Player Matchup

Ullr
Ullr
Bronze III
Mr Mayhem II
Ullr
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,336 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,500 SR
1,336 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,725 SR
1,500 MMR
Chang'e
Chang'e
Bronze I
SanitaryDust484
Chang'e
Bronze I
Level 88
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 0
15,178
723
18,072
20,897
13,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AnubisKaliTyrChaacCabrakan

VS

Bans
BacchusPeleHeraSkadiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 0
14,983
713
16,846
25,080
24,097
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,072
Damage
16,846
20,897
Taken
25,080
13,726
Mitigated
24,097
413
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,072
9,585
0
413
20,897
13,726
3,284
16,870
4,027
0
124,812
L
16,846
866
0
13,157
25,080
24,097
1,486
40
25,040
112,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,178
Gold Earned
14,983
178
Minions Killed
147
0
Camps Cleared
0
345,016
Distance Traveled
377,399
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,178
723
178
8
0
345,016
2
L
Chang'e
14,983
713
147
7
0
377,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role