / 1 / 14
11,313
1,028
9,363
14,127
11,057
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
raguramcasler
Sun Wukong
18
3 / 0 / 20
11,387
1,035
13,210
12,038
11,069
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hachiman
17
5 / 1 / 11
11,346
1,031
13,852
13,466
5,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
96
4
Kills
27
27
Deaths
4
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Heimdallr
GencoReis
Heimdallr
0
6
2
0.17
L
1
5
2
0.4
W
Kukulkan
TimTooom
Kukulkan
8
1
11
13.5
W
Sol
VizziY
Sol
6
1
13
12.5
W
Cabrakan
5
1
14
12
L
Cthulhu
1
4
3
0.63
L
Eset
2
5
1
0.5
W
Sun Wukong
raguramcasler
Sun Wukong
3
0
20
13
W
Hachiman
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,670
Damage
70,539
77,044
Taken
56,814
49,815
Mitigated
35,454
5,356
Healing
22,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,313
1,244
274
486
10,662
4,810
0
7,416
3,196
15,798
0
L
Heimdallr
GencoReis
Heimdallr
16,794
4,707
366
657
20,105
8,479
0
12,700
7,205
0
44,930
L
11,046
6,886
0
496
12,407
5,849
0
6,297
6,060
0
29,496
W
Kukulkan
TimTooom
Kukulkan
17,998
2,459
719
624
6,737
3,480
0
2,686
4,051
44,906
0
W
Sol
VizziY
Sol
16,116
5,867
1,153
6,057
10,446
4,280
0
4,631
5,815
44,110
0
W
Cabrakan
9,363
556
0
4,788
14,127
11,057
0
4,771
9,356
22,641
0
L
Cthulhu
10,828
385
209
0
21,575
25,305
0
12,085
9,175
35,530
0
L
Eset
7,689
522
1,272
1,596
12,295
5,372
0
4,979
7,191
24,354
0
W
Sun Wukong
raguramcasler
Sun Wukong
13,210
1,563
774
4,748
12,038
11,069
0
5,920
6,118
0
20,920
W
Hachiman
13,852
11,142
0
4,115
13,466
5,568
0
5,822
7,644
0
32,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,953
Gold Earned
58,351
203
Minions Killed
232
4
Camps Cleared
5
940,227
Distance Traveled
993,168
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,418
856
18
2
0
184,562
0
L
Heimdallr
9,756
887
42
4
1
215,535
0
L
Neith
10,058
914
33
3
0
157,584
0
W
Kukulkan
12,652
1,150
72
7
0
186,996
0
W
Sol
11,653
1,059
78
7
3
196,255
0
W
Cabrakan
11,313
1,028
22
2
0
186,952
0
L
Cthulhu
10,421
947
65
6
2
233,167
2
L
Eset
10,300
936
45
4
1
149,379
2
W
Sun Wukong
11,387
1,035
20
2
0
214,766
0
W
Hachiman
11,346
1,031
40
4
2
208,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role