Player Matchup

Cthulhu
Cthulhu
DanHechizero
Cthulhu
Level 6
God Stats
13W - 7L
1,300 SR
Queue Stats
205W - 185L
1,140 Elo+
Party 2
Neith
Neith
FUGSlayer
Neith
Level 27
God Stats
20W - 18L
1,501 SR
Queue Stats
178W - 205L
1,259 Elo+
Solo
Mercury
Mercury
Im Anne Frank45
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,273 Elo+
Solo
Nu Wa
Nu Wa
Princess_ItzelAV
Nu Wa
Level 8
God Stats
11W - 9L
1,356 SR
Queue Stats
35W - 43L
1,107 Elo+
Party 2
Fenrir
Fenrir
bloodycrazygore
Fenrir
Level 4
God Stats
34W - 22L
1,395 SR
Queue Stats
84W - 79L
1,090 Elo+
Party 2
Team Averages
Level 13
1,411 SR
1,174 Elo+

VS

Team Averages
Level 27
1,521 SR
1,251 Elo+
Chang'e
Chang'e
KhulKid1
Chang'e
Level 27
God Stats
28W - 21L
1,487 SR
Queue Stats
207W - 236L
1,270 Elo+
Solo
Bacchus
Bacchus
Kyleigh8943
Bacchus
Level 9
God Stats
6W - 5L
1,745 SR
Queue Stats
100W - 108L
1,293 Elo+
Party 1
Izanami
Izanami
PiggyJoeSon
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,386 Elo+
Solo
Olorun
Olorun
horrific II
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 177L
1,266 Elo+
Solo
Bakasura
Bakasura
joesilly
Bakasura
Level 65
God Stats
2W - 2L
1,375 SR
Queue Stats
13W - 41L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DanHechizero
Cthulhu
16
1 / 7 / 1
10,941
438
9,078
22,199
7,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
FUGSlayer
Neith
17
0 / 4 / 3
10,876
435
12,612
23,500
8,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 6 / 2
10,629
425
6,504
22,500
7,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 8 / 0
13,463
539
21,847
15,715
5,290
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 8 / 2
10,139
406
5,077
17,379
7,942
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KhulKid1
Chang'e
19
11 / 1 / 6
14,156
566
21,558
22,362
7,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Kyleigh8943
Bacchus
17
5 / 4 / 17
12,658
506
11,170
27,648
44,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
PiggyJoeSon
Izanami
20
10 / 2 / 6
15,288
612
18,823
18,309
6,064
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
18
5 / 1 / 12
12,979
519
19,698
16,280
7,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
joesilly
Bakasura
17
2 / 2 / 5
12,618
505
6,933
17,471
7,470
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
7
Kills
33
33
Deaths
10
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DanHechizero
Cthulhu
1
7
1
0.21
L
Neith
FUGSlayer
Neith
0
4
3
0.38
L
0
6
2
0.17
W
Chang'e
KhulKid1
Chang'e
11
1
6
14
W
Bacchus
Kyleigh8943
Bacchus
5
4
17
3.38
W
Izanami
PiggyJoeSon
Izanami
10
2
6
6.5
L
5
8
0
0.63
L
1
8
2
0.25
W
Olorun
5
1
12
11
W
Bakasura
joesilly
Bakasura
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,118
Damage
78,182
101,293
Taken
102,070
36,656
Mitigated
74,019
17,338
Healing
47,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DanHechizero
Cthulhu
9,078
1,721
0
2,766
22,199
7,517
0
9,908
12,071
53,739
0
L
Neith
FUGSlayer
Neith
12,612
6,542
0
9,997
23,500
8,141
441
9,378
14,122
0
80,650
L
6,504
2,894
0
2,959
22,500
7,766
598
13,366
8,924
0
65,128
W
Chang'e
KhulKid1
Chang'e
21,558
1,837
4,159
10,992
22,362
7,827
1,083
7,308
13,299
84,043
0
W
Bacchus
Kyleigh8943
Bacchus
11,170
1,615
1,172
5,105
27,648
44,922
467
8,469
19,179
26,836
0
W
Izanami
PiggyJoeSon
Izanami
18,823
14,855
0
4,949
18,309
6,064
12,957
9,729
8,580
0
131,115
L
21,847
4,326
0
1,539
15,715
5,290
6,927
6,367
9,131
98,847
0
L
5,077
535
0
77
17,379
7,942
172
13,407
3,972
0
24,364
W
Olorun
19,698
7,488
3,063
9,191
16,280
7,736
2,121
4,908
11,120
76,193
0
W
Bakasura
joesilly
Bakasura
6,933
4,766
0
8,860
17,471
7,470
1,257
5,535
11,936
0
49,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,048
Gold Earned
67,699
517
Minions Killed
529
0
Camps Cleared
0
2,029,123
Distance Traveled
2,344,847
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,941
438
97
4
0
405,708
0
L
Neith
10,876
435
102
4
0
398,486
4
L
Mercury
10,629
425
107
4
0
476,719
0
W
Chang'e
14,156
566
121
5
0
502,186
1
W
Bacchus
12,658
506
20
1
0
456,926
5
W
Izanami
15,288
612
176
7
0
453,836
3
L
Nu Wa
13,463
539
166
7
0
348,422
1
L
Fenrir
10,139
406
45
2
0
399,788
0
W
Olorun
12,979
519
95
4
0
456,032
4
W
Bakasura
12,618
505
117
5
0
475,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role