Player Matchup

Cthulhu
Cthulhu
Dyboy44
Cthulhu
Level 29
God Stats
17W - 21L
1,404 SR
Queue Stats
224W - 221L
1,365 Elo+
Party 1
Sun Wukong
Sun Wukong
Keemikeem
Sun Wukong
Level 60
God Stats
5W - 1L
1,596 SR
Queue Stats
85W - 107L
1,340 Elo+
Party 1
Awilix
Awilix
Th3__Glorious
Awilix
Level 85
God Stats
10W - 12L
1,467 SR
Queue Stats
174W - 161L
1,384 Elo+
Party 1
Team Averages
Level 58
1,489 SR
1,363 Elo+

VS

Team Averages
Level 31
1,568 SR
1,392 Elo+
Erlang Shen
Erlang Shen
CardiacArc41875
Erlang Shen
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,436 Elo+
Party 2
Persephone
Persephone
LxngLiveWaifu
Persephone
Level 29
God Stats
5W - 3L
1,670 SR
Queue Stats
120W - 97L
1,386 Elo+
Party 2
Skadi
Skadi
White R3aper835
Skadi
Level 25
God Stats
1W - 2L
1,533 SR
Queue Stats
5W - 7L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dyboy44
Cthulhu
20
4 / 2 / 15
15,103
687
15,789
14,438
19,243
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Keemikeem
Sun Wukong
20
11 / 7 / 7
15,380
699
17,788
23,157
27,239
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 7 / 7
14,997
682
11,932
17,841
6,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CardiacArc41875
Erlang Shen
19
11 / 6 / 5
15,083
686
18,869
26,490
20,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
LxngLiveWaifu
Persephone
15
3 / 7 / 10
13,203
600
11,376
11,858
3,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 9 / 11
12,892
586
14,205
15,618
6,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
22
Kills
16
16
Deaths
22
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CardiacArc41875
Erlang Shen
11
6
5
2.25
W
Cthulhu
Dyboy44
Cthulhu
4
2
15
5.75
W
Sun Wukong
Keemikeem
Sun Wukong
11
7
7
2.07
L
Persephone
LxngLiveWaifu
Persephone
3
7
10
1.14
W
7
7
7
1.5
L
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,509
Damage
44,450
55,436
Taken
53,966
52,921
Mitigated
30,800
7,696
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CardiacArc41875
Erlang Shen
18,869
10,596
0
6,980
26,490
20,746
271
8,146
17,900
0
61,263
W
Cthulhu
Dyboy44
Cthulhu
15,789
739
223
1,356
14,438
19,243
792
3,463
10,835
83,880
0
W
Sun Wukong
Keemikeem
Sun Wukong
17,788
3,146
0
4,384
23,157
27,239
0
4,753
17,977
534
43,266
L
Persephone
LxngLiveWaifu
Persephone
11,376
1,815
422
877
11,858
3,936
576
3,592
8,116
43,468
0
W
11,932
5,686
0
1,733
17,841
6,439
0
3,246
14,345
0
54,313
L
14,205
8,898
0
739
15,618
6,118
689
4,697
10,796
0
44,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
41,178
193
Minions Killed
197
0
Camps Cleared
0
1,071,397
Distance Traveled
1,021,933
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,083
686
67
3
0
354,984
0
W
Cthulhu
15,103
687
102
5
0
397,304
2
W
Sun Wukong
15,380
699
47
2
0
350,734
1
L
Persephone
13,203
600
65
3
0
331,415
1
W
Awilix
14,997
682
44
2
0
323,359
0
L
Skadi
12,892
586
65
3
0
335,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role