Player Matchup

Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ecliptic_Howl
Ah Muzen Cab
Level 141
God Stats
1W - 1L
1,625 SR
Queue Stats
17W - 26L
1,343 Elo+
Party 2
Bastet
Bastet
Mastah_Blue
Bastet
Level 147
God Stats
1W - 0L
1,187 SR
Queue Stats
16W - 17L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
Mastah_FooL
Baron Samedi
Level 136
God Stats
3W - 0L
1,900 SR
Queue Stats
31W - 47L
1,383 Elo+
Party 2
Bacchus
Bacchus
Mastah_Pain
Bacchus
Level 156
God Stats
9W - 7L
1,609 SR
Queue Stats
496W - 501L
1,501 Elo+
Party 2
Team Averages
Level 147
1,564 SR
1,419 Elo+

VS

Team Averages
Level 135
1,452 SR
1,487 Elo+
Neith
Neith
Bazinga_0626
Neith
Level 148
God Stats
66W - 49L
1,634 SR
Queue Stats
260W - 232L
1,511 Elo+
Solo
Hercules
Hercules
DaRealAznMan
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,433 Elo+
Solo
Terra
Terra
Onyx La Nox
Terra
Level 152
God Stats
0W - 3L
1,552 SR
Queue Stats
89W - 87L
1,476 Elo+
Solo
Ra
Ra
Tlaloc1996
Ra
Level 145
God Stats
0W - 2L
1,361 SR
Queue Stats
70W - 60L
1,509 Elo+
Party 1
Freya
Freya
adrian201410
Freya
Level 124
God Stats
0W - 1L
1,211 SR
Queue Stats
57W - 51L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
3 / 2 / 15
12,341
726
10,604
15,725
15,782
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Ecliptic_Howl
Ah Muzen Cab
20
1 / 2 / 9
12,445
732
15,714
16,662
7,661
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
19
8 / 5 / 13
14,028
825
20,295
15,503
6,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Mastah_FooL
Baron Samedi
17
4 / 4 / 9
12,107
712
10,478
16,083
7,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Mastah_Pain
Bacchus
19
11 / 5 / 12
14,832
872
15,783
15,999
11,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 6
13,047
767
15,193
9,520
4,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
DaRealAznMan
Hercules
17
0 / 5 / 9
10,112
595
13,456
28,928
34,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 1
8,454
497
2,550
6,006
2,497
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 5 / 9
15,256
897
20,952
21,044
10,670
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 12 / 4
11,157
656
7,403
20,762
7,998
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
27
Kills
18
18
Deaths
27
58
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
15
5.25
L
5
2
6
4
L
Hercules
DaRealAznMan
Hercules
0
5
9
0.9
W
Ah Muzen Cab
Ecliptic_Howl
Ah Muzen Cab
1
2
9
2.75
W
Bastet
8
5
13
2.9
W
Baron Samedi
Mastah_FooL
Baron Samedi
4
4
9
2.13
W
Bacchus
Mastah_Pain
Bacchus
11
5
12
3.4
L
1
3
1
0.5
L
9
5
9
2.7
L
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,874
Damage
59,554
79,972
Taken
86,260
49,172
Mitigated
59,965
27,541
Healing
27,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,604
840
0
1,467
15,725
15,782
0
6,107
9,618
28,823
0
L
15,193
6,178
1,294
3,573
9,520
4,115
0
5,892
3,628
0
47,388
L
Hercules
DaRealAznMan
Hercules
13,456
2,915
0
7,435
28,928
34,685
0
10,740
18,188
2,253
32,440
W
Ah Muzen Cab
Ecliptic_Howl
Ah Muzen Cab
15,714
6,622
0
10,486
16,662
7,661
6,655
8,389
8,273
0
80,849
W
Bastet
20,295
6,060
0
2,027
15,503
6,888
1,229
5,964
9,539
0
53,343
W
Baron Samedi
Mastah_FooL
Baron Samedi
10,478
726
4,545
5,587
16,083
7,459
297
5,605
10,478
33,826
0
W
Bacchus
Mastah_Pain
Bacchus
15,783
2,688
0
3,429
15,999
11,382
189
7,442
8,557
30,517
0
L
2,550
274
1,085
1,221
6,006
2,497
0
2,249
3,757
5,191
0
L
20,952
1,410
2,331
5,893
21,044
10,670
1
8,242
12,802
76,521
0
L
7,403
2,715
0
4,330
20,762
7,998
0
10,230
10,532
36,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,753
Gold Earned
58,026
337
Minions Killed
357
10
Camps Cleared
6
1,608,553
Distance Traveled
1,146,097
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,341
726
35
2
1
343,311
0
L
Neith
13,047
767
107
6
0
253,635
2
L
Hercules
10,112
595
53
3
0
251,200
3
W
Ah Muzen Cab
12,445
732
138
8
1
332,833
2
W
Bastet
14,028
825
80
5
5
342,379
1
W
Baron Samedi
12,107
712
45
3
2
282,035
0
W
Bacchus
14,832
872
39
2
1
307,995
2
L
Terra
8,454
497
5
0
0
113,168
0
L
Ra
15,256
897
130
8
0
296,391
0
L
Freya
11,157
656
62
4
6
231,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role