Player Matchup

Kukulkan
Kukulkan
CONTEMPT-ODIUM
Kukulkan
Level 38
God Stats
6W - 7L
1,630 SR
Queue Stats
303W - 311L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
Orion186_
Jormungandr
Level 12
God Stats
8W - 16L
1,423 SR
Queue Stats
294W - 284L
1,293 Elo+
Party 1
Cernunnos
Cernunnos
iTTz donky
Cernunnos
Level 17
God Stats
51W - 54L
1,526 SR
Queue Stats
152W - 154L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
itztrashpanda
Tsukuyomi
Level 25
God Stats
35W - 25L
1,588 SR
Queue Stats
152W - 142L
1,406 Elo+
Solo
Loki
Loki
kcroyal-_-13
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 147L
1,329 Elo+
Solo
Team Averages
Level 24
1,533 SR
1,375 Elo+

VS

Team Averages
Level 22
1,395 SR
1,373 Elo+
Heimdallr
Heimdallr
ITsUnCleJ3ss
Heimdallr
Level 29
God Stats
30W - 20L
1,478 SR
Queue Stats
94W - 69L
1,354 Elo+
Solo
Izanami
Izanami
Lammchops_
Izanami
Level 7
God Stats
0W - 1L
1,251 SR
Queue Stats
6W - 6L
1,328 Elo+
Solo
Pele
Pele
LilWolfgang_Zach
Pele
Level 18
God Stats
15W - 29L
1,301 SR
Queue Stats
24W - 36L
1,320 Elo+
Solo
Chang'e
Chang'e
kingpiggy7
Chang'e
Level 29
God Stats
2W - 2L
1,253 SR
Queue Stats
58W - 51L
1,463 Elo+
Solo
Eset
Eset
piePIEgamer
Eset
Level 29
God Stats
4W - 2L
1,692 SR
Queue Stats
79W - 75L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
7 / 2 / 20
15,268
1,091
35,963
13,979
5,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Orion186_
Jormungandr
20
6 / 1 / 18
14,611
1,044
12,387
23,815
11,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
iTTz donky
Cernunnos
20
10 / 4 / 12
15,639
1,117
22,216
20,528
8,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
itztrashpanda
Tsukuyomi
20
12 / 6 / 12
15,496
1,107
23,118
24,001
12,095
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 8 / 13
13,642
974
12,510
15,688
6,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ITsUnCleJ3ss
Heimdallr
20
11 / 12 / 6
15,979
1,141
33,642
36,778
17,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Lammchops_
Izanami
19
2 / 14 / 10
12,885
920
20,525
24,271
10,267
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 3 / 4
11,956
854
5,072
8,968
6,701
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
kingpiggy7
Chang'e
20
2 / 3 / 14
13,643
975
14,645
22,750
22,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 9 / 8
13,838
988
17,053
20,202
9,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
63
40
Kills
21
21
Deaths
41
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
2
20
8.5
L
Heimdallr
ITsUnCleJ3ss
Heimdallr
11
12
6
1.17
L
Izanami
Lammchops_
Izanami
2
14
10
0.5
L
3
3
4
1.67
W
Jormungandr
Orion186_
Jormungandr
6
1
18
15
W
Cernunnos
iTTz donky
Cernunnos
10
4
12
4
W
Tsukuyomi
itztrashpanda
Tsukuyomi
12
6
12
3
W
5
8
13
1.44
L
Chang'e
kingpiggy7
Chang'e
2
3
14
3
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,194
Damage
90,937
98,011
Taken
112,969
44,635
Mitigated
65,474
15,188
Healing
26,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
35,963
2,177
0
0
13,979
5,985
0
5,523
8,454
50,536
0
L
Heimdallr
ITsUnCleJ3ss
Heimdallr
33,642
23,144
684
6,977
36,778
17,454
0
11,897
24,881
0
60,053
L
Izanami
Lammchops_
Izanami
20,525
16,184
0
948
24,271
10,267
0
12,637
11,634
0
40,294
L
5,072
1,003
0
273
8,968
6,701
0
4,467
4,501
5
10,391
W
Jormungandr
Orion186_
Jormungandr
12,387
2,703
662
10,031
23,815
11,609
0
7,066
16,749
37,222
0
W
Cernunnos
iTTz donky
Cernunnos
22,216
17,082
0
3,744
20,528
8,927
0
5,538
14,990
0
54,875
W
Tsukuyomi
itztrashpanda
Tsukuyomi
23,118
10,042
0
440
24,001
12,095
0
8,412
15,589
0
37,269
W
12,510
7,129
0
311
15,688
6,019
0
5,164
10,524
0
23,714
L
Chang'e
kingpiggy7
Chang'e
14,645
770
5,384
8,100
22,750
22,022
0
12,359
10,391
34,424
0
L
17,053
2,242
782
3,275
20,202
9,030
0
6,990
13,212
40,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,656
Gold Earned
68,301
224
Minions Killed
202
6
Camps Cleared
6
1,387,346
Distance Traveled
1,087,117
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,268
1,091
39
3
2
336,770
0
L
Heimdallr
15,979
1,141
47
3
4
242,923
0
L
Izanami
12,885
920
57
4
1
229,094
0
L
Pele
11,956
854
4
0
0
138,860
3
W
Jormungandr
14,611
1,044
53
4
0
229,681
0
W
Cernunnos
15,639
1,117
71
5
3
230,908
0
W
Tsukuyomi
15,496
1,107
31
2
0
320,539
0
W
Loki
13,642
974
30
2
1
269,448
0
L
Chang'e
13,643
975
44
3
1
247,783
0
L
Eset
13,838
988
50
4
0
228,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role